Dungeon Crawl Stone Soup version 0.35-a0-997-g53fc686c79 (webtiles) character file. Game seed: 101739598810965503 98 JaegerPls the Conjurer (level 4, -1/21 (22) HPs) Began as a Vine Stalker Conjurer on Sept 6, 2026. Slain by a hell rat (3 damage) ... in a sewer. The game lasted 00:05:15 (2860 turns). JaegerPls the Conjurer (Vine Stalker Conjurer) Turns: 2860, Time: 00:05:15 HP: -1/21 (22) AC: 2 Str: 9 XL: 4 Next: 69% MP: 0/8 EV: 11 Int: 20 God: Gold: 85 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: hasted, lightly drained, very quick A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 85 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of acquirement {unknown} i - a scroll of identify Potions g - a potion of magic m - a potion of might j - 5 potions of curing {unknown} d - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.6 Spellcasting + Level 4.3 Conjurations * Level 0.7 Necromancy + Level 0.9 Ice Magic + Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Vampiric Draining Necr 5% 2d6 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 22% 2 Hailstorm Conj/Ice 13% 3d6 16% 3 Ozocubu's Armour Ice 6% N/A 30% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 (![ Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You enter the shallow water. Moving in this stuff is going to be slow. You open the door. You encounter a hell rat. Found six items. Found a gate leading back out of this place. The magic dart hits the hell rat but does no damage. The hell rat roars deafeningly! You hear a loud squeak. You encounter a rat. There are monsters nearby! The magic dart hits the hell rat but does no damage. There are monsters nearby! The magic dart hits the hell rat. The hell rat is heavily wounded. There are monsters nearby! The magic dart hits the hell rat but does no damage. The hell rat is heavily wounded. The hell rat bites you! Ouch! That really hurt! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The hell rat barely misses you. The hell rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hell rat attacks as it pursues you! The hell rat splashes around in the water. You feel yourself speed up. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. The hell rat attacks as it pursues you! The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ######### ###~.~.~~~### ###...~~~....~# #~~~r.##'##..~~. ##...###.~~# ~.. #~~.## ~~~~~~ . #..r# .~~~~~.. . #~~@##~!![??.##~. ##~~†###[∩!###~~. #~.~~.#####~~... ###..~..∩.~.~~# ###~.~∩..~### ######### You could see a hell rat. Vanquished Creatures 5 adders (D:2) A ribbon worm (D:2) 5 dart slugs An orc (D:2) 6 endoplasms 5 hobgoblins 2 jackals (D:1) 7 ball pythons 3 bats 6 frilled lizards 4 goblins 3 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JaegerPls the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 341 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 991 | D:1 | Reached XP level 3. HP: 17/17 MP: 4/7 1110 | D:1 | Learned a level 2 spell: Searing Ray 1372 | D:2 | Reached skill level 1 in Fighting 1477 | D:2 | Reached XP level 4. HP: 5/22 MP: 1/8 1999 | D:2 | Found Amo Beke's Distillery. 2128 | D:2 | Found Routz's Weapon Emporium. 2167 | D:2 | Reached skill level 1 in Shapeshifting 2298 | D:2 | Found Diru's Armour Emporium. 2567 | D:2 | Learned a level 3 spell: Vampiric Draining 2761 | D:3 | Found a glowing drain. 2801 | Sewer | Entered a sewer 2852 | Sewer | HP: 1/22 [hell rat (11)] 2860 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, hangedman_decor_diamond_cutter, serial_bayou_crossing D:2: layout_loops_corners, serial_shops, nicolae_shop_gibbet_a_chance, shop, nicolae_shop_flopsided, st_stairs_1 D:3: layout_loops_ring, chequers_temple_overflow_minitemple, mainiacjoe_sewer_entry_somewhere_in_here_2, serial_shops, nicolae_shop_trees, minmay_fractal_squares_5 Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.2 Dodging | 2 | 2.1 Stealth | 3 | 3.0 Shapeshifting | 1 | 1.1 Spellcasting | | 2.6 Conjurations | | 4.3 Necromancy | | 0.7 Ice Magic | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 41 || 65 Melee: Unarmed | 24 | 41 || 65 Bite | 4 | 15 || 19 Cast: Magic Dart | 65 | 58 || 123 Searing Ray | | 1 || 1 Drink: Haste | | 1 || 1 Read: Identify | 2 | || 2 Armour: Robe | 20 | 33 || 53 Dodge: Dodged | 13 | 29 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2888 | 2817 | 71 | 0 | 2475 | 4 | 722.0 | Dungeon | 2824 | 2753 | 71 | 0 | 2429 | 3 | 941.3 | Sewer | 64 | 64 | 0 | 0 | 45 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1425 daAuts D:1: 1157 daAuts D:3: 241 daAuts Sewer: 64 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+