Dungeon Crawl Stone Soup version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 2372740135301232454 103 Jano the Magician (level 5, -3/52 HPs) Began as a Djinni Conjurer on Aug 12, 2024. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:57 (1867 turns). Jano the Magician(Djinni Conjurer) Turns: 1867, Time: 00:03:57 Health: -3/52 AC: 22 Str: 6 XL: 5 Next: 6% Gold: 83 EV: 2 Int: 22 God: SH: 0 Dex: 11 rFire . . . l - +5 mace "Hiorchus" {heavy, ^Fragile +Blink rC+ Stlth+} rCold + . . (no shield) rNeg . . . a - melded +0 robe rPois ∞ b - melded +0 helmet rElec . (cloak currently unavailable) rCorr . t - melded +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ s - ring of wizardry HPRegen 0.28/turn p - +5 ring of evasion %: wizardry (x1), infuse magic (-4 HP) @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh, Evoke Blink You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons g - a +0 short sword j - a +2 war axe of flaming l - the +5 mace "Hiorchus" (weapon) {heavy, ^Fragile +Blink rC+ Stlth+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. +Blink: It lets you blink. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. Missiles h - 6 atropa-tipped darts k - 8 poisoned darts Armour a - a +0 robe (melded) b - a +0 helmet (melded) t - a +1 pair of gloves (melded) Jewellery p - a +5 ring of evasion (right branch) s - a ring of wizardry (left branch) Wands q - a wand of mindburst (6) r - a wand of charming (12) Scrolls d - a scroll of vulnerability {unknown} f - a scroll of fear {unknown} Potions c - a potion of magic {unknown} e - a potion of attraction {unknown} i - 2 potions of lignification m - a potion of curing {unknown} n - a potion of enlightenment {unknown} o - 3 potions of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 5% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 5% 4 e - Magic Dart Conj 100% 1d8 1% 1 f - Ensorcelled Hibernat Hex/Ice 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Annotations: D:3 1 runed translucent door, Heitomos's ghost, amateur MiFi Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +1 pair of gloves melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. The orc priest hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, 79% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc priest. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. The orc priest hits you but does no damage. Unknown command. The searing ray misses the orc priest. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... # #.###.##.....# #. #...#.##.....# #.#####...##.....# ...#...####.....# #.#.### ####### # ###)..### #.# #.......# .. #.##.##.## ##########.# # #.#...####...♣o)..).# #...#...#.###o####### #.#...#.#.# #.# #.##.##.#.###.# .............## ##.#####.###### #.......# ######### You could see an orc priest and an orc wizard. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) A dart slug (D:1) 6 orcs (D:3) 7 ball pythons 4 endoplasms 5 goblins 3 hobgoblins (D:2) 7 kobolds A quokka (D:2) 3 bats 2 rats 42 creatures vanquished. Vanquished Creatures (others) 40 foxfires 40 creatures vanquished. Grand Total: 82 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jano the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Jano set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 255 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 795 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 795 | D:2 | Learned a level 1 spell: Foxfire 906 | D:2 | Identified the +5 mace "Hiorchus" {heavy, ^Fragile +Blink | rC+ Stlth+} 1278 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1638 | D:3 | Found a faded altar of an unknown god. 1681 | D:3 | Found an iron altar of Okawaru. 1746 | D:3 | Found a runed translucent door. 1748 | D:3 | Noticed Heitomos's ghost (amateur MiFi) 1845 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1845 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1852 | D:3 | Reached skill level 5 in Spellcasting 1852 | D:3 | Reached skill level 5 in Conjurations 1852 | D:3 | Reached skill level 5 in Hexes 1852 | D:3 | Reached skill level 5 in Summonings 1852 | D:3 | Reached skill level 5 in Necromancy 1852 | D:3 | Reached skill level 5 in Translocations 1852 | D:3 | Reached skill level 5 in Fire Magic 1852 | D:3 | Reached skill level 5 in Ice Magic 1852 | D:3 | Reached skill level 5 in Air Magic 1852 | D:3 | Reached skill level 5 in Earth Magic 1852 | D:3 | Reached skill level 5 in Alchemy 1867 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_basic, nicolae_kite_square_tiling_tiny D:3: layout_loops_cross, led_xom_imps, grunt_temple_overflow_open, ebering_ghost_inner_flame, shapermc_ecumenical_altar_rom_forum, kennysheep_generic_room_15 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 2 || 63 Foxfire | | 26 || 26 Searing Ray | | 4 || 4 Use: Potion | | 1 || 1 Armour: Robe | 6 | 3 || 9 Skin | | 3 || 3 Dodge: Dodged | 7 | 5 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1864 | 1788 | 76 | 14 | 1496 | 3 | 621.3 | Dungeon | 1864 | 1788 | 76 | 14 | 1496 | 3 | 621.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 725 daAuts D:3: 351 daAuts