Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 2716999409012080950 765 JackalJC the Vexing (level 7, 0/53 HPs) Began as a Gnoll Hexslinger on Feb 27, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:07:53 (3637 turns). JackalJC the Vexing (Gnoll Hexslinger) Turns: 3637, Time: 00:07:53 Health: 0/53 AC: 5 Str: 7 XL: 7 Next: 81% Magic: 12/13 EV: 13 Int: 12 God: Gold: 193 SH: 0 Dex: 17 Spells: 14/14 levels left rFire . . . (100%) a - +1 sling (chaos) rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) h - +0 pair of gloves SInv . g - +0 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -2) A: fangs 1, treasure sense, distributed training, claws 1, persistent drain a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons a - a +1 sling of chaos (weapon) Missiles e - 2 throwing nets f - 5 poisoned darts l - 3 javelins m - 6 curare-tipped darts Armour b - a +0 robe c - a +0 ring mail d - a +0 plate armour g - a +0 pair of boots of stealth (worn) h - a +0 pair of gloves (worn) i - a +0 leather armour (worn) j - a +0 kite shield k - a scarf of harm Scrolls p - 2 scrolls of poison r - 2 scrolls of revelation i - a scroll of identify t - 2 scrolls of teleportation V - a scroll of vulnerability x - a scroll of amnesia g - a scroll of fog W - a scroll of brand weapon Potions g - 3 potions of magic i - a potion of invisibility Skills: + Level 3.8 Fighting + Level 2.8 Short Blades + Level 2.8 Long Blades + Level 2.8 Axes + Level 2.8 Maces & Flails + Level 2.8 Polearms + Level 2.8 Staves + Level 5.4 Ranged Weapons + Level 2.8 Throwing + Level 2.8 Armour + Level 5.4 Dodging + Level 2.8 Stealth + Level 2.8 Shields + Level 2.8 Unarmed Combat + Level 4.0 Spellcasting + Level 2.2 Conjurations + Level 5.9 Hexes + Level 2.2 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Forgecraft + Level 3.1 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Alchemy + Level 3.1 Invocations + Level 2.8 Evocations + Level 2.5 Shapeshifting You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% 2d2 4% 2 Sigil of Binding Hex 16% N/A 9% 3 Kiss of Death Conj/Necr 28% 2d7 13% 1 Magic Dart Conj 28% 1d4 13% 1 Shock Conj/Air 28% 1d4 13% 1 Inner Flame Hex/Fire 13% N/A 14% 3 Blink Tloc 14% N/A 19% 2 Call Imp Summ 14% N/A 19% 2 Lesser Beckoning Tloc 14% N/A 19% 2 Momentum Strike Conj/Tloc 14% 3d8 19% 2 Cause Fear Hex 8% N/A 28% 4 Swiftness Air 7% N/A 36% 3 Dimensional Bullseye Hex/Tloc 6% N/A 52% 4 Arcjolt Conj/Air 3% 1d13 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Shops: D:1 ( D:3 ? Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have sharp fingernails. Your health recovers twice as slowly from being drained. Message History * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. Press: ? - help, Dir - look around, f - activate As you read the scroll of torment, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The water moccasin convulses! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. The water moccasin closely misses you. As you read the scroll labelled EPPIFR DALOSH, it crumbles to dust. It is a scroll of brand weapon. Your +1 sling erupts in a glittering mayhem of colour. a - a +1 sling of chaos (weapon); c -> W - a scroll of brand weapon * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet freezes the water moccasin. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel sick. Your Spellcasting skill increases to level 4! Your Invocations skill increases to level 3! You start resting. There is a lethal amount of poison in your body! You feel extremely strange. You begin to recover more slowly from draining effects. Your fingernails lengthen. * * * LOW HITPOINT WARNING * * * You feel sick. You start resting. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. Found a stormy altar of Qazlal. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ...........# .....[.....# # #..# ...........# ..#..# # ...........#####.#..#### ...............#.#...... ...............#.#...#.. ...............#.......# #.##...@...........#.#.. ...#..#.#......##....... ._.#......#.......#..... ...##.#.#.#.#....#....## ####........#...##...### ####..........<......# # ...#...............# ..##...........##.## .. #######........#### There were no monsters in sight! Vanquished Creatures Sigmund (D:3) Menkaure (D:4) A water moccasin (D:5) A black bear (D:4) A scorpion (D:5) A hound (D:4) An iguana (D:4) A clockroach (D:4) An orc wizard (D:4) 4 adders A white imp (D:5) 3 dart slugs 4 orcs (D:4) 8 endoplasms 10 hobgoblins 8 jackals 2 quokkas 8 ball pythons 8 bats 2 frilled lizards (D:2) 9 goblins 6 kobolds 9 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JackalJC the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 65 | D:1 | Found Taediqyr's Weapon Emporium. 237 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 510 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 913 | D:2 | Reached skill level 1 in Invocations 998 | D:2 | Reached skill level 1 in Short Blades 998 | D:2 | Reached skill level 1 in Long Blades 998 | D:2 | Reached skill level 1 in Axes 998 | D:2 | Reached skill level 1 in Maces & Flails 998 | D:2 | Reached skill level 1 in Polearms 998 | D:2 | Reached skill level 1 in Staves 998 | D:2 | Reached skill level 1 in Throwing 998 | D:2 | Reached skill level 1 in Armour 998 | D:2 | Reached skill level 1 in Stealth 998 | D:2 | Reached skill level 1 in Shields 998 | D:2 | Reached skill level 1 in Unarmed Combat 998 | D:2 | Reached skill level 1 in Evocations 1004 | D:2 | Reached XP level 4. HP: 4/34 MP: 8/8 1031 | D:2 | Reached skill level 1 in Shapeshifting 1630 | D:3 | Encountered Sigmund 1641 | D:3 | Killed Sigmund 1642 | D:3 | Reached skill level 1 in Conjurations 1642 | D:3 | Reached skill level 1 in Summonings 1642 | D:3 | Reached skill level 1 in Necromancy 1642 | D:3 | Reached skill level 1 in Translocations 1642 | D:3 | Reached skill level 1 in Forgecraft 1642 | D:3 | Reached skill level 1 in Ice Magic 1642 | D:3 | Reached skill level 1 in Air Magic 1642 | D:3 | Reached skill level 1 in Earth Magic 1642 | D:3 | Reached skill level 1 in Alchemy 1642 | D:3 | Reached XP level 5. HP: 25/41 MP: 8/10 1642 | D:3 | Reached XP level 6. HP: 28/47 MP: 8/11 2102 | D:3 | Found Rummoani's Magic Scroll Shop. 2454 | D:4 | Reached skill level 5 in Ranged Weapons 2454 | D:4 | Reached skill level 5 in Dodging 2694 | D:4 | Reached XP level 7. HP: 16/52 MP: 12/12 3115 | D:4 | Encountered Menkaure 3123 | D:4 | Killed Menkaure 3559 | D:5 | Entered Level 5 of the Dungeon 3634 | D:5 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 3634 | D:5 | Gained mutation: You have sharp fingernails. [potion of | mutation] 3634 | D:5 | HP: 2/53 [poisoned by a water moccasin] 3636 | D:5 | Found a stormy altar of Qazlal. 3637 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire, hangedman_decor_diamond_cutter D:2: layout_loops_ring, minmay_pentomino_pile D:3: layout_basic, serial_shops, shop, uniq_sigmund D:4: layout_basic, uniq_menkaure D:5: layout_rooms, nicolae_qazlal_console_elemental, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_b, co_window_broadway_a, co_window_of_opportunity_b, co_window_of_opportunity_b, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, minmay_hollow_rounded_squares, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fire Magic | 2 3 | 3.1 Invocations | 1 2 3 | 3.1 Short Blades | 1 2 | 2.8 Long Blades | 1 2 | 2.8 Axes | 1 2 | 2.8 Maces & Flails | 1 2 | 2.8 Polearms | 1 2 | 2.8 Staves | 1 2 | 2.8 Throwing | 1 2 | 2.8 Armour | 1 2 | 2.8 Stealth | 1 2 | 2.8 Shields | 1 2 | 2.8 Unarmed Combat | 1 2 | 2.8 Evocations | 1 2 | 2.8 Shapeshifting | 1 2 | 2.5 Spellcasting | 3 4 | 4.0 Fighting | 3 | 3.8 Conjurations | 1 2 | 2.2 Summonings | 1 2 | 2.2 Necromancy | 1 2 | 2.2 Translocations | 1 2 | 2.2 Forgecraft | 1 2 | 2.2 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Earth Magic | 1 2 | 2.2 Alchemy | 1 2 | 2.2 Ranged Weapons | 5 | 5.4 Dodging | 5 | 5.4 Hexes | | 5.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 96 | 150 | 41 || 287 Drink: Heal wounds | 1 | 1 | || 2 Magic | 1 | | || 1 Mutation | | | 1 || 1 Read: Identify | | 1 | 6 || 7 Teleportation | | 1 | || 1 Fog | | 1 | || 1 Torment | | | 1 || 1 Brand weapon | | | 1 || 1 Armour: Robe | 20 | 9 | || 29 Leather armour | | 46 | 7 || 53 Dodge: Dodged | 28 | 66 | 14 || 108