Dungeon Crawl Stone Soup version 0.35-a0-950-gfce05d3f58 (webtiles) character file. Game seed: 16276663081048860500 371 JaegerPls the Shooter (level 6, 0/46 HPs) Began as a Coglin Hunter on Aug 31, 2026. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:14:07 (3145 turns). JaegerPls the Shooter (Coglin Hunter) Turns: 3145, Time: 00:14:08 Health: 0/46 AC: 3 Str: 12 XL: 6 Next: 71% Magic: 6/6 EV: 11 Int: 8 God: Gold: 156 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . (100%) a - +3 sling {Ayize} rCold . . . (100%) c - +0 sling {Liang} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ d - quill talisman HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: quill-form, revving A: quills, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Ayize} c - a +0 sling (offhand) {Liang} Armour b - a +0 leather armour (worn) e - a scarf of shadows f - a +0 buckler g - a +0 pair of boots Talismans d - a quill talisman (worn) h - a riddle talisman Wands c - a wand of iceblast (15) Scrolls s - a scroll of butterflies T - a scroll of torment r - a scroll of revelation c - a scroll of immolation {unknown} i - 2 scrolls of identify Potions d - a potion of mutation {unknown} k - 2 potions of haste {unknown} f - a potion of might {unknown} j - a potion of brilliance {unknown} l - a potion of invisibility {unknown} n - 2 potions of enlightenment {unknown} Skills: + Level 2.9 Fighting + Level 6.3 Ranged Weapons - Level 0.3 Armour + Level 2.1 Dodging + Level 1.7 Stealth + Level 0.7 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 0% 2d4 63% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Kiss of Death Conj/Necr 0% 2d5 50% 1 Slow Hex 0% N/A 50% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Confusing Touch Hex 0% N/A 86% 3 Fugue of the Fallen Necr 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The kobold geomancer hits you with a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the kobold geomancer. You shoot a sling bullet. The sling bullet completely misses the kobold geomancer. The kobold geomancer hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold geomancer! You kill the kobold geomancer! You shoot a sling bullet. Your Dodging skill increases to level 2! Things that are here: a +0 dagger; a +0 robe You see here a parchment of Dispel Undead. Okay, then. Okay, then. You open the door. You encounter a centaur. It is wielding a +0 orcbow. Found four items. You shoot a sling bullet. The sling bullet hits the centaur. The centaur shouts! The centaur is lightly wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.......# #.......# #..:....# . ##...#### .? #...# ...# ###.# ..... ###.# ......##...# .!...c'@.### ....[.#### .?... .... ... .. # You could see a centaur. Vanquished Creatures A kobold geomancer (D:5) A phantom (D:3) A bombardier beetle (D:3) A hound (D:5) A clockroach (D:3) An orc wizard (D:3) 2 adders 2 ufetubi (D:4) A ribbon worm (D:3) 8 orcs (D:3) 10 endoplasms 6 hobgoblins 2 jackals (D:1) 4 quokkas A ball python (D:1) 4 bats A frilled lizard (D:1) 6 goblins 5 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JaegerPls the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 134 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 137 | D:1 | Reached skill level 4 in Ranged Weapons 536 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 739 | D:2 | Learned a level 2 spell: Searing Ray 1378 | D:3 | Found Sogai's Weapon Shoppe. 1443 | D:3 | Reached skill level 1 in Stealth 1478 | D:3 | Reached skill level 5 in Ranged Weapons 1478 | D:3 | Reached XP level 4. HP: 20/33 MP: 4/4 1559 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1772 | D:3 | Encountered a phantom 1780 | D:3 | Killed a phantom 1781 | D:3 | Reached skill level 6 in Ranged Weapons 1781 | D:3 | Reached XP level 6. HP: 28/46 MP: 6/6 2551 | D:4 | Found a statue of an orb of entropy. 2551 | D:4 | Found a statue of an orb of entropy. 2553 | D:4 | Found a staircase to the Ecumenical Temple. 2563 | Temple | Entered the Ecumenical Temple 3019 | D:5 | Entered Level 5 of the Dungeon 3118 | D:5 | Encountered a kobold geomancer 3127 | D:5 | Killed a kobold geomancer 3145 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic D:2: layout_basic, chequers_serial_rivers_large_a D:3: layout_loops_ring, serial_shops, nicolae_shop_tiny_waterfront, grunt_ministairs_11 D:4: wad_pebble_path, layout_basic, temple_hall, minmay_misc_feat_roman D:5: layout_basic, uniq_prince_ribbit1 Temple: mainiacjoe_temple_circle_huts Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.3 Stealth | 1 | 1.7 Dodging | 2 | 2.1 Fighting | | 2.9 Armour | | 0.3 Shapeshifting | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 142 | 156 || 298 Read: Identify | 1 | 1 || 2 Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Armour: Leather armour | 9 | 27 || 36 Dodge: Dodged | 11 | 23 || 34 Form: Quill | 1 | 1 || 2 Default | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3182 | 2436 | 746 | 0 | 2078 | 6 | 530.3 | Dungeon | 2927 | 2421 | 506 | 0 | 2078 | 5 | 585.4 | Temple | 254 | 14 | 240 | 0 | 0 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 802 daAuts D:2: 802 daAuts D:4: 695 daAuts D:1: 498 daAuts Temple: 254 daAuts D:5: 128 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+