Seeded DCSS version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 20250606 (custom seed) 60 JadedTemplar the Magician (level 4, -3/31 HPs) Began as a Djinni Hedge Wizard on June 6, 2025. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (1177 turns). JadedTemplar the Magician (Djinni Hedge Wizard) Turns: 1177, Time: 00:03:07 Health: -3/31 AC: 2 Str: 9 XL: 4 Next: 24% Gold: 50 EV: 11 Int: 17 God: SH: 5 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . j - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: reflection, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery j - an amulet of reflection (worn) Scrolls d - 2 scrolls of immolation {unknown} f - 2 scrolls of teleportation {unknown} Potions e - a potion of attraction {unknown} g - 2 potions of curing {unknown} h - a potion of brilliance {unknown} i - a potion of heal wounds {unknown} Skills: + Level 2.4 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 2% 1 b - Blink Tloc 34% N/A 4% 2 c - Call Imp Summ 34% N/A 4% 2 d - Grave Claw Necr 34% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 f - Freeze Ice 68% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here an amulet of reflection. j - an amulet of reflection A ribbon worm is nearby! You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. j - an amulet of reflection (worn) You hit the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You block the ribbon worm's attack. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You die... #......#..##..###.#.. ... ..#...#..#.###.#..#... ... #.......#.#.#### .. _. #..#.....### .. #.....)###.# .. #....#....# #....# #... ~§..#...#)### #....# #.... ~§....#..#.### #....# #.... ..........#w@# #....# #.# ~..........### #....# #.# P....#.#### #....#####.### ....... #.......†..... ..... #............. ... #.<.######.#.. #........#.... #...####.#.#.. ##### #.#.... You could see a ribbon worm. Vanquished Creatures 2 gnolls An adder (D:2) A hound zombie (D:2) An adder skeleton (D:2) An adder zombie (D:2) 2 endoplasms 4 hobgoblins 6 ball pythons A ball python skeleton (D:2) 2 bats (D:1) A bat skeleton (D:2) A frilled lizard (D:1) A goblin (D:1) A jackal zombie (D:2) 5 kobolds A quokka skeleton (D:2) A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JadedTemplar the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | JadedTemplar set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 161 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 478 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 478 | D:1 | Learned a level 1 spell: Freeze 1013 | D:2 | Found a blossoming altar of Fedhas. 1139 | D:2 | Reached XP level 4. HP: 12/31 MP: 0/0 1150 | D:2 | HP: 1/31 [hound zombie (4)] 1177 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_cross D:2: layout_basic, serial_undead, serial_undead_c, serial_undead_c, serial_undead_c, serial_undead_d, serial_undead_a, serial_undead_f, serial_undead_f, serial_undead_f, serial_undead_d, serial_undead_f, basic_altar, minmay_increasing_density Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.4 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | 22 || 26 Cast: Magic Dart | 75 | || 75 Armour: Robe | 11 | 10 || 21 Dodge: Dodged | 13 | 13 || 26 Block: Other | | 1 || 1