JaegerPls Level 1 of the Dungeon [Shop] Mofeuqo's Jewellery Shoppe a ring of magical power (unknown) (220 gold) an amulet of guardian spirit (unknown) (330 gold) an amulet of regeneration (unknown) (330 gold) an amulet of dissipation (unknown) (330 gold) the ring "Byberch" {rElec rPois Will+ Str-3 Dex+3 Stlth+} (506 gold) [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a ring of wizardry (330 gold) a +5 ring of evasion (unknown) (396 gold) an amulet of dissipation (unknown) (330 gold) an amulet of reflection (unknown) (330 gold) a +4 ring of protection (unknown) (396 gold) [Shop] Nefaun's Book Emporium a parchment of Tukima's Dance (88 gold) a parchment of Call Imp (58 gold) a parchment of Lesser Beckoning (58 gold) a parchment of Animate Dead (130 gold) a parchment of Scorch (58 gold) a parchment of Sticky Flame (130 gold) a parchment of Martyr's Knell (130 gold) a parchment of Teleport Other (88 gold) a parchment of Stone Arrow (88 gold) a parchment of Gloom (88 gold) a parchment of Maxwell's Portable Piledriver (88 gold) a parchment of Frozen Ramparts (88 gold) a parchment of Orb of Destruction (328 gold) a parchment of Splinterfrost Shell (328 gold) (0, 0, D:1) a +0 sling (3, -4, D:1) a +0 dagger 5 stones (3, -3, D:1) a rat corpse (skeletalised by now) (10, -6, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (11, 13, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (22, -5, D:1) a +0 chain mail (27, -12, D:1) a hobgoblin corpse (skeletalised by now) (42, 22, D:1) a +0 dagger a kobold skeleton (45, -12, D:1) a quokka corpse (skeletalised by now) (45, 2, D:1) a +0 mace (56, 12, D:1) a +0 robe (64, 33, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 0, D:2) a human skeleton (2, 19, D:2) a rat corpse (skeletalised by now) (3, -6, D:2) a human skeleton (3, 0, D:2) a human skeleton (4, -20, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (4, -1, D:2) a human skeleton (5, -5, D:2) a human skeleton (6, -4, D:2) a human skeleton (6, -3, D:2) a human skeleton (12, -8, D:2) a +0 short sword 5 stones (22, -20, D:2) a +0 club (34, -22, D:2) a +0 club (41, 3, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (41, 19, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (43, 11, D:2) a +0 short sword 4 stones (45, -35, D:2) a hobgoblin skeleton (48, 5, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (4, 4, D:3) a +0 robe (9, 14, D:3) a +0 dagger (12, 15, D:3) a +0 mace (21, 13, D:3) an adder corpse (skeletalised by now) (22, 19, D:3) a frilled lizard corpse (skeletalised by now) (23, 10, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (23, 11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (25, 16, D:3) a bat corpse (skeletalised by now) (26, 20, D:3) a hobgoblin corpse (skeletalised by now) (27, 15, D:3) a +0 club (27, 20, D:3) a +0 club (28, 29, D:3) a +0 robe (30, 26, D:3) a bat corpse (skeletalised by now) (34, 9, D:3) the felid skeleton of Natasha (39, -3, D:3) a +0 dagger a goblin skeleton (39, 19, D:3) a +0 trident a +0 ring mail (45, 5, D:3) a quokka skeleton a jackal skeleton a jackal skeleton (47, 4, D:3) a jackal skeleton (48, 38, D:3) a +0 club (49, 20, D:3) a +0 short sword a +0 scale mail (50, 2, D:3) a +0 whip (53, 18, D:3) a +0 mace (53, 37, D:3) a bat corpse (skeletalised by now) (58, 43, D:3) a +0 dagger (60, 5, D:3) a +0 club (72, 45, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Hezxun's General Store a condenser vane (440 gold) a +0 war axe (38 gold) a +0 spear (33 gold) 2 poisoned darts (13 gold) a condenser vane (440 gold) a condenser vane (440 gold) a scroll of brand weapon (104 gold) a parchment of Forge Blazeheart Golem (143 gold) a parchment of Soul Splinter (44 gold) [Shop] Ceset's Armour Shop a +0 chain mail (84 gold) a +1 pair of gloves (161 gold) a +0 pair of gloves of parrying (161 gold) a +1 pair of gloves of infusion (231 gold) the +1 robe "Douruat" {Harm rElec Dex+4} (396 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 plate armour (252 gold) a +3 scale mail of cold resistance (364 gold) a +2 helmet (231 gold) a +0 ring mail (56 gold) [Shop] Weagat's Distillery a potion of might (56 gold) a potion of brilliance (56 gold) 2 potions of might (112 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of resistance (unknown) (140 gold) 2 potions of brilliance (112 gold) [Shop] Xukeireda's Antique Weapon Shop a +0 club (9 gold) a +0 dagger (38 gold) a +1 dagger of venom (178 gold) a +0 short sword (57 gold) a +0 hand axe (57 gold) the +10 falchion "Hegycs" {flame, rF+ Str+3 Stlth+} (1491 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 rapier (104 gold) a +0 sling (28 gold) a +0 dagger (38 gold) (3, -13, D:4) a +0 leather armour (7, -16, D:4) a +0 ring mail (16, 0, D:4) a +0 club (18, -34, D:4) an adder skeleton (21, 15, D:4) a ball python corpse (skeletalised by now) (24, -38, D:4) a +0 chain mail (26, 15, D:4) a +0 dagger (29, -2, D:4) a +0 glaive (30, -2, D:4) a +0 club (36, 6, D:4) an amulet of the acrobat (43, -14, D:4) a +0 dagger of electrocution (51, -8, D:4) a +0 short sword 4 stones (55, -5, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a howler monkey skeleton (4, -3, D:5) a +0 giant spiked club (16, 14, D:5) an iguana skeleton (36, 3, D:5) a +0 ring mail (39, 6, D:5) a +0 robe (47, 0, D:5) a +0 robe (49, 10, D:5) a yak skeleton a yak skeleton (49, 26, D:5) a +0 leather armour (50, 10, D:5) a yak skeleton a yak skeleton (51, 0, D:5) a +0 leather armour (54, 23, D:5) a +0 sling (56, -13, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (13, 43, D:6) a +0 robe (23, 9, D:6) a +0 ring mail (31, 32, D:6) a +0 robe (39, 21, D:6) a +0 robe (43, 22, D:6) a +0 ring mail (44, 6, D:6) a +0 dagger (53, 29, D:6) a +0 spear of flaming (53, 36, D:6) a +0 dagger (53, 37, D:6) a +0 dagger (55, 28, D:6) a +0 sling (59, 19, D:6) a +0 short sword (65, 20, D:6) a ring of wizardry Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Unulaas {Faith rCorr} (5260 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. the ring of the Death Scarab {+Blink rCorr Int+3} (4030 gold) [ring of resist corrosion] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the +1 mace "Ridwicw" {concuss, rN+ rCorr Int+2 Dex-2} (2480 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +7 hand axe of the Lurker {speed, Will- Str+3 Stlth+} (5590 gold) Will-: It decreases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the air staff "Bianedgha" {rElec Str+3 Int+3 Dex+3 Air} (5090 gold) [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. the +7 whip "Arcanum" {freeze, ^Contam Will+ Int+4 Dex+3} (6120 gold) ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +9 short sword of the Farrago {flame, Str+4 Dex+3} (7210 gold) Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +12 dagger of the Middle {reap, Fly rElec Str+5} (8860 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. the granite talisman of Gasuul {Int+7 Dex-3} (9600 gold) [granite talisman] Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). the +6 dagger "Trog's Scorn" {protect, rElec Str-4 SInv} (4220 gold) rElec: It insulates you from electricity. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +5 spear of the Inviting Visionary {vamp, rPois Int+4} (5360 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring of Pimmula {rF+ Will+ rCorr} (4460 gold) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the ring "Bapsol" {rPois Wiz Dex+9} (6010 gold) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Dex+9: It affects your dexterity (+9). the ring of Ygogy {rElec rCorr AC+4} (5560 gold) [ring of protection] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). the hive talisman "Paryhac" {Dex+5} (10350 gold) [hive talisman] Dex+5: It affects your dexterity (+5). the quill talisman of Uskayaw's Benevolence {rElec rC- MP+5 SInv} (2920 gold) [quill talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. the ring "Inemn" {rPois MP+5 Wiz Stlth+} (5450 gold) [ring of wizardry] rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). Wiz: It increases the success rate of your magical spells. Stlth+: It makes you more stealthy. the orb "Vaoves" {Stardust, Bane rPois Int+6 Ice} (5340 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Ice: It increases the power of your Ice spells. the +6 dagger "Cekkyemp" {devious, +Blink Int+4} (5440 gold) +Blink: It lets you blink. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the alchemy staff "Seler" {rPois Will+ rCorr Alch} (4320 gold) [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Alch: It increases the power of your Alchemy spells. [Shop] Weraprit's Acquisitions Aerie the +7 steam dragon scales "Dyel Soita" {^Drain rElec Str+2 Int+2} (1160 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +4 steam dragon scales of Howling Wind {rElec rC+ Int+3} (1102 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. +0 storm dragon scales (845 gold) a book of Lightning (513 gold) a Trismegistus Codex (534 gold) a manual of Air Magic (1040 gold) a Trismegistus Codex (534 gold) a Trismegistus Codex (534 gold) (0, 0, D:7) a +0 short sword (3, -9, D:7) a parchment of Construct Spike Launcher (4, -15, D:7) a +0 robe (14, 17, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (19, -23, D:7) a ring of willpower (22, 3, D:7) a +2 war axe of draining (30, 21, D:7) a +0 scale mail (36, -31, D:7) a black bear skeleton (52, -21, D:7) a +0 spear a gnoll skeleton (54, -25, D:7) a +0 club a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll skeleton (54, -23, D:7) a bullfrog skeleton (55, -24, D:7) a +0 club a +0 robe (55, -23, D:7) an ugly thing skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (4, -2, D:8) a +0 ring mail (7, 1, D:8) a +0 trident of freezing a +0 leather armour an orc skeleton (10, -2, D:8) a +0 spear (11, 0, D:8) a +0 short sword (12, -2, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 mace an orc skeleton (12, -1, D:8) a +1 vampiric dagger a +0 leather armour a +0 whip an orc skeleton (13, -1, D:8) a +0 leather armour a +0 whip (14, -1, D:8) a +0 ring mail a +0 mace an orc skeleton (34, -10, D:8) a +0 plate armour a +0 glaive (37, -8, D:8) a +0 ring mail a +0 club (38, -11, D:8) a +0 hand axe (39, -16, D:8) a +0 leather armour (39, -9, D:8) a +0 flail an orc skeleton (43, -14, D:8) a +0 short sword a +0 robe a +0 dagger an orc skeleton (44, -12, D:8) a +0 shortbow a centaur skeleton (44, -10, D:8) a +0 whip an orc skeleton (45, -16, D:8) a +0 dagger (46, -15, D:8) a +0 robe a +0 dagger an orc skeleton (61, -29, D:8) a +0 dagger a +0 robe (62, -28, D:8) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (63, -27, D:8) a +0 robe of positive energy a +0 hand axe a +0 leather armour a +0 short sword a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 9 of the Dungeon (1, -2, D:9) a +0 ring mail the Ecumenical Temple the Necropolis (15, 22, Necropolis) 20 gold pieces (15, 24, Necropolis) a potion of lignification (16, 23, Necropolis) a blade talisman (unseen) (17, 23, Necropolis) a potion of mutation (41, 42, Necropolis) a +0 great mace a +0 ring mail (53, 19, Necropolis) 18 gold pieces (53, 20, Necropolis) 11 gold pieces (53, 21, Necropolis) a +0 leather armour (53, 22, Necropolis) the +9 dire flail "Alygip" {freeze, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (53, 23, Necropolis) a potion of curing (53, 24, Necropolis) 17 gold pieces