Dungeon Crawl Stone Soup version 0.35-a0-1088-gdfda6708a4 (webtiles) character file. Game seed: 17374076849942127574 76 JaegerPls the Digger (level 4, -1/25 (26) HPs) Began as a Kobold Earth Elementalist on Sept 27, 2026. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:42 (2650 turns). JaegerPls the Digger (Kobold Earth Elementalist) Turns: 2650, Time: 00:04:42 HP: -1/25 (26) AC: 3 Str: 5 XL: 4 Next: 57% MP: 3/7 EV: 14 Int: 18 God: Gold: 116 SH: 0 Dex: 15 Spells: 1/7 levels left rFire . . . (100%) b - +1 whip (distort) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - ring of resist corrosion HPRegen 0.24/turn e - ring of poison resistance MPRegen 0.10/turn %: no passive effects @: lightly drained A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons b - a +1 whip of distortion (weapon) f - the +8 dagger of Hesu {venom, rF+ rCorr Str-3 Int+2} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Missiles c - 2 throwing nets Armour a - a +1 robe (worn) Jewellery d - a ring of resist corrosion (worn) e - a ring of poison resistance (worn) Scrolls c - a scroll of identify {unknown} b - a scroll of blinking e - 2 scrolls of revelation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of heal wounds {unknown} j - 2 potions of lignification {unknown} l - a potion of haste {unknown} n - a potion of attraction {unknown} Skills: - Level 2.0 Fighting - Level 2.4 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting + Level 2.4 Conjurations + Level 3.8 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 b - Searing Ray Conj 20% 2d5 10% 2 c - Stone Arrow Conj/Erth 26% 3d8 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 24% 2x1d5 11% 1 Kiss of Death Conj/Necr 24% 2d7 11% 1 Passwall Erth 15% N/A 11% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 43% 4 Petrify Alch/Erth 4% N/A 63% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 (+2d1 71% 4 Anguish Hex/Necr 0% N/A 87% 4 Sticky Flame Fire/Alch 1% 2d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Abyss:1 Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of chaos and wearing a +0 cloak. Found a hammer. Crazy Yiuf shouts! This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. e - a ring of poison resistance (worn) Okay, then. Okay, then. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you open the door, it creaks loudly! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (86% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf freezes you. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf cries, "Shadow turtle bovine!" Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos. You die... ###....####........#.. #...)# #......###.. ♣...◊♣ #........... ♣..P♣♣ #.......##.. ♣♣.♣♣ #.......##.. ♣.♣♣ #.......##.. ♣♣.♣ #.##....##.. ♣.♣♣ #.###.#####. ♣♣@♣ #......# ## #ğ# #......# # ... #).....##### #...# #........... #..)# #.###.#.#### #.# #.#..... #.# #.####.# ##### #####.# #....... #.#.# #.....# ######.# You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 2 dart slugs 2 ribbon worms (D:2) 6 hobgoblins 5 ball pythons 4 bats 6 endoplasms A frilled lizard (D:2) 4 goblins 4 kobolds A quokka (D:2) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JaegerPls the Kobold Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 128 | D:1 | Reached skill level 1 in Fighting 219 | D:1 | Reached XP level 2. HP: 12/16 MP: 1/5 1347 | D:1 | Learned a level 2 spell: Searing Ray 1355 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1997 | D:2 | Encountered Terence 2004 | D:2 | Banished Terence 2005 | D:2 | Reached XP level 4. HP: 22/26 MP: 1/7 2435 | D:2 | Identified the +8 dagger of Hesu {venom, rF+ rCorr Str-3 | Int+2} 2635 | D:2 | Encountered Crazy Yiuf 2643 | D:2 | Learned a level 3 spell: Stone Arrow 2650 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_cross D:2: minmay_recursive_quarters, layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Conjurations | 2 | 2.4 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.1 Earth Magic | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 3 || 12 Melee: Whip | 9 | 3 || 12 Cast: Sandblast | 47 | 11 || 58 Searing Ray | | 1 || 1 Read: Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Blinking | 1 | || 1 Vulnerability | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 14 | 4 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2679 | 2645 | 34 | 330 | 2088 | 2 | 1339.5 | Dungeon | 2679 | 2645 | 34 | 330 | 2088 | 2 | 1339.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1362 daAuts D:2: 1317 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+