JaegerPls Level 1 of the Dungeon (0, 0, D:1) a parchment of Ensorcelled Hibernation (5, 0, D:1) a frilled lizard skeleton (8, -9, D:1) a +1 dagger (16, -21, D:1) a +0 club (18, -18, D:1) a hobgoblin skeleton (21, -17, D:1) a hobgoblin skeleton a bat skeleton (22, -17, D:1) a +0 robe (23, -15, D:1) a +0 leather armour (25, 0, D:1) a +0 leather armour (27, -18, D:1) a +0 robe (29, -8, D:1) a bat skeleton (30, 4, D:1) a +0 rapier (31, -5, D:1) a +0 dagger (32, -4, D:1) a +0 club (32, 2, D:1) a +0 spear (33, -24, D:1) a hobgoblin skeleton (33, -5, D:1) a quokka skeleton (33, -3, D:1) a rat skeleton (35, -20, D:1) a +0 dagger (40, 7, D:1) a +0 spear of freezing (41, -4, D:1) a bat skeleton (46, -7, D:1) a +0 robe (46, -5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (12, 14, D:2) a bat skeleton (14, 12, D:2) a +0 short sword (16, -1, D:2) a jackal skeleton (16, 0, D:2) a jackal skeleton (16, 1, D:2) a jackal skeleton (35, 1, D:2) an adder skeleton (36, 5, D:2) a rat corpse (skeletalised by now) (38, -24, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (39, -3, D:2) a +0 robe (48, 12, D:2) a +0 chain mail (60, -6, D:2) a +0 club a stone (63, -40, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -39, D:3) a +0 pair of gloves (7, -16, D:3) a +0 club a goblin corpse (skeletalised by now) (11, -5, D:3) a +0 dagger a +0 mace a +0 hand axe 3 stones a +0 club a +0 leather armour a +0 short sword a +0 dagger an orc skeleton a kobold skeleton an orc skeleton an orc skeleton (12, -5, D:3) a +0 sling a +0 club (15, -24, D:3) a +0 ring mail (15, 9, D:3) a +0 trident (20, 5, D:3) a +0 dagger an orc skeleton (22, -1, D:3) a +0 dagger (26, -35, D:3) a hobgoblin corpse (skeletalised by now) (31, 8, D:3) a +0 dagger (40, -24, D:3) a +0 ring mail (45, -18, D:3) a +0 leather armour (48, -31, D:3) a ball python corpse (skeletalised by now) (49, -31, D:3) an adder corpse (skeletalised by now) (50, -14, D:3) a +0 club (50, -5, D:3) a rat skeleton (56, -14, D:3) a +0 whip 5 stones a kobold skeleton (58, 6, D:3) a +0 spear (60, 10, D:3) a +0 ring mail (61, -28, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Mahaxoat's Firing Range a +0 orcbow (48 gold) a +0 orcbow (48 gold) a +0 hand cannon (324 gold) a throwing net (36 gold) a +0 sling (18 gold) a +0 sling (18 gold) a +0 scale mail of archery (96 gold) a throwing net (36 gold) a +0 chain mail of archery (120 gold) a +0 orcbow (48 gold) (1, 26, D:4) a +0 whip (3, -16, D:4) a +0 whip a kobold skeleton (6, -4, D:4) a +0 short sword (8, -13, D:4) a potion of moonshine (12, -6, D:4) a +0 robe a +0 short sword (13, -7, D:4) an iguana corpse (skeletalised by now) (13, -6, D:4) a hound corpse (skeletalised by now) (14, -7, D:4) a +0 hand axe of flaming a +0 ring mail (14, -6, D:4) a +0 hand axe a +0 leather armour (14, -3, D:4) a +0 short sword (20, 20, D:4) a +1 sling of freezing (21, 24, D:4) a stone (25, 24, D:4) a stone (31, 39, D:4) a hobgoblin corpse (skeletalised by now) (33, 32, D:4) a +0 ring mail (36, -13, D:4) a ball python corpse (skeletalised by now) (36, 19, D:4) 4 large rocks an adder corpse (skeletalised by now) (37, -12, D:4) a +0 short sword (37, 19, D:4) a howler monkey corpse (skeletalised by now) (38, 18, D:4) a +0 whip an orc corpse (skeletalised by now) (39, 38, D:4) a +0 club a goblin corpse (skeletalised by now) (42, 8, D:4) a ball python corpse (skeletalised by now) (43, -3, D:4) a hound corpse (skeletalised by now) (43, 5, D:4) a +0 short sword (43, 9, D:4) a ball python corpse (skeletalised by now) (44, 15, D:4) a +0 pair of boots (48, -13, D:4) a +0 dagger (51, 16, D:4) a +0 club (54, 32, D:4) a +0 war axe an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gass's Armour Shop a +0 cloak (58 gold) a +0 scale mail (52 gold) an orb of mesmerism (338 gold) a +2 cloak of willpower (279 gold) a +1 cloak (149 gold) a +2 scale mail of resonance (253 gold) a +0 robe (11 gold) a +1 cloak of willpower (214 gold) a +0 helmet (58 gold) a +0 leather armour (26 gold) (1, -18, D:5) a +0 quarterstaff (11, -49, D:5) a scroll of noise (15, 1, D:5) a +0 pair of boots (21, -14, D:5) a +0 leather armour (25, -22, D:5) a +0 pair of gloves (25, -14, D:5) a +0 pair of boots (29, -3, D:5) a hound corpse (skeletalised by now) (32, -19, D:5) a stone (33, -15, D:5) a stone (33, 6, D:5) a +0 falchion (35, -14, D:5) a stone (39, -16, D:5) a stone (41, -17, D:5) a stone (42, -19, D:5) a stone (52, -29, D:5) a +0 club Level 6 of the Dungeon [Shop] Ovosolio's Jewellery Shop the ring of Lavias {*Slow Int+4 Dex+6 SInv} (600 gold) [ring of dexterity] *Slow: It may slow you when you take damage. Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. a ring of wizardry (360 gold) a +6 ring of strength (unknown) (432 gold) an amulet of reflection (unknown) (360 gold) a riddle talisman (360 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of poison resistance (240 gold) the ring "Gerrumuhuph" {+Blink Int+8 Dex+2} (700 gold) [ring of intelligence] +Blink: It lets you blink. Int+8: It affects your intelligence (+8). Dex+2: It affects your dexterity (+2). a ring of flight (unknown) (210 gold) a ring of flight (unknown) (210 gold) a ring of poison resistance (240 gold) (13, -3, D:6) a +0 flail a +0 robe (14, -7, D:6) a +3 war axe a +0 robe a hound corpse (skeletalised by now) (14, -6, D:6) a +0 mace a +0 robe (17, -2, D:6) a +5 dire flail a +0 robe (21, -13, D:6) a +1 rapier of draining (22, -23, D:6) a +0 club (22, -19, D:6) a +0 club (24, -30, D:6) a +0 giant spiked club (28, -4, D:6) a +0 leather armour (38, -35, D:6) a parchment of Ensorcelled Hibernation (43, -37, D:6) a +0 dagger (44, -18, D:6) a +0 shortbow (49, -30, D:6) a parchment of Confusing Touch (55, -8, D:6) a +0 giant club Level 7 of the Dungeon (14, -26, D:7) a +0 short sword (14, -2, D:7) a hound skeleton (19, -20, D:7) a +0 ring mail (31, -18, D:7) a +2 flail of protection a gnoll skeleton (32, -19, D:7) a +0 whip a +0 club a +0 robe a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton (32, -18, D:7) a +0 club (32, -13, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Veaboj's Assorted Antiques a +0 ring mail (76 gold) a potion of curing (57 gold) a phial of floods (760 gold) a +0 mace (57 gold) a phial of floods (760 gold) a +0 robe (17 gold) [Shop] Ippotob's Weapon Shop a +0 orcbow (56 gold) a +0 club (7 gold) a +0 flail (49 gold) a +1 whip of holy wrath (161 gold) a +0 falchion (42 gold) a +0 glaive (140 gold) a +3 hand axe (280 gold) a +0 trident (49 gold) the +1 rapier of Lutan {protect, +Blink rPois Will- rCorr} (436 gold) +Blink: It lets you blink. rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 orcbow (56 gold) a +0 trident (49 gold) [Shop] Cawe's General Store the +0 scale mail of Letotz {*Slow rN++ Slay+3} (484 gold) *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 ring mail (68 gold) a potion of resistance (181 gold) a scroll of fog (72 gold) a potion of ambrosia (145 gold) a +3 scale mail of willpower (442 gold) a +0 chain mail (102 gold) the +10 great mace of the Hurling Coward {heavy, rCorr} (1370 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a phial of floods (680 gold) (0, 2, D:8) a +0 ring mail (3, -39, D:8) a yak corpse (skeletalised by now) (6, -39, D:8) a yak corpse (skeletalised by now) (8, -26, D:8) a +0 broad axe a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -25, D:8) a +0 short sword an orc corpse (skeletalised by now) (9, -25, D:8) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (10, -47, D:8) a +0 robe (30, -30, D:8) a +0 long sword (31, -30, D:8) a granite talisman (unseen) (31, -29, D:8) an amulet of chemistry (32, -30, D:8) the +8 spear of Lofeen {venom, rElec rPois Str+2 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (32, -29, D:8) 13 gold pieces (33, -30, D:8) a parchment of Vampiric Draining (33, -29, D:8) 12 gold pieces (38, -9, D:8) a bullfrog skeleton (45, -19, D:8) a +0 war axe (46, -21, D:8) a +0 shortbow (48, -2, D:8) a +0 chain mail (52, -39, D:8) a +1 dagger of venom a +0 orcbow a +0 animal skin (56, -50, D:8) a +0 hand axe (61, -14, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (4, 10, D:9) a +0 dagger (34, -26, D:9) a parchment of Lesser Beckoning (34, 5, D:9) a parchment of Lesser Beckoning (40, 3, D:9) a +0 ring mail (43, 3, D:9) a +0 hand axe (44, 2, D:9) a +0 short sword of venom a +0 war axe a +0 ring mail a +0 dagger a +0 robe an orc skeleton (45, 1, D:9) a +0 mace an orc skeleton (48, -17, D:9) a yak skeleton Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 ring mail "Koasuj" {Slay+3} (2860 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the ring of Hedonism {Dex+8} (4720 gold) [ring of dexterity] Dex+8: It affects your dexterity (+8). the death talisman "Siloy" {*Corrode rElec rC++ Str+4} (20850 gold) [talisman of death] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). the +8 dagger of Hepliaklqana's Grace {protect, *Noise rCorr Int+3} (5780 gold) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 helmet of Higguny {Light, rCorr Int+5} (3260 gold) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the maw talisman "Zigid" {Dex+3} (4350 gold) [maw talisman] Dex+3: It affects your dexterity (+3). the +3 ring mail of Grace {*Silence rElec rPois Dex+3 SInv} (4210 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Ihi Lyg" {rElec Str+3 Dex+6 SInv} (6050 gold) [ring of dexterity] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. a +1 demon trident of venom (3700 gold) the eel talisman "Igehidud" {Rampage rPois rC- Will+} (3600 gold) [eel talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. the fire staff "Aherach" {rF+ Str+4 Fire} (4040 gold) [staff of fire] rF+: It protects you from fire. Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. the sanguine talisman "Pubbedef" {rElec rPois Str-5} (6300 gold) [sanguine talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Str-5: It affects your strength (-5). the +6 chain mail of Integrity {Resonance, Rampage rF- rCorr Stlth-} (4370 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring "Pytenn" {rN++} (3120 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. the orb of the Wasteland {Attunement, Harm Rampage} (3100 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. the +0 pair of gloves of the Blind Marksman {*Slow rC+ Will+ Str+8} (3530 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Str+8: It affects your strength (+8). It cannot be enchanted further. the +1 robe of Immorality {Str+4 Slay+3} (3390 gold) Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +0 robe of Green Curiosity {Regen+ Int+3} (1420 gold) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the cold staff of Dismemberment {Fly rC+ Dex+2 Ice} (3830 gold) [staff of cold] Fly: It grants you flight. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. the alchemy staff of the Water Diviner {rElec rPois Alch} (3900 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. (14, -4, D:10) 5 stones (18, -3, D:10) 5 stones (18, -1, D:10) a +0 spear (19, -1, D:10) 6 stones (21, 40, D:10) a +0 robe (27, 5, D:10) a +0 rapier (33, 19, D:10) 5 large rocks (50, 32, D:10) a +0 flail (57, 0, D:10) an electric eel skeleton Level 11 of the Dungeon (0, 0, D:11) a +1 spear of venom (18, 34, D:11) a +0 mace (19, 38, D:11) a +0 giant spiked club a +0 giant club (27, 19, D:11) a +0 hand axe a +0 ring mail a +0 club (29, 18, D:11) a +2 dagger of venom a +0 robe (29, 19, D:11) a +0 leather armour a +0 dagger (29, 37, D:11) a +0 giant club a +0 giant club (33, -2, D:11) a +0 short sword a +0 chain mail (34, 43, D:11) a +2 rapier of venom (39, 0, D:11) a +0 morningstar (45, -2, D:11) a +4 whip a +0 robe (46, -3, D:11) a +0 short sword 3 stones (46, -2, D:11) a +0 dagger a +0 robe (47, 11, D:11) a +0 dagger a +0 leather armour (47, 13, D:11) a +0 war axe a +0 leather armour (47, 18, D:11) a +0 dagger (48, 17, D:11) a +0 hand axe a +0 leather armour (49, 12, D:11) a +0 morningstar (52, 24, D:11) a scroll of noise Level 12 of the Dungeon the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (1, -4, Orc:1) a +0 arbalest (1, 3, Orc:1) a +0 hand axe a +0 chain mail (2, 0, Orc:1) a +0 flail a +0 ring mail (6, 1, Orc:1) a +0 arbalest (12, -10, Orc:1) a +2 robe of cold resistance (20, 5, Orc:1) a +1 short sword of distortion (21, 6, Orc:1) a +0 flail a +0 leather armour (22, 4, Orc:1) a +0 falchion (22, 5, Orc:1) a +0 mace a +0 leather armour (22, 6, Orc:1) a +0 flail a +0 chain mail Level 2 of the Orcish Mines [Shop] Fanuusto's Armour Shoppe the +1 robe of Insecurity {Fly} (240 gold) Fly: It grants you flight. It cannot be enchanted further. a +0 scale mail (64 gold) the +8 plate armour of the Blessed Realm {Str+4 Int+3} (1275 gold) Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 plate armour "Misuluc" {-Tele Will+ Regen+ Dex+4} (512 gold) -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 robe of positive energy (158 gold) a +0 scale mail (64 gold) a +0 scale mail (64 gold) a +0 leather armour of cold resistance (144 gold) a +0 ring mail (64 gold) [Shop] Addu's Distillery a potion of resistance (165 gold) a potion of curing (49 gold) a potion of curing (49 gold) a potion of cancellation (132 gold) a potion of haste (unknown) (165 gold) a potion of resistance (165 gold) a potion of moonshine (16 gold) [Shop] Reguvir's Armour Emporium a +0 plate armour (270 gold) the scarf of the Guild-Master {Shadows, Str+4} (381 gold) Str+4: It affects your strength (+4). a +0 robe (13 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) the +0 cloak "Vaxom" {rElec SInv} (340 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +2 robe of cold resistance (268 gold) a +0 ring mail (60 gold) a +0 barding of stealth (450 gold) a +3 leather armour of willpower (360 gold) [Shop] Fejawat's Weapon Shoppe a +0 flail (73 gold) a +0 mace (63 gold) a +3 shortbow of flaming (470 gold) a +6 short sword of venom (747 gold) a +2 long sword of electrocution (434 gold) a +0 mace (63 gold) a +0 morningstar (126 gold) a +0 falchion (63 gold) 4 silver javelins (756 gold) 3 boomerangs (126 gold) (0, 0, Orc:2) a +0 giant spiked club (3, -1, Orc:2) a +0 plate armour (3, 0, Orc:2) a +0 halberd a +0 plate armour (4, 1, Orc:2) a +0 flail a +0 war axe a +0 leather armour a +0 glaive a +0 robe (4, 2, Orc:2) a +0 falchion (4, 3, Orc:2) a +0 trident a +0 plate armour (4, 4, Orc:2) a +0 dagger a +0 robe (5, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger (6, -3, Orc:2) a +0 dagger a +0 robe a +0 war axe (6, -2, Orc:2) a +0 falchion a +0 leather armour (7, -4, Orc:2) a +0 hand axe (7, -3, Orc:2) a +0 hand axe a +0 leather armour a +0 flail a +0 orcbow a +0 plate armour a +0 club (8, -3, Orc:2) a +0 whip a +0 short sword (8, -2, Orc:2) a +0 dagger a +0 robe a +0 halberd a +0 ring mail (8, 22, Orc:2) a +0 flail (9, -3, Orc:2) a +0 dagger a +0 robe (10, -3, Orc:2) a +0 war axe a +0 scale mail (10, -2, Orc:2) a +0 dagger (11, -4, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (12, -6, Orc:2) a +0 giant club (12, -3, Orc:2) a +0 club (12, -2, Orc:2) a +0 short sword (12, 0, Orc:2) a +0 dagger a +0 robe (12, 21, Orc:2) a +0 hand axe (12, 22, Orc:2) a +0 short sword a +0 ring mail (13, -3, Orc:2) a +1 dagger of speed a +0 dire flail a +0 chain mail a +2 leather armour of cold resistance (13, -2, Orc:2) a +0 vampiric dagger a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 club a +0 scale mail a +0 hand axe a +0 robe (13, -1, Orc:2) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 halberd a +0 plate armour (13, 0, Orc:2) a +0 mace a +0 robe a +0 dagger a +0 robe a +0 falchion (14, -1, Orc:2) a +0 dagger of venom a +0 robe (26, 17, Orc:2) a +0 glaive a +0 chain mail (27, 16, Orc:2) a +2 long sword of draining a +0 plate armour (27, 17, Orc:2) a +0 war axe a +0 orcbow a +0 plate armour a +0 club (27, 18, Orc:2) a +0 trident a +0 plate armour (28, 17, Orc:2) a +0 dire flail a +0 chain mail (57, 33, Orc:2) 37 gold pieces the Necropolis (14, 30, Necropolis) a parchment of Forge Monarch Bomb (16, 32, Necropolis) 2 potions of might (21, 32, Necropolis) 3 scrolls of identify (23, 30, Necropolis) a scroll of teleportation (34, 23, Necropolis) 8 gold pieces (still there?) a +2 great sword of protection (still there?) a +0 chain mail (still there?) (35, 24, Necropolis) 27 gold pieces (still there?) a +4 arbalest (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) (36, 19, Necropolis) a potion of might (37, 20, Necropolis) 10 gold pieces (38, 21, Necropolis) 6 gold pieces (38, 22, Necropolis) 24 gold pieces (39, 18, Necropolis) a potion of magic (39, 19, Necropolis) 15 gold pieces (39, 20, Necropolis) 14 gold pieces (39, 22, Necropolis) 21 gold pieces (40, 18, Necropolis) a dragon-coil talisman (unseen) (40, 19, Necropolis) 16 gold pieces (40, 22, Necropolis) 21 gold pieces (41, 20, Necropolis) 10 gold pieces (41, 21, Necropolis) 15 gold pieces (42, 19, Necropolis) 24 gold pieces (42, 20, Necropolis) 18 gold pieces (42, 22, Necropolis) 10 gold pieces (61, 29, Necropolis) 2 potions of heal wounds (64, 27, Necropolis) the +2 great mace of Daiklaz {flame, rF+ Str+4 SInv} rF+: It protects you from fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (64, 28, Necropolis) 16 gold pieces (64, 31, Necropolis) 20 gold pieces (64, 32, Necropolis) a book of Spectacle (65, 28, Necropolis) a scroll of brand weapon (65, 29, Necropolis) a potion of heal wounds (65, 30, Necropolis) a potion of experience (65, 31, Necropolis) a potion of enlightenment