Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 20250321 (custom seed) 57 JadedTemplar the Firebug (level 3, 0/19 HPs) Began as a Deep Elf Fire Elementalist on Mar 21, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:10:49 (1822 turns). JadedTemplar the Firebug (DEFE) Turns: 1822, Time: 00:10:50 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 73% Magic: 2/10 EV: 12 Int: 21 God: Gold: 119 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -2), enlightened, flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots Scrolls c - a scroll of torment {unknown} d - a scroll of enchant weapon {unknown} f - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} i - a scroll of fog {unknown} Potions g - 2 potions of curing {unknown} Skills: + Level 3.0 Dodging + Level 2.8 Stealth + Level 3.7 Spellcasting + Level 1.7 Conjurations + Level 4.1 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Searing Ray Conj 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 42% 2d6 3% 2 Magic Dart Conj 44% 1d5 6% 1 Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Flame Wave Conj/Fire 16% 2d7 36% 4 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You don't have enough magic to cast this spell. You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder closely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The adder barely misses you. x2 You are out of magic! The adder closely misses you. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. You don't have enough magic to cast this spell. You feel sick. The adder attacks as it pursues you! The adder closely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You feel sick. The adder closely misses you. You feel sick. You feel sick. The adder attacks as it pursues you! The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder misses you. You are too injured to fight recklessly! You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel sick. You die... ####### #.....# ###### #.....# .....# #.....# ..(..# #..>..# .....# ##.....# .....# ###......# ######## .....######........# ##......## .....#[..##.##..@>.# ##........# .....#.#.##.##.....# #.......... .....#.#..#.##S########.......... .#.###.##.#.##.####........<..... .#.# #.##......##................ #.###).......##.........)....... #...#..###..........###....÷.÷.. ###...#####...#...####...†...... ##..###........## #.........÷ You could see an adder. Vanquished Creatures An adder (D:2) A gnoll (D:1) A ribbon worm (D:2) A dart slug (D:2) 2 endoplasms (D:1) 2 giant cockroaches 5 hobgoblins 2 kobolds 9 ball pythons 2 bats 2 frilled lizards (D:2) 4 goblins 4 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) 2 foxfires (D:1) 2 creatures vanquished. Vanquished Creatures (others) 4 foxfires (D:1) 4 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JadedTemplar the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 259 | D:1 | Learned a level 2 spell: Searing Ray 1467 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1472 | D:2 | Reached skill level 4 in Fire Magic 1822 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_b, layout_basic, st_stairs_6, nicolae_grassy_gnolls D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 4 | 4.1 Dodging | 3 | 3.0 Stealth | | 2.8 Spellcasting | | 3.7 Conjurations | | 1.7 Action || total ---------------------------++------- Cast: Foxfire || 6 Searing Ray || 36 Use: Potion || 2 Armour: Robe || 11 Dodge: Dodged || 17