JaegerPls Level 1 of the Dungeon (0, 12, D:1) a hobgoblin skeleton (2, 14, D:1) a frilled lizard corpse (skeletalised by now) (3, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -9, D:1) a +4 ring of slaying (13, 3, D:1) a +0 sling (25, 8, D:1) a +0 leather armour (28, -11, D:1) a quokka corpse (skeletalised by now) (31, 12, D:1) a +0 dagger (33, 14, D:1) a +0 whip (34, 13, D:1) a +0 short sword (35, 13, D:1) a +0 dagger a kobold skeleton (37, 9, D:1) an orb of guile (38, 26, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (40, 10, D:1) a +0 leather armour (49, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, 28, D:1) a rat corpse (skeletalised by now) (53, 24, D:1) a rat skeleton Level 2 of the Dungeon (3, 7, D:2) an adder skeleton (4, 23, D:2) a jackal skeleton a jackal skeleton (5, 23, D:2) a jackal skeleton (6, 38, D:2) an adder skeleton (10, 0, D:2) a +0 short sword (12, 16, D:2) a hobgoblin skeleton (14, 27, D:2) a quokka skeleton (17, -2, D:2) a rat corpse (skeletalised by now) (20, 34, D:2) a +0 club a +0 sling a goblin skeleton (22, 14, D:2) a +0 leather armour (28, 12, D:2) an adder corpse (skeletalised by now) (32, -6, D:2) a rat corpse (skeletalised by now) (33, 24, D:2) an orb of mesmerism (36, 5, D:2) a +0 dagger (37, 5, D:2) a +0 robe (40, 19, D:2) a +0 dagger a goblin skeleton (43, 34, D:2) an orb of mayhem (44, 1, D:2) a +0 dagger a goblin skeleton (44, 20, D:2) a bat skeleton (45, 16, D:2) a hobgoblin skeleton (48, 3, D:2) a rat skeleton Level 3 of the Dungeon (1, -5, D:3) a ring of protection from cold (5, -2, D:3) a +0 hand axe (8, -34, D:3) a +0 club a +0 whip a +0 robe a gnoll skeleton a gnoll skeleton a hobgoblin skeleton (9, -34, D:3) a +0 club a gnoll skeleton (9, -19, D:3) a +0 leather armour (10, -34, D:3) a +0 club (11, -34, D:3) a +0 spear a gnoll skeleton (12, -44, D:3) a quokka corpse (skeletalised by now) (14, -14, D:3) a hobgoblin skeleton (16, -35, D:3) a frilled lizard skeleton (20, -7, D:3) a +0 whip a +0 ring mail (20, -2, D:3) a +0 hand axe (26, -3, D:3) a +6 ring of dexterity (30, -29, D:3) a hobgoblin skeleton (32, -22, D:3) a +3 dagger a +0 hand axe an orc skeleton a kobold skeleton (32, -18, D:3) a +0 morningstar (34, -6, D:3) a parchment of Flame Wave (35, -3, D:3) a bat skeleton (39, -3, D:3) a parchment of Volatile Blastmotes (40, -43, D:3) a +6 ring of strength (49, -31, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (49, -19, D:3) a +3 short sword a +0 leather armour a +0 short sword a +0 leather armour a +0 whip an orc corpse (skeletalised by now) (49, -18, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 1, D:4) a +0 dagger (4, -14, D:4) a ball python skeleton (13, 13, D:4) a +0 club (18, -7, D:4) a kobold skeleton (20, -9, D:4) a kobold skeleton (27, -10, D:4) a +1 dagger of venom a goblin corpse (skeletalised by now) (27, -9, D:4) a ring of wizardry (29, 15, D:4) a river rat corpse (skeletalised by now) (39, -21, D:4) a quokka skeleton (43, -5, D:4) a +0 trident (48, -1, D:4) a ball python skeleton (53, -13, D:4) a +0 club an orc skeleton (54, -14, D:4) a +0 flail an orc skeleton (55, -11, D:4) a +0 mace an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (10, 7, D:5) a +0 whip (37, -11, D:5) a quokka corpse (skeletalised by now) (37, -3, D:5) a +0 club a +0 club (39, -3, D:5) a +0 club (48, 29, D:5) a ring of flight (56, -9, D:5) a water moccasin corpse (skeletalised by now) (56, 15, D:5) a +0 falchion (57, 12, D:5) a +0 hand axe a +0 leather armour an orc skeleton (57, 15, D:5) a +0 whip an orc skeleton (58, 10, D:5) a +0 club (58, 13, D:5) a +0 mace an orc skeleton Level 6 of the Dungeon (0, 0, D:6) 8 gold pieces (4, 4, D:6) 11 gold pieces (23, -9, D:6) a +0 leather armour (28, -19, D:6) a water moccasin corpse (skeletalised by now) (33, -20, D:6) an adder corpse (skeletalised by now) (36, -10, D:6) the +1 flail "Beetlebane" {antimagic, *Rage rElec rF++ rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the Ecumenical Temple