Dungeon Crawl Stone Soup version 0.35-a0-1015-gbe08bfc2e8 (webtiles) character file. Game seed: 967321407192673130 59 JaegerPls the Vexing (level 4, -1/22 HPs) Began as a Vine Stalker Hexslinger on Sept 12, 2026. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (879 turns). JaegerPls the Vexing (Vine Stalker Hexslinger) Turns: 879, Time: 00:01:19 Health: -1/22 AC: 2 Str: 10 XL: 4 Next: 3% Magic: 0/7 EV: 11 Int: 13 God: Gold: 68 SH: 5 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: reflection, guardian spirit @: no status effects A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of reflection (worn) Scrolls p - 2 scrolls of poison i - 3 scrolls of identify Potions d - a potion of curing {unknown} Skills: + Level 1.6 Fighting + Level 2.2 Ranged Weapons + Level 1.9 Dodging + Level 1.2 Stealth + Level 1.6 Spellcasting + Level 3.2 Hexes + Level 1.6 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. You block the gnoll's attack. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You have reached level 4! You feel agile. You shoot a sling bullet. The sling bullet closely misses the gnoll. You block the gnoll's attack. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll barely misses you. x2 You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... #.. #... ### .†. #.# ... ..# #'###.# ...#.# #######.#.############## .......................> #######@##########.##.#. #ğ##.# #.##.#. #....# #....#. ......))##.############. .#.#....#.......# ##.. #?...#.......#####..# #....#.......##....## #.####.......##.#### #.####.......##.# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 6 hobgoblins 5 ball pythons 3 bats 4 endoplasms A frilled lizard (D:1) A goblin (D:1) 4 kobolds (D:1) 7 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JaegerPls the Vine Stalker Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 61 | D:1 | Reached skill level 1 in Fighting 125 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/4 678 | D:2 | Reached XP level 3. HP: 18/18 MP: 5/5 865 | D:2 | Reached skill level 1 in Stealth 875 | D:2 | Reached XP level 4. HP: 10/22 MP: 2/7 879 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Ranged Weapons | 2 | 2.2 Stealth | 1 | 1.2 Dodging | | 1.9 Spellcasting | | 1.6 Hexes | | 3.2 Fire Magic | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 91 | 5 || 96 Read: Identify | 1 | || 1 Torment | 1 | || 1 Armour: Robe | 20 | 4 || 24 Dodge: Dodged | 20 | 2 || 22 Block: Other | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 906 | 837 | 69 | 0 | 665 | 2 | 453.0 | Dungeon | 906 | 837 | 69 | 0 | 665 | 2 | 453.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 685 daAuts D:2: 221 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+