Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15829942162668131486 277 Jackoman the Conjurer (level 6, 32/32 HPs) Began as a Deep Elf Conjurer on May 17, 2026. Quit the game on level 6 of the Dungeon. The game lasted 00:08:05 (2156 turns). Jackoman the Conjurer (Deep Elf Conjurer) Turns: 2156, Time: 00:08:05 Health: 32/32 AC: 6 Str: 4 XL: 6 Next: 4% Magic: 24/24 EV: 12 Int: 25 God: Gold: 111 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of protection HPRegen 0.25/turn c - ring of magical power MPRegen 0.38/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a +4 ring of protection (worn) c - a ring of magical power (worn) e - a ring of protection from cold Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of enchant armour {unknown} k - 2 scrolls of brand weapon {unknown} m - 4 scrolls of identify {unknown} q - a scroll of fear {unknown} u - a scroll of poison {unknown} v - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of lignification {unknown} j - 2 potions of curing {unknown} l - a potion of cancellation {unknown} n - a potion of might {unknown} o - a potion of brilliance {unknown} Skills: + Level 3.9 Dodging - Level 3.5 Stealth * Level 5.1 Spellcasting * Level 5.5 Conjurations + Level 1.5 Translocations + Level 1.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 12% 2 Gloom Hex/Necr 12% N/A 24% 3 Dispel Undead Necr 6% 3d8 63% 4 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a goblin. It is wielding a +0 club. You encounter an adder. You see here a scroll labelled HIBLAGERYPT. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. m - 4 scrolls labelled HIBLAGERYPT (gained 1) Found a sling. Found a scroll labelled HIBLAGERYPT. You now have 111 gold pieces (gained 7). You open the door. A malevolent force fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #......@# ..###...# #ß...ß ##...## #...# #...# ß...ß ##...# There were no monsters in sight! Vanquished Creatures Grinder (D:3) A clockroach (D:3) A gnoll (D:1) A ribbon worm (D:2) A dart slug (D:1) An orc (D:3) 2 endoplasms 5 hobgoblins 6 jackals (D:1) A quokka (D:3) 3 ball pythons 5 bats 6 frilled lizards 7 goblins 4 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackoman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 402 | D:1 | Learned a level 2 spell: Searing Ray 571 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 811 | D:2 | Found a faded altar of an unknown god. 1743 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 1778 | D:3 | Learned a level 4 spell: Fulminant Prism 1783 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1920 | D:3 | Encountered Grinder 1931 | D:3 | Found Bihu's Armour Boutique. 1934 | D:3 | Killed Grinder 1935 | D:3 | Reached skill level 5 in Spellcasting 1935 | D:3 | Reached skill level 5 in Conjurations 1935 | D:3 | Reached skill level 1 in Translocations 1935 | D:3 | Reached skill level 1 in Alchemy 1935 | D:3 | Reached XP level 5. HP: 9/28 MP: 10/14 1935 | D:3 | Reached XP level 6. HP: 10/32 MP: 10/15 2155 | D:3 | You fall into a shaft and drop 3 floors! 2156 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring D:2: layout_basic, dreamdust_ecumenical_altar_statues, minmay_misc_feat_columns D:3: layout_basic, serial_shops, nicolae_shop_swords_in_saltire, shop, uniq_grinder D:6: layout_cave_pools, minmay_temple_entry_wispy, portal_sewer_entry_a, serial_shops, shop, corexii_hall_statues_x, reono_crystal_passage, minmay_three_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.9 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.5 Translocations | 1 | 1.5 Alchemy | 1 | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Dagger | 1 | || 1 Cast: Magic Dart | 57 | 13 || 70 Searing Ray | 13 | 3 || 16 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 7 | 1 || 8