JackalJC Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 0, D:1) a rat corpse (skeletalised by now) (4, -15, D:1) a +0 dagger (4, 3, D:1) a +0 dagger (5, 20, D:1) a +0 dagger (7, 13, D:1) a +0 leather armour (10, -13, D:1) a +0 short sword (14, 8, D:1) a +0 leather armour (17, -18, D:1) a frilled lizard corpse (skeletalised by now) (18, -23, D:1) a +0 ring mail (19, 5, D:1) a ball python corpse (skeletalised by now) (20, 5, D:1) a jackal corpse (skeletalised by now) (21, 4, D:1) a hobgoblin corpse (skeletalised by now) (32, 18, D:1) a +0 scale mail (40, -13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -15, D:2) a +0 club a +6 ring of intelligence a goblin skeleton (4, -19, D:2) a +0 club a +0 dagger a kobold skeleton a goblin skeleton (4, -9, D:2) a +0 dagger a goblin skeleton (4, 3, D:2) a +0 short sword (6, 26, D:2) a +0 club a goblin skeleton (7, 18, D:2) a jackal skeleton (9, 16, D:2) a +0 dagger (11, 11, D:2) a ball python corpse (skeletalised by now) (16, -5, D:2) a rat corpse (skeletalised by now) (17, 25, D:2) a +0 dagger (19, 16, D:2) a +0 dagger 2 boomerangs a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (21, 25, D:2) a +0 flail (24, 28, D:2) a quokka skeleton (26, 6, D:2) a jackal corpse (skeletalised by now) (26, 22, D:2) a ring of positive energy (27, 16, D:2) a rat corpse (skeletalised by now) (31, 10, D:2) a +0 dagger (38, -17, D:2) a +0 flail Level 3 of the Dungeon (5, -3, D:3) a +0 whip of electrocution a kobold corpse (skeletalised by now) (19, 3, D:3) a +0 hand axe a +0 scale mail the human skeleton of Terence (20, -7, D:3) a hobgoblin skeleton (20, 0, D:3) a +0 dagger a +0 robe an orc skeleton (21, -7, D:3) a +0 dagger a goblin skeleton (21, -6, D:3) a +0 club (21, 15, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, -6, D:3) a +0 dagger a +0 scale mail a goblin skeleton (22, -3, D:3) a +0 club (22, -2, D:3) a +0 flail a +0 leather armour an orc skeleton (22, 2, D:3) a rat skeleton (23, -7, D:3) a +0 animal skin a +0 club (23, -4, D:3) a +0 mace (23, -3, D:3) a +0 flail an orc skeleton (24, -7, D:3) a +0 club (24, -6, D:3) a +0 spear a hobgoblin skeleton (24, 5, D:3) a +0 short sword (25, -7, D:3) a +0 club a +0 dagger (25, 2, D:3) a +0 robe (26, -7, D:3) a +0 club 4 stones (27, -7, D:3) a +0 club (27, 10, D:3) a +1 dagger of protection (29, -7, D:3) a +0 dagger (39, 6, D:3) a +0 dagger (45, 5, D:3) a +0 leather armour (45, 13, D:3) a +0 club 4 poisoned darts a kobold skeleton (59, -17, D:3) a +0 hammer Level 4 of the Dungeon (1, 13, D:4) 3 flux baubles (7, 25, D:4) a +0 flail a +0 leather armour (8, 26, D:4) a +0 trident a +0 leather armour (9, 29, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 0, D:4) a +0 short sword (14, -6, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (24, 7, D:4) a +0 short sword (30, 17, D:4) a +0 mace (30, 24, D:4) a scroll of noise (35, 24, D:4) a +0 dagger (47, 20, D:4) a +0 short sword 3 stones (49, 7, D:4) a +4 ring of protection Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Symmetry {Str+6 Dex+3 Stlth+} (5210 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the +3 spear "Xojolax" {flame, rCorr Dex+3} (3930 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the cold staff "Soosytt" {rF+ rC+ Str+4 Ice} (4740 gold) [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. the +5 hand axe "Fautwyics" {flame, rC+ Int+6} (5700 gold) rC+: It protects you from cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the serpent talisman of the Known World {rF+ MP+9 Int+2} (9450 gold) [serpent talisman] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). the ring "Vugaula" {Str+6 Stlth+} (4580 gold) [ring of strength] Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. the air staff of Animal Spirits {rElec Str+5 Stlth+ Air} (4530 gold) [staff of air] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. the granite talisman of Indecent Exposure {rF+ Str+4} (11760 gold) [granite talisman] rF+: It protects you from fire. Str+4: It affects your strength (+4). the +5 sling "Hydrabane" {elec, rF+++ Str-2 Dex-5 SInv} (6020 gold) rF+++: It renders you almost immune to fire. Str-2: It affects your strength (-2). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. the fire staff "Kuipil" {rF+ Forge Fire} (3760 gold) [staff of fire] rF+: It protects you from fire. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. the ring "Vinlip" {Int+7 Dex+2 Slay+4 Stlth-} (6050 gold) [ring of slaying] Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. a +0 trident of venom (620 gold) the ring "Hewk" {*Corrode MP+10 Int+4 SInv} (4580 gold) [ring of see invisible] *Corrode: It may corrode you when you take damage. MP+10: It affects your magic capacity (+10). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. the ring of Fimon {rElec rPois Dex+6} (5420 gold) [ring of dexterity] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). the +1 short sword "Aubergine" {elec, *Slow rF+ rN++} (3140 gold) *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the cold staff "Newtbane" {rC+ Conj Ice} (3760 gold) [staff of cold] rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. the +1 ring mail of the Nice Barracuda {Str+3 Int+3 Slay-3 Stlth+} (1880 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 cloak "Huh Adgho" {+Inv rF- Str+5} (3200 gold) +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). It cannot be enchanted further. the cold staff of Inflation {rC+ Dex+3 Ice} (3830 gold) [staff of cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. the orb of Sobet {Mayhem, ^Contam rPois MP+5 Slay-6} (900 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (0, 0, D:5) a +0 dagger of venom (3, -3, D:5) a +0 helmet (4, -4, D:5) a +0 leather armour (5, -31, D:5) a +0 club a +0 leather armour (7, -46, D:5) a ring of see invisible (7, -5, D:5) a quill talisman (8, -34, D:5) a +0 giant club an ogre skeleton (26, -7, D:5) a +0 robe of willpower a +0 dagger (27, -41, D:5) a +0 hand axe an orc corpse (skeletalised by now) (27, -7, D:5) a +0 robe a +0 dagger (29, -45, D:5) a ring of magical power (38, -22, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -6, D:6) a +0 dagger a +0 whip a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, -6, D:6) a +0 club a stone a +0 short sword a kobold corpse (skeletalised by now) (5, -6, D:6) a +0 short sword a +1 dagger of venom a kobold corpse (skeletalised by now) (10, 10, D:6) a +0 club (12, 10, D:6) a +0 dagger a +0 robe a +0 club a +0 scale mail (16, -6, D:6) a +0 great sword (16, 10, D:6) a +0 hand axe an orc skeleton (16, 11, D:6) a +0 short sword a +0 leather armour (17, 11, D:6) a +0 dagger a +0 robe (20, 17, D:6) a +0 long sword (30, 22, D:6) a +0 trident 3 boomerangs a +0 ring mail an orc skeleton (31, 27, D:6) a +0 dagger a +0 robe (32, 21, D:6) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (32, 24, D:6) a +0 club (33, 25, D:6) a +0 club (36, 8, D:6) a +0 pair of boots (39, 39, D:6) a staff of earth Level 7 of the Dungeon (3, 14, D:7) a +0 spear a +0 ring mail a +0 kite shield (4, 13, D:7) a +0 whip a gnoll corpse (skeletalised by now) (4, 15, D:7) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (8, -3, D:7) a +0 chain mail (14, 29, D:7) a +0 short sword a kobold corpse (skeletalised by now) (15, 38, D:7) a +0 giant spiked club (15, 42, D:7) a +0 helmet (18, 28, D:7) a +0 dire flail a +0 robe a +0 dagger a +0 robe a +0 great sword a +0 robe (19, 28, D:7) a +0 club a stone a +0 whip (20, 28, D:7) a +0 short sword 4 stones a kobold skeleton (21, 12, D:7) a +0 war axe (23, 28, D:7) a +0 short sword (24, 28, D:7) a +0 dagger a stone a kobold skeleton (27, 36, D:7) a +0 short sword an orc skeleton (28, 30, D:7) a +0 club (29, 24, D:7) a +0 leather armour (30, 41, D:7) a +0 hand axe (31, 0, D:7) a +0 ring mail (31, 16, D:7) a +0 robe (31, 21, D:7) a +0 dagger a +0 robe a bullfrog skeleton (31, 41, D:7) a +0 dagger a +0 robe an orc skeleton (34, 41, D:7) a +0 dagger a +0 robe an orc skeleton (42, 15, D:7) a centaur corpse (skeletalised by now) (46, 15, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (1, -6, D:8) a +0 great sword a +0 robe (2, -6, D:8) a +0 trident a +0 robe a +3 mace a +0 robe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 whip (0, 1, D:9) a killer bee corpse (0, 2, D:9) a killer bee corpse (3, -4, D:9) a +0 club (3, 3, D:9) a +0 dagger a ring of resist corrosion (4, 3, D:9) a +0 club a +0 chain mail an orc corpse an orc corpse (12, 9, D:9) a potion of invisibility the Ecumenical Temple