Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 20260406 (custom seed) 100 JadedTemplar the Magician (level 5, -1/35 HPs) Began as a Djinni Fire Elementalist on Apr 6, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:10:43 (1778 turns). JadedTemplar the Magician (DjFE) Turns: 1778, Time: 00:10:43 Health: -1/35 AC: 2 Str: 7 XL: 5 Next: 3% Gold: 120 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) c - +0 short sword (devious) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons b - a +0 spear c - a +0 devious short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of fear {unknown} h - a scroll of fog {unknown} Potions f - a potion of resistance {unknown} j - 2 potions of mutation {unknown} k - a potion of curing {unknown} l - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 2.5 Dodging + Level 3.0 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d7 32% 4 f - Magic Dart Conj 68% 1d6 3% 1 g - Call Imp Summ 34% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc hits your cerulean imp with a +0 hand axe! Your cerulean imp barely misses the orc. The orc barely misses your cerulean imp. The orc hits your cerulean imp but does no damage. Your cerulean imp hits the orc but does no damage. The orc barely misses your cerulean imp. x2 Your cerulean imp hits the orc but does no damage. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. Your cerulean imp hits the orc priest from afar with a -3 spear. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. Your cerulean imp hits the orc priest from afar with a -3 spear. Your cerulean imp closely misses the orc priest. Unknown command. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. You hit the orc priest. The orc priest is heavily wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you but does no damage. Your cerulean imp barely misses the orc. You hit the orc priest. The orc priest is severely wounded. The orc priest closely misses you. Your cerulean imp closely misses the orc. You hit the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Your cerulean imp hits the orc but does no damage. You closely miss the orc priest. The orc priest is severely wounded. The orc priest barely misses you. Your cerulean imp hits the orc but does no damage. You closely miss the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.....# #.#.......#.# #####.# #...........# #.# #...# #.# #o### ########.# #.# .........# #.### ########.# ##...## #.# #####o....### ########.# ##[.@oo........ .........####...##5....#### ..............#.......## ..###########...####### ##...... ####### You could see an orc priest, 2 orcs and a friendly cerulean imp (summoned). Vanquished Creatures A clockroach (D:3) Robin (D:2) 2 adders (D:2) 3 dart slugs 2 ribbon worms (D:2) 3 endoplasms 2 hobgoblins (D:2) 4 ball pythons 8 bats A frilled lizard (D:2) 13 goblins 4 kobolds 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JadedTemplar the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | JadedTemplar set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 206 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 812 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 812 | D:2 | Learned a level 1 spell: Magic Dart 1099 | D:2 | Found Kar Wuergh's Weapon Shoppe. 1099 | D:2 | Encountered Robin 1116 | D:2 | Killed Robin 1117 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1696 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1696 | D:3 | Learned a level 2 spell: Call Imp 1778 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms, serial_park_square3 [serial_park_minivault_5x5_8] D:2: wad_crossroads, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_robin D:3: cheibrodos_pilgrimage, layout_loops_ring, serial_shops, shop, nicolae_square_shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Stealth | 2 3 | 3.0 Fighting | | 0.2 Short Blades | | 0.2 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | 31 || 48 Melee: Spear | 1 | || 1 Short sword | 16 | 31 || 47 Cast: Foxfire | 59 | 12 || 71 Call Imp | | 4 || 4 Stab: Sleeping | | 4 || 4 Armour: Robe | 21 | 6 || 27 Dodge: Dodged | 23 | 21 || 44