Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 20250417 (custom seed) 44 JadedTemplar the Magician (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on Apr 17, 2025. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (1198 turns). JadedTemplar the Magician (DjFE) Turns: 1198, Time: 00:03:24 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 85% Gold: 123 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . h - +0 whip rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} f - 2 scrolls of butterflies {unknown} g - a scroll of amnesia {unknown} Potions c - a potion of ambrosia {unknown} d - 2 potions of attraction {unknown} e - a potion of enlightenment {unknown} Skills: + Level 0.1 Fighting + Level 3.1 Dodging + Level 2.4 Stealth + Level 0.5 Unarmed Combat + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Magic Dart Conj 56% 1d5 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates! x2 Found a stone staircase leading down. A hobgoblin comes into view. You conjure some foxfire! The hobgoblin shouts! The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. You conjure some foxfire! The foxfire hits the hobgoblin. You kill the hobgoblin! Found a whip. You see here a +0 whip. h - a +0 whip h - a +0 whip (weapon) A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 whip. You hear an angry hiss. You conjure some foxfire! The gnoll shouts! You hear a shout! The foxfire hits the gnoll but does no damage. The foxfire hits the gnoll. The gnoll is moderately wounded. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You conjure some foxfire! The gnoll hits you with a +0 spear. The gnoll hits you with a +0 club. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... ##...#...#.### # #..#.....## #.........# ...####.##.# #### #.##.# #.##.# ##.##.# #...#.#### .#.@gg..# #....g.....# #####.....## ####..... #.### .# # You could see 3 gnolls. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 7 hobgoblins 8 jackals A quokka (D:1) 6 bats 2 frilled lizards (D:1) 4 kobolds (D:1) 4 rats (D:1) 38 creatures vanquished. Vanquished Creatures (others) 106 foxfires 106 creatures vanquished. Grand Total: 144 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JadedTemplar the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | JadedTemplar set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 71 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 563 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 563 | D:1 | Learned a level 1 spell: Magic Dart 1198 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_corners D:2: layout_loops_ring, minmay_guardbox Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Fighting | | 0.1 Unarmed Combat | | 0.5 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 69 Armour: Robe || 27 Dodge: Dodged || 20