Seeded DCSS version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 20250602 (custom seed) 42 JadedTemplar the Magician (level 3, -11/25 HPs) Began as a Djinni Hedge Wizard on June 2, 2025. Mangled by an ogre ... wielding a +0 giant club (17 damage) ... on level 2 of the Dungeon on June 6, 2025. The game lasted 00:03:23 (1093 turns). JadedTemplar the Magician (Djinni Hedge Wizard) Turns: 1093, Time: 00:03:24 Health: -11/25 AC: 2 Str: 9 XL: 3 Next: 77% Gold: 38 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . i - +2 dagger (speed) rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +2 dagger of speed (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - a +6 ring of intelligence Scrolls f - a scroll of noise {unknown} g - a scroll of identify {unknown} j - 3 scrolls of silence {unknown} Potions d - a potion of magic {unknown} h - 2 potions of moonshine {unknown} k - a potion of curing {unknown} Skills: + Level 0.3 Short Blades + Level 2.6 Dodging + Level 1.7 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 32% N/A 4% 2 c - Call Imp Summ 32% N/A 4% 2 d - Grave Claw Necr 32% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 f - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. You closely miss the gnoll. The gnoll is almost dead. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll misses you. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hit the gnoll. You kill the gnoll! The gnoll closely misses you. Things that are here: a +0 spear; a gnoll corpse You hit the gnoll. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ....# ...#### ########.....# ..†..........# ...........#.# ...........#.## #### ...#.......## #... #O#####..# #... #@# ##.######... #j# #.†....'... #.# ########... #.. ###' ### #. ## # # You could see an ogre and a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches 3 hobgoblins A quokka (D:2) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:2) 2 goblins (D:1) 6 kobolds 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JadedTemplar the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | JadedTemplar set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 221 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 938 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 938 | D:2 | Learned a level 1 spell: Sandblast 1087 | D:2 | Noticed an ogre 1093 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_cross, chequers_serial_rivers_micro_a D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, grunt_ministairs_7 Action || total ---------------------------++------- Melee: Dagger || 36 Cast: Magic Dart || 61 Armour: Robe || 22 Dodge: Dodged || 32