JackalJC Level 1 of the Dungeon (3, 5, D:1) a rat skeleton (4, -12, D:1) a bat corpse (skeletalised by now) (4, -7, D:1) 5 large rocks (7, -31, D:1) a bat corpse (skeletalised by now) (8, -32, D:1) a hobgoblin corpse (skeletalised by now) (10, -8, D:1) a frilled lizard skeleton (12, -32, D:1) a +0 club a gnoll corpse (skeletalised by now) (17, 7, D:1) a bat skeleton (25, 5, D:1) a frilled lizard skeleton (29, 16, D:1) a +0 club (34, -4, D:1) a +0 leather armour (40, -26, D:1) a +0 short sword (40, -1, D:1) 8 stones (41, 5, D:1) a ball python skeleton (41, 14, D:1) a +0 robe (42, 7, D:1) a jackal skeleton (58, -12, D:1) a jackal corpse (skeletalised by now) (58, -10, D:1) a jackal corpse (skeletalised by now) (58, -8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a parchment of Stone Arrow (5, -1, D:2) a dart of disjunction (6, 0, D:2) a scroll of teleportation (7, -7, D:2) the ring "Esmyk" {Dex+8 Slay+4} [ring of slaying] Dex+8: It affects your dexterity (+8). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (8, -1, D:2) a dart of disjunction (9, -1, D:2) a dart of disjunction (10, -8, D:2) 6 gold pieces (12, 2, D:2) a +0 robe (20, -26, D:2) 3 poisoned darts (27, -23, D:2) a ring of flight