Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 20250417 (custom seed) 75 JadedTemplar the Magician (level 4, -2/31 HPs) Began as a Djinni Hedge Wizard on Apr 17, 2025. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (1296 turns). JadedTemplar the Magician (Djinni Hedge Wizard) Turns: 1296, Time: 00:03:45 Health: -2/31 AC: 2 Str: 9 XL: 4 Next: 55% Gold: 123 EV: 6 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of vulnerability {unknown} h - 2 scrolls of butterflies {unknown} i - a scroll of amnesia {unknown} Potions e - a potion of ambrosia {unknown} f - 2 potions of attraction {unknown} g - a potion of enlightenment {unknown} Skills: + Level 3.6 Dodging + Level 2.7 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 32% N/A 4% 2 c - Call Imp Summ 32% N/A 4% 2 d - Grave Claw Necr 32% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 f - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You unleash the spiteful dead! The jagged bones skewer the gnoll. The gnoll is moderately wounded. The gnoll is pinned in place! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll with a -3 spear. The gnoll misses your cerulean imp. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits your cerulean imp with a +0 whip. Your cerulean imp closely misses the gnoll. The gnoll hits your cerulean imp with a +0 whip. Your cerulean imp closely misses the gnoll. The gnoll hits your cerulean imp with a +0 whip. You have nothing you can fire or use right now. You don't have enough health to cast this spell. Your cerulean imp hits the gnoll but does no damage. The gnoll barely misses your cerulean imp. Your cerulean imp closely misses the gnoll. The gnoll barely misses your cerulean imp. Aiming: Grave Claw (safe; 5% risk of failure) (1/3 uses available) Press: ? - help, Q - select action, (/) - cycle Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, ally target) You unleash the spiteful dead! The jagged bones skewer the gnoll! You kill the gnoll! The last of your harvested death is exhausted. * * * LOW HITPOINT WARNING * * * Your cerulean imp disappears in a puff of smoke! A ribbon worm comes into view. A bat comes into view. An adder comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The ribbon worm bites you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... #.#######...###.......# #...##.#......# #.....###.....### #....## ##.#....# #...#######..##.# ##...#.).#.### # #..#.....## #.........# ..####@##.# #### #w##.# #)##.# #.##.# #.).#.# ...#.... ###. ..†.. ## ##..... ###.. You could see a ribbon worm (catching breath). Vanquished Creatures 3 gnolls (D:2) A ball python (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 8 hobgoblins 8 jackals A quokka (D:1) 6 bats 2 frilled lizards (D:1) 4 kobolds (D:1) 4 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JadedTemplar the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | JadedTemplar set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 637 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 637 | D:1 | Learned a level 1 spell: Sandblast 1233 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1296 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_corners D:2: layout_loops_ring, minmay_guardbox Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.6 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 103 | 2 || 105 Grave Claw | | 3 || 3 Call Imp | | 1 || 1 Armour: Robe | 8 | 5 || 13 Dodge: Dodged | 19 | || 19