Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 20250415 (custom seed) 43 JadedTemplar the Apothecary (level 3, -3/25 HPs) Began as a Djinni Hedge Wizard on Apr 17, 2025. Slain by a ribbon worm (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (853 turns). JadedTemplar the Apothecary (Djinni Hedge Wizard) Turns: 853, Time: 00:02:48 Health: -3/25 AC: 3 Str: 9 XL: 3 Next: 82% Gold: 85 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . j - +1 dagger (elec) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... d - amulet of faith Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: faith, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +1 dagger of electrocution (weapon) Armour b - a +0 robe (worn) c - a +0 hat l - a +0 helmet (worn) Jewellery d - an amulet of faith (around neck) Scrolls e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} h - 2 scrolls of fog {unknown} i - a scroll of brand weapon {unknown} k - a scroll of enchant armour {unknown} Potions g - 2 potions of lignification {unknown} m - a potion of curing {unknown} Skills: + Level 3.1 Dodging + Level 2.2 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Blink Tloc 30% N/A 6% 2 c - Call Imp Summ 30% N/A 6% 2 d - Grave Claw Necr 30% 2d9 6% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 f - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... #.##### #.....### #....... #.....##### ###.........# #.. #.# #...#.# #...#w####### #....@....... ########.####### .........# #.#########..####.. g.................. ..######...#.####.. ..#.###.## #.#......# #...).#..#.# You could see a ribbon worm. Vanquished Creatures An adder (D:3) 5 bats 5 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 2 jackals 4 kobolds (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JadedTemplar the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | JadedTemplar set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 29 | D:1 | Found Xidem's Antique Armour Emporium. 117 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 345 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 345 | D:1 | Learned a level 1 spell: Summon Small Mammal 853 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_rooms, serial_shops, shop, minmay_unequal D:2: layout_loops_corners, basic_altar, serial_shops, shop D:3: layout_basic, grunt_decor_fettered Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.1 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 77 Armour: Robe || 23 Dodge: Dodged || 18