Dungeon Crawl Stone Soup version 0.34-a0-1292-g7f56f43775 (console) character file. Game seed: 1749798592701257868 6863 JacobMarley the Thaumaturge (level 11, 0/78 HPs) Began as a Djinni Air Elementalist on Nov 19, 2025. Was a Priest of Ashenzari. Slain by a killer bee (6 damage) ... on level 9 of the Dungeon. The game lasted 00:29:19 (11268 turns). JacobMarley the Thaumaturge (DjAE) Turns: 11268, Time: 00:29:20 Health: 0/78 AC: 8 Str: 7 XL: 11 Next: 26% Gold: 641 EV: 13 Int: 21 God: Ashenzari [***...] SH: 0 Dex: 14 rFire + + . (33%) j - +2 falchion {elec, Melee, Elem} (curse) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +5 robe of Night {Dark Will+ SInv} rPois ∞ (0%) (no helmet) rElec . (100%) x - +0 cloak "Chained Together" {Elem, Bglg} (curse) rCorr . (100%) (no gloves) SInv + n - amulet "Behold Eternity" {Alch+, Self, Range} (curse) Will ++... C - ring of protection from cold Stlth ++ w - ring of Ashenzari's Jealousy {Wiz, Sorc, Elem} (curse) HPRegen 0.33/turn %: clarity, wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 641 gold pieces. Inventory: Hand Weapons f - a +0 trident g - a +0 rapier of draining h - a +0 dagger of holy wrath j - the cursed +2 falchion of the Visionary Empyrean (weapon) {elec, Melee, Elem} (You took it off an orc on level 4 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. o - a +2 flail of venom p - a +1 hand axe of venom t - a +3 short sword u - a +4 trident of draining y - a +0 dagger of holy wrath z - a +2 mace of holy wrath Missiles c - 52 stones l - 7 boomerangs m - 21 poisoned darts r - 6 atropa-tipped darts Armour a - a +0 robe b - a +2 ring mail of cold resistance d - the +5 robe of Night (worn) {Dark Will+ SInv} (You found it on level 7 of the Dungeon) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. e - a scarf of repulsion i - a +0 buckler q - a +0 cloak v - an orb of guile x - the cursed +0 cloak "Chained Together" (worn) {Elem, Bglg} (You found it on level 5 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Beguiling: Hexes and Translocations. Magical Staves s - a staff of air Jewellery k - a +6 ring of dexterity n - the cursed amulet "Behold Eternity" (worn) {Alch+, Self, Range} (You found it on level 5 of the Dungeon) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Ranged Combat: Ranged Weapons and Throwing. w - the cursed ring of Ashenzari's Jealousy (worn) {Wiz, Sorc, Elem} (You found it on level 5 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. A - a +4 ring of protection C - a ring of protection from cold (worn) K - a +4 ring of slaying Wands p - a wand of polymorph (22) e - a wand of paralysis (5) f - a wand of mindburst (12) c - a wand of roots (4) Scrolls p - 5 scrolls of poison N - a scroll of noise f - 2 scrolls of fear t - 4 scrolls of teleportation r - 3 scrolls of revelation b - 3 scrolls of blinking i - 6 scrolls of identify W - a scroll of brand weapon V - a scroll of vulnerability g - 2 scrolls of fog w - 2 scrolls of enchant weapon Potions c - 7 potions of curing b - a potion of brilliance M - 2 potions of mutation m - 3 potions of might h - 3 potions of haste e - 3 potions of enlightenment r - 4 potions of resistance w - a potion of heal wounds C - a potion of cancellation i - a potion of invisibility Skills: * Level 5.0(6.5) Fighting * Level 5.3 Dodging - Level 1.5 Stealth * Level 4.2 Shields + Level 11.2(12.7) Spellcasting + Level 11.2(12.7) Conjurations + Level 11.2(12.7) Hexes + Level 11.2 Summonings + Level 11.2 Necromancy + Level 11.2(12.7) Translocations + Level 11.2 Forgecraft + Level 11.2(14.1) Fire Magic + Level 11.2(14.1) Ice Magic + Level 11.2(14.1) Air Magic + Level 11.2(14.1) Earth Magic + Level 11.2(12.7) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 0% 1 b - Passwall Erth 64% N/A 1% 3 c - Animate Dead Necr 57% N/A 1% 4 d - Static Discharge Conj/Air 100% 3-8/arc 1% 2 e - Soul Splinter Necr 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 r - Searing Ray Conj 100% 2d8 1% 2 z - Airstrike Air 32% 2d(5-21) 1% 4 M - Swiftness Air 64% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Sewer (visited) Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Xom Yredelemnul Zin The Shining One Shops: D:1 [ Annotations: D:1 potion D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The wyvern closely misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a wyvern (severely wounded, empty space bonus: 5/8) The air twists around and strikes the wyvern! The wyvern is almost dead. * * * LOW HITPOINT WARNING * * * The wyvern bites you but does no damage. A killer bee comes into view. The wyvern bites you but does no damage. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a wyvern (almost dead, empty space bonus: 5/8) The air twists around and strikes the wyvern!! You kill the wyvern! The killer bee buzzes angrily. * * * LOW HITPOINT WARNING * * * The killer bee barely misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (48% to hit) That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. Casting: Shock (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a killer bee (empty space bonus: 4/8) The air twists around and strikes the killer bee! The killer bee is almost dead. * * * LOW HITPOINT WARNING * * * The killer bee stings you. You die... #. #. # #.#### .. ##### ....# #.# .#..## #####...##.. .#...##.....<....., .##.....#####.##y# .>.......# #...@## .#.<..##.## #.....# ......# ...##..##.# .###.........[.# ..# .# ###..###....###.# .# #..##..#...#.# .#######......##.# ........##....##.# ...........#.....#### You could see a killer bee. Vanquished Creatures A gargoyle (D:8) Jeremiah (D:7) 2 trolls (D:9) Grinder (D:4) 5 dream sheep (D:7) 2 shadowghasts (D:7) 2 wyverns 2 water moccasins A kobold geomancer (D:8) An ice beast (D:5) An orc warrior (D:8) 4 sky beasts A black bear (D:7) An ogre (D:5) 4 centaurs 4 brain worms (Sewer) 4 bullfrogs 3 scorpions A marrowcuda (D:9) A bes kemwar (D:6) 9 killer bees 2 electric eels (D:9) 2 howler monkeys (D:9) 4 bombardier beetles 3 jellies (D:6) 2 orc priests (D:8) 4 hounds 4 gnoll boudas 3 drudes A sleepcap (D:4) 9 clockroaches 5 iguanas 4 orc wizards 2 orc zombies (D:5) 12 adders 12 gnolls 4 river rats (Sewer) 2 shadow imps 2 ufetubi (D:4) 15 dart slugs 14 orcs 8 ribbon worms 9 endoplasms 4 hobgoblins 4 jackals (D:1) 5 quokkas 11 ball pythons 5 bats 3 frilled lizards 6 goblins 9 kobolds 8 rats 229 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:4) 1 creature vanquished. Grand Total: 230 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JacobMarley the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | JacobMarley set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 171 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 385 | D:1 | Found Ucrev's Armour Emporium. 627 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 627 | D:1 | Learned a level 1 spell: Soul Splinter 972 | D:2 | Found a faded altar of an unknown god. 1375 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1481 | D:2 | Noticed Crazy Yiuf 1562 | D:2 | Reached XP level 5. HP: 34/36 MP: 0/0 1562 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2179 | D:3 | Found a glowing silver altar of Zin. 2327 | D:3 | Reached skill level 1 in Fighting 3048 | D:4 | Reached XP level 6. HP: 24/42 MP: 0/0 3057 | D:4 | Reached skill level 5 in Spellcasting 3057 | D:4 | Reached skill level 5 in Conjurations 3057 | D:4 | Reached skill level 5 in Hexes 3057 | D:4 | Reached skill level 5 in Summonings 3057 | D:4 | Reached skill level 5 in Necromancy 3057 | D:4 | Reached skill level 5 in Translocations 3057 | D:4 | Reached skill level 5 in Forgecraft 3057 | D:4 | Reached skill level 5 in Fire Magic 3057 | D:4 | Reached skill level 5 in Ice Magic 3057 | D:4 | Reached skill level 5 in Air Magic 3057 | D:4 | Reached skill level 5 in Earth Magic 3057 | D:4 | Reached skill level 5 in Alchemy 3086 | D:4 | Found a stormy altar of Qazlal. 3237 | D:4 | Found a glowing drain. 3267 | D:4 | Reached XP level 7. HP: 36/47 MP: 0/0 3267 | D:4 | Learned a level 2 spell: Searing Ray 3308 | Sewer | Entered a sewer 3745 | Sewer | Reached XP level 8. HP: 48/54 MP: 0/0 4072 | D:4 | Found a statue of an orb of fire. 4072 | D:4 | Found a staircase to the Ecumenical Temple. 4074 | D:4 | Found a statue of an orb of fire. 4081 | Temple | Entered the Ecumenical Temple 4144 | D:4 | Noticed Grinder 4201 | D:4 | Killed Grinder 4781 | D:4 | Found a blossoming altar of Fedhas. 4802 | D:4 | Found a shimmering altar of Xom. 4932 | D:4 | Found a basalt altar of Yredelemnul. 4934 | D:4 | Noticed a profane servitor 4957 | D:4 | Found a glowing golden altar of the Shining One. 4959 | D:4 | Noticed an angel 5014 | D:5 | Entered Level 5 of the Dungeon 5102 | D:5 | Reached XP level 9. HP: 44/59 MP: 0/0 5102 | D:5 | Learned a level 3 spell: Passwall 5207 | D:5 | Found a transporter. 5397 | D:5 | Reached skill level 1 in Shields 5461 | D:5 | Found a transporter. 5537 | D:5 | Found a bloodstained altar of Trog. 5930 | D:5 | Noticed a +0 hand axe 5930 | D:5 | Noticed a +0 dagger 5934 | D:5 | Found a hide-covered altar of Uskayaw. 6019 | D:5 | Found a broken altar of Ashenzari. 6027 | D:5 | Became a worshipper of Ashenzari the Shackled 7633 | D:6 | Reached * piety under Ashenzari 8069 | D:7 | Reached XP level 10. HP: 47/67 MP: 0/0 8376 | D:7 | Found a white marble altar of Elyvilon. 8665 | D:7 | Noticed Jeremiah 8727 | D:7 | Found a hazy altar of Hepliaklqana. 8877 | D:7 | Reached skill level 10 in Spellcasting 8877 | D:7 | Reached skill level 10 in Conjurations 8877 | D:7 | Reached skill level 10 in Hexes 8877 | D:7 | Reached skill level 10 in Summonings 8877 | D:7 | Reached skill level 10 in Necromancy 8877 | D:7 | Reached skill level 10 in Translocations 8877 | D:7 | Reached skill level 10 in Forgecraft 8877 | D:7 | Reached skill level 10 in Fire Magic 8877 | D:7 | Reached skill level 10 in Ice Magic 8877 | D:7 | Reached skill level 10 in Air Magic 8877 | D:7 | Reached skill level 10 in Earth Magic 8877 | D:7 | Reached skill level 10 in Alchemy 9136 | D:7 | Found the +5 robe of Night {Dark Will+ SInv} 9144 | D:7 | Got the +5 robe of Night {Dark Will+ SInv} 9280 | D:7 | Killed Jeremiah 9561 | D:8 | Reached ** piety under Ashenzari 9941 | D:8 | Noticed a gargoyle 10561 | D:8 | Killed a gargoyle 10562 | D:8 | Reached XP level 11. HP: 64/76 MP: 0/0 10562 | D:8 | Learned a level 4 spell: Animate Dead 10565 | D:8 | Reached skill level 5 in Dodging 10643 | D:8 | Found an iron altar of Okawaru. 11133 | D:9 | Reached *** piety under Ashenzari 11262 | D:9 | Reached skill level 5 in Fighting 11268 | D:9 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_shops, shop, roderic_three_in_a_row, minmay_surrounded D:2: minmay_evil_eye, layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_hedge_maze, minmay_quantized, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, nicolae_overflow_two_pavilions, kennysheep_another_room D:4: layout_loops_ring, grunt_temple_overflow_holy_war, jmf_multi_god_temple2, old_standard_altar, minmay_temple_entry_tees, gup_sewer_entry_pipe, glass_columns_a, nicolae_eternal_life, uniq_grinder D:5: gammafunk_cloud_chamber, layout_rooms, lemuel_coloured_pillars_altar, dancing_weapons_uskayaw, mainiacjoe_overflow_24_doors, kennysheep_generic_room_7, grunt_ministairs_6 D:6: layout_basic, hangedman_glass_teeth, minmay_strange_pillars, regret_index_collectors'_demense D:7: layout_rooms, lemuel_tele_altar, mainiacjoe_overflow_small_starburst, hellmonk_guarded_unrand_night, uniq_jeremiah D:8: layout_loops_ring, okawaru_gym_becter D:9: nicolae_moon_pools, layout_rooms, mainiacjoe_overflow_brackets Temple: nicolae_temple_little_seven Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 6 8 9 10 11 | 11.2 Conjurations | 4 5 6 8 9 10 11 | 11.2 Hexes | 4 5 6 8 9 10 11 | 11.2 Summonings | 4 5 6 8 9 10 11 | 11.2 Necromancy | 4 5 6 8 9 10 11 | 11.2 Translocations | 4 5 6 8 9 10 11 | 11.2 Forgecraft | 4 5 6 8 9 10 11 | 11.2 Fire Magic | 4 5 6 8 9 10 11 | 11.2 Ice Magic | 4 5 6 8 9 10 11 | 11.2 Air Magic | 4 5 6 8 9 10 11 | 11.2 Earth Magic | 4 5 6 8 9 10 11 | 11.2 Alchemy | 4 5 6 8 9 10 11 | 11.2 Fighting | 1 2 3 4 5 | 5.0 Shields | 2 3 4 | 4.2 Dodging | 3 4 5 | 5.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Shock | 78 | 86 | 82 | || 246 Searing Ray | | | 3 | 2 || 5 Airstrike | | | 119 | 120 || 239 Swiftness | | | 1 | 1 || 2 Static Discharge | | | | 4 || 4 Invoke: Curse Item | | | 2 | 2 || 4 Read: Teleportation | | | | 1 || 1 Armour: Robe | | 20 | 28 | 22 || 70 Dodge: Dodged | 3 | 24 | 18 | 22 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11279 | 10438 | 841 | 1580 | 7148 | 11 | 1025.4 | Dungeon | 10545 | 9704 | 841 | 1329 | 6873 | 9 | 1171.7 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Sewer | 731 | 731 | 0 | 251 | 275 | 1 | 731.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1780 daAuts D:7: 1515 daAuts D:8: 1397 daAuts D:4: 1333 daAuts D:5: 1262 daAuts D:2: 1173 daAuts D:3: 927 daAuts D:1: 888 daAuts Sewer: 731 daAuts D:9: 268 daAuts Temple: 2 daAuts