Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 14393818635647943163 207 JaegerPls the Conjurer (level 5, -3/29 HPs) Began as a Deep Elf Conjurer on Sept 30, 2026. Slain by Edmund ... wielding a +1 dire flail of holy wrath (11 damage) ... on level 4 of the Dungeon. The game lasted 00:06:09 (2901 turns). JaegerPls the Conjurer (Deep Elf Conjurer) Turns: 2901, Time: 00:06:10 Health: -3/29 AC: 2 Str: 4 XL: 5 Next: 54% Magic: 4/14 EV: 11 Int: 25 God: Gold: 171 SH: 0 Dex: 13 Spells: 3/14 levels left rFire + . . (50%) d - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of earth (weapon) Jewellery b - a ring of protection from fire (worn) Talismans c - an inkwell talisman Scrolls f - a scroll of fear I - a scroll of immolation Potions g - a potion of magic c - 2 potions of curing i - a potion of invisibility d - a potion of haste {unknown} f - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting + Level 5.7 Conjurations + Level 1.4 Translocations + Level 1.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 8% 1 Grave Claw Necr 12% 2d7 12% 2 Airstrike Air 3% 2d(1-17) 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Zin Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of holy wrath and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of holy wrath and wearing a +0 scale mail (lightly wounded, 89% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund! Edmund is moderately wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +1 dire flail of holy wrath! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of holy wrath and wearing a +0 scale mail (heavily wounded, 89% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +1 dire flail of holy wrath! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is severely wounded. Edmund grinds his teeth, and then sighs. Edmund hits you with a +1 dire flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" .######.# #.# #.# .# #.# #.###.## .# #.# #......## # .# #.# #####.#.####.... .## #[# #.###......# ..# #.# ##.#.#####.# ..# #.# #.## ..# #.# ##.## ..# #.# #.@@# ..# #.# #......... ..#####.# #...#####. <.......# ..... #.####### ###.### #.# #.. #.# #.# #.# #.. #.# You could see Edmund. Vanquished Creatures A wight (D:4) A jelly (D:4) A clockroach (D:3) 4 adders 2 dart slugs 2 ribbon worms 2 orcs (D:3) 5 endoplasms (D:1) 12 hobgoblins 4 jackals (D:1) 2 quokkas 5 ball pythons (D:1) 4 bats 4 frilled lizards 4 goblins 9 kobolds 8 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JaegerPls the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 57 | D:1 | Reached skill level 1 in Fighting 125 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 808 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/10 995 | D:1 | Learned a level 2 spell: Searing Ray 1100 | D:2 | You fall into a shaft and drop 1 floor! 1150 | D:3 | Reached skill level 5 in Conjurations 1340 | D:3 | Reached XP level 4. HP: 25/25 MP: 9/12 2172 | D:2 | Learned a level 4 spell: Fulminant Prism 2177 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2537 | D:3 | Found a glowing silver altar of Zin. 2770 | D:4 | Reached skill level 5 in Spellcasting 2770 | D:4 | Reached skill level 1 in Translocations 2770 | D:4 | Reached skill level 1 in Alchemy 2770 | D:4 | Reached XP level 5. HP: 29/29 MP: 9/14 2891 | D:4 | Encountered Edmund 2901 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic D:2: minmay_angry_zag, layout_loops_ring, lexackson_kobold_supper D:3: layout_basic, zin_treasury, minmay_misc_feat_chi, hex_medium D:4: layout_loops_ring, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Translocations | 1 | 1.4 Alchemy | 1 | 1.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 66 | 59 || 125 Searing Ray | 5 | 6 || 11 Drink: Resistance | 1 | || 1 Read: Identify | 2 | || 2 Teleportation | | 1 || 1 Fear | | 1 || 1 Enchant weapon | | 1 || 1 Immolation | | 1 || 1 Revelation | | 1 || 1 Brand weapon | | 1 || 1 Vulnerability | | 1 || 1 Armour: Robe | 10 | 9 || 19 Dodge: Dodged | 14 | 3 || 17 Form: Scroll | 1 | 1 || 2 Default | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2902 | 2788 | 114 | 0 | 2450 | 4 | 725.5 | Dungeon | 2902 | 2788 | 114 | 0 | 2450 | 4 | 725.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1005 daAuts D:2: 893 daAuts D:3: 825 daAuts D:4: 178 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+