Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 20250417 (custom seed) 151 JadedTemplar the Magician (level 5, -2/36 HPs) Began as a Djinni Hedge Wizard on Apr 17, 2025. Was an Initiate of Ashenzari. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:12:36 (2618 turns). JadedTemplar the Magician (Djinni Hedge Wizard) Turns: 2618, Time: 00:12:36 Health: -2/36 AC: 7 Str: 9 XL: 5 Next: 59% Gold: 223 EV: 12 Int: 18 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... m - amulet of regeneration Stlth ++ j - +4 ring of protection HPRegen 1.06/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat k - a +0 helmet (worn) p - a +0 pair of boots Jewellery j - a +4 ring of protection (left hand) m - an amulet of regeneration (around neck) Scrolls d - 2 scrolls of vulnerability {unknown} h - 2 scrolls of butterflies {unknown} i - 2 scrolls of amnesia {unknown} o - a scroll of immolation {unknown} q - a scroll of teleportation {unknown} s - a scroll of enchant armour {unknown} Potions e - 2 potions of ambrosia {unknown} f - 2 potions of attraction {unknown} g - a potion of enlightenment {unknown} l - a potion of curing {unknown} n - a potion of might {unknown} r - 2 potions of heal wounds {unknown} Skills: + Level 0.9 Fighting + Level 3.7 Dodging + Level 3.0 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Blink Tloc 36% N/A 4% 2 c - Call Imp Summ 36% N/A 4% 2 d - Grave Claw Necr 36% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 f - Sandblast Erth 36% 2d10 2% 1 g - Static Discharge Conj/Air 36% 3-5/arc 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Elyvilon Shops: D:3 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An orc comes into view. It is wielding a +0 flail. The magic dart hits the orc priest. The orc priest is moderately wounded. The orc shouts! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The magic dart hits the orc wizard. The orc wizard is lightly wounded. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. The magic dart hits the orc wizard. The orc wizard is heavily wounded. The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc hits you with a +0 flail. The orc wizard gestures at you while chanting. The puff of flame misses you. The magic dart hits the orc wizard. The orc wizard is almost dead. The orc hits you with a +0 flail! The orc wizard barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .....#####...#...##.........##.# .....# #.......##.........##.# .....# #.......##.##########.## .....# #.......##.# #...#. .....# #..........# #.##.. .....# #...####...# #.##.. .###### ########.#.# #.##.. ......# #....#.# ##.###. ......# #.#@...# #....#. ......# # #.#### #####...... ......# .....ooo# .........## ......# ......o.. #####...##. ......# .>........ #......... ......# .?)........ #.###.##.. ......# ............ # ...###. ......# ............# ..##.##.. ####### #########+#####.....##.. You could see an orc priest, an orc wizard and an orc. Vanquished Creatures 3 adders 3 gnolls (D:2) 3 dart slugs (D:3) A ribbon worm (D:2) 2 orcs (D:3) 3 ball pythons 2 endoplasms (D:1) 3 giant cockroaches 3 goblins 12 hobgoblins 11 jackals 3 quokkas 8 bats 4 frilled lizards 6 kobolds 8 rats 75 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) A quokka (D:2) A frilled lizard (D:2) 3 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JadedTemplar the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | JadedTemplar set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 83 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 604 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 604 | D:1 | Learned a level 1 spell: Sandblast 1217 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1534 | D:2 | Reached XP level 5. HP: 34/36 MP: 0/0 1534 | D:2 | Learned a level 2 spell: Static Discharge 2115 | D:3 | Found a white marble altar of Elyvilon. 2418 | D:3 | Found Suskoly's General Store. 2443 | D:3 | Found a broken altar of Ashenzari. 2448 | D:3 | Saw a vision of the Shoals and the Spider Nest. 2448 | D:3 | Noticed a water elemental 2448 | D:3 | Noticed a merfolk aquamancer 2448 | D:3 | Noticed a jumping spider 2448 | D:3 | Noticed a merfolk 2448 | D:3 | Noticed a kraken 2448 | D:3 | Noticed a merfolk 2448 | D:3 | Noticed a demonic crawler 2448 | D:3 | Noticed a sea snake 2448 | D:3 | Noticed a jumping spider 2448 | D:3 | Noticed an orb spider 2448 | D:3 | Noticed a radroach 2449 | D:3 | Noticed a redback 2449 | D:3 | Noticed a manticore 2449 | D:3 | Noticed a jumping spider 2450 | D:3 | Noticed a manticore 2450 | D:3 | Noticed a steelbarb worm 2453 | D:3 | Became a worshipper of Ashenzari the Shackled 2618 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_corners D:2: layout_loops_ring, minmay_guardbox D:3: layout_basic, jmf_multi_god_temple, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider], serial_shops, nicolae_shop_crystal, chequers_serial_rivers_marsh, corexii_leaking_fountain Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.7 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 96 | 103 || 199 Grave Claw | | 4 || 4 Call Imp | | 2 || 2 Armour: Robe | 9 | 14 || 23 Dodge: Dodged | 10 | 26 || 36