Dungeon Crawl Stone Soup version 0.34-a0-1262-gbe73c500f2 (console) character file. Game seed: 12828407900009914028 154 JacobMarley the Tinkerer (level 5, 0/38 HPs) Began as a Coglin Forgewright on Nov 15, 2025. Was an Initiate of Ashenzari. Slain by Edmund ... wielding a +1 dire flail of protection (6 damage) ... on level 4 of the Dungeon. The game lasted 00:15:52 (3639 turns). JacobMarley the Tinkerer (Coglin Forgewright) Turns: 3639, Time: 00:15:53 Health: 0/38 AC: 5 Str: 10 XL: 5 Next: 36% Magic: 9/9 EV: 11 Int: 17 God: Ashenzari [......] Gold: 167 SH: 0 Dex: 12 Spells: 4/10 levels left rFire . . . (100%) d - +0 spear {Marisol} rCold . . . (100%) q - +0 dagger (flame) {Yejun} rNeg . . . (100%) b - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) j - +0 pair of gloves of the Tethered Seeker {Comp, Melee} (curse) SInv . e - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Shatter the Chains You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Kanchana} c - a +0 dagger {Yeongsuk} d - a +0 spear (weapon) {Marisol} h - a +0 long sword m - a +0 dagger p - a +0 trident q - a +0 dagger of flaming (offhand) {Yejun} Missiles i - 6 poisoned darts l - 5 stones n - 5 datura-tipped darts o - 6 boomerangs Armour b - a +0 robe (worn) e - a +0 pair of boots (worn) f - a +0 helmet (worn) g - an orb of guile j - the cursed +0 pair of gloves of the Tethered Seeker (worn) {Comp, Melee} (You found it on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Magical Staves k - a staff of necromancy Scrolls c - a scroll of brand weapon {unknown} d - a scroll of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of immolation {unknown} m - a scroll of enchant weapon {unknown} n - 2 scrolls of identify {unknown} o - a scroll of silence {unknown} q - 2 scrolls of vulnerability {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} j - a potion of mutation {unknown} k - a potion of might {unknown} l - a potion of haste {unknown} Skills: + Level 1.8 Fighting + Level 2.0 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting + Level 6.1(6.5) Forgecraft * Level 0.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 96% 1d7 1% 1 b - Launch Clockwork Bee Frge 24% N/A 3% 3 t - Construct Spike Laun Frge 48% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 17% 1 Magic Dart Conj 8% 1d3 17% 1 Call Imp Summ 4% N/A 26% 2 Grave Claw Necr 4% 2d7 26% 2 Static Discharge Conj/Air 4% 3-4/arc 26% 2 Sublimation of Blood Necr 2% N/A 26% 2 Forge Blazeheart Golem Fire/Frge 13% N/A 41% 4 Forge Lightning Spire Air/Frge 13% 3d4 41% 4 Rending Blade Conj/Frge 13% 2d7 41% 4 Frozen Ramparts Ice 4% 1d1 45% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 45% 3 Summon Ice Beast Ice/Summ 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Animate Dead Necr 2% N/A 86% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 86% 4 Eringya's Surprising Cr Summ 2% N/A 86% 4 Petrify Alch/Erth 1% N/A 86% 4 Sticky Flame Fire/Alch 2% 2d4 86% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Hellfire Mortar Fire/Erth/Frge 5% 4d6 100% 7 Spellspark Servitor Conj/Frge 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Nemelex Xobeh Yredelemnul Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 scale mail (severely wounded, ally target, 79% to hit) The kinetic grapnel hits Edmund but does no damage. Edmund is severely wounded. Edmund barely misses you. You barely miss Edmund with your +0 dagger of flaming. Edmund is severely wounded. You hit Edmund but do no damage. Your dormant clockwork bee falls apart. Edmund barely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. It was a potion of ambrosia. You are confused. You feel invigorated. Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * Edmund closely misses you. Edmund barely misses you. Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Edmund hits you with a +1 dire flail of protection! Edmund hits you with a +1 dire flail of protection! * * * LOW HITPOINT WARNING * * * Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * Edmund clears his throat. Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * You feel less invigorated. You feel less confused. Edmund hits you with a +1 dire flail of protection. You die... Edmund says, "I'd like to see a scythe do that!" ..††........#.......# .##.#...#.###.......#.# .##.#...#.# #.†..).>..# .##.#...#.# ###...##### .##.#...#.# #...# ###.##.##.# ##.## #.......# #.# ###...### #@####... ..# #@....... ######.#. You could see Edmund. Vanquished Creatures An orc priest (D:3) 2 adders 4 dart slugs A ribbon worm (D:2) An orc (D:3) 4 endoplasms (D:1) A hobgoblin (D:3) 3 jackals (D:2) A quokka (D:1) 2 ball pythons 4 bats (D:1) 2 frilled lizards 3 goblins 3 kobolds A rat (D:1) 33 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) 2 adders 3 adder zombies (D:3) 3 orcs (D:3) 2 hobgoblins (D:3) 2 bats (D:3) A frilled lizard (D:3) 3 goblins 3 kobolds A quokka zombie (D:3) 2 rats (D:3) 23 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JacobMarley the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 401 | D:1 | Learned a level 2 spell: Construct Spike Launcher 420 | D:1 | Reached skill level 5 in Forgecraft 1198 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/6 1507 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1734 | D:2 | Reached skill level 1 in Fighting 2221 | D:3 | Found a broken altar of Ashenzari. 2234 | D:3 | Became a worshipper of Ashenzari the Shackled 2419 | D:3 | Found a basalt altar of Yredelemnul. 2617 | D:3 | Reached XP level 4. HP: 30/32 MP: 4/7 2762 | D:3 | Reached XP level 5. HP: 22/37 MP: 0/9 2845 | D:3 | Found a shadowy altar of Dithmenos. 2947 | D:3 | Reached skill level 6 in Forgecraft 3364 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3610 | D:4 | Noticed Edmund 3639 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring D:2: layout_basic D:3: layout_basic, grunt_dithmenos_smoke, nicolae_yredelemnul_corpse_copse, nicolae_ashenzari_skybound, amcnicky_mini_rare_corridor_liquid, minmay_starry_boxes D:4: black_bear_nest_2, layout_loops_cross, nemelex_lonely_heart_becter, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.0 Forgecraft | 5 6 | 6.1 Fighting | 1 | 1.8 Dodging | 2 | 2.0 Stealth | | 1.7 Fire Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | 15 || 32 Melee: Dagger | 15 | 13 || 28 Mace | 2 | || 2 Spear | 13 | 15 || 28 Cast: Kinetic Grapnel | 33 | 9 || 42 Construct Spike L | 10 | 10 || 20 Launch Clockwork | 8 | 5 || 13 Invoke: Curse Item | | 1 || 1 Drink: Ambrosia | | 1 || 1 Armour: Robe | 19 | 19 || 38 Dodge: Dodged | 17 | 15 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3643 | 3314 | 329 | 100 | 2566 | 4 | 910.8 | Dungeon | 3643 | 3314 | 329 | 100 | 2566 | 4 | 910.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1136 daAuts D:3: 1089 daAuts D:2: 1073 daAuts D:4: 344 daAuts