JaegerPls Level 1 of the Dungeon (0, 24, D:1) a quokka skeleton (7, 39, D:1) a +1 dagger of venom (8, 37, D:1) a +0 pair of boots (11, 41, D:1) a quokka corpse (skeletalised by now) (12, 10, D:1) a +0 leather armour (12, 48, D:1) a frilled lizard corpse (skeletalised by now) (16, 38, D:1) a quokka corpse (skeletalised by now) (24, 36, D:1) a +0 flail a gnoll skeleton (25, 36, D:1) a rat skeleton (26, 43, D:1) a +0 spear (27, 32, D:1) a +0 ring mail (30, 28, D:1) a +0 ring mail (35, 25, D:1) a +0 robe (38, 39, D:1) a +0 club (40, 40, D:1) a rat skeleton (41, 3, D:1) a +0 leather armour (42, 31, D:1) a +0 robe Level 2 of the Dungeon [Shop] Qiuth's Armour Emporium a +0 ring mail (44 gold) a +0 helmet (49 gold) the +1 plate armour of Mentec {*Corrode rF+++ Regen+ Str+4} (745 gold) *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 leather armour (22 gold) a +0 ring mail (44 gold) +0 fire dragon scales (550 gold) a +2 robe of willpower (196 gold) a +2 buckler (181 gold) a +0 chain mail (66 gold) the +4 tower shield of Ru's Displeasure {Stlth+} (415 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Xoeguqill's Jewellery Emporium an amulet of regeneration (unknown) (300 gold) the ring of Enlom {rElec rF+ EV+5} (570 gold) [ring of evasion] rElec: It insulates you from electricity. rF+: It protects you from fire. EV+5: It affects your evasion (+5). an amulet of wildshape (unknown) (300 gold) an amulet of the acrobat (unknown) (300 gold) a +6 ring of strength (unknown) (360 gold) a ring of willpower (unknown) (250 gold) a +6 ring of dexterity (360 gold) [Shop] Nuam's General Store a parchment of Summon Horrible Things (459 gold) a phantom mirror (440 gold) a scroll of identify (22 gold) a +0 ring mail (44 gold) a potion of might (unknown) (44 gold) a +0 dagger (22 gold) a potion of might (unknown) (44 gold) (5, -8, D:2) a +0 hand axe (11, -16, D:2) an adder corpse (skeletalised by now) (11, -6, D:2) 3 poisoned darts (15, -7, D:2) a ball python corpse (skeletalised by now) (15, -6, D:2) a +0 leather armour (19, -5, D:2) a rat corpse (skeletalised by now) (27, 9, D:2) a +0 whip 4 stones a kobold skeleton (43, -3, D:2) a hobgoblin corpse (skeletalised by now) (43, 3, D:2) a staff of fire (49, -3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 2, D:3) a +0 spear (9, -1, D:3) a +0 whip an orc skeleton (11, 1, D:3) a +0 short sword a +0 leather armour (12, -1, D:3) a +0 hand axe a +0 leather armour (12, 1, D:3) a +0 trident a +0 ring mail (21, 13, D:3) a hobgoblin corpse (skeletalised by now) (22, -10, D:3) an adder corpse (skeletalised by now) (22, 0, D:3) a bat skeleton (24, 13, D:3) a +0 club a goblin corpse (skeletalised by now) (26, -17, D:3) a jackal skeleton (38, -24, D:3) an adder corpse (skeletalised by now) (39, 16, D:3) a +0 club (45, -26, D:3) an amulet of dissipation (49, -2, D:3) a hobgoblin skeleton (50, -7, D:3) a +0 dagger a goblin skeleton (51, 7, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (52, 7, D:3) a jackal corpse (skeletalised by now) (54, -9, D:3) a ball python skeleton Level 4 of the Dungeon (3, -5, D:4) a +0 war axe (18, 8, D:4) a potion of magic (24, -4, D:4) a +0 dagger a kobold corpse (24, 10, D:4) a +0 club a +0 leather armour