Seeded DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 20251103 (custom seed) 28 JadedTemplar the Magician (level 3, -4/25 HPs) Began as a Djinni Air Elementalist on Nov 3, 2025. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (649 turns). JadedTemplar the Magician (Djinni Air Elementalist) Turns: 649, Time: 00:01:57 Health: -4/25 AC: 2 Str: 7 XL: 3 Next: 30% Gold: 53 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - 2 scrolls of noise {unknown} e - a scroll of immolation {unknown} f - 3 scrolls of teleportation {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic + Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 b - Static Discharge Conj/Air 30% 3-5/arc 6% 2 c - Swiftness Air 15% N/A 12% 3 d - Airstrike Air 7% 2d(2-18) 36% 4 e - Magic Dart Conj 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Deactivating autopickup; reactivate with Ctrl-A. You hear an angry hiss. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. Something hits you! Found a stone staircase leading down. You hit the adder. The adder is lightly wounded. The adder misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is lightly wounded. The adder closely misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder barely misses you. Something barely misses you. You are too injured to fight recklessly! An adder is nearby! It was a potion of curing. You feel better. The adder bites you but does no damage. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits something. The adder closely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, 53% to hit) The zap misses the adder. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The adder closely misses you. Something hits you. You die... ..####.#.#.#......# #..#.#.##.....# ##..#.#.#......# ...#.#.#...#### ..#.#.#....## #.#......#.# #.....##.# #.#..{..##[# #....S@..#.# >...♣..♣....# ...............# ..♣......♣.....# .....^........# ...............# ..♣......♣..#### #..........## You could see an adder. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JadedTemplar the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | JadedTemplar set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 41 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 613 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 613 | D:2 | Learned a level 1 spell: Magic Dart 634 | D:2 | Noticed Sigmund 649 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring D:2: layout_rooms, minmay_misc_feat_plants, hangedman_abyss_or_decor_stabs, minmay_fountain_box, chequers_serial_rivers_room_b, uniq_sigmund Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.5 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Shock || 40 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 7