Dungeon Crawl Stone Soup version 0.33-a0-1094-gc82cddcf98 (webtiles) character file. Game seed: 14059266161207673093 61 Jano the Ruffian (level 3, 0/36 HPs) Began as a Troll Fighter on Mar 16, 2025. Slain by an orc wizard ... wielding a +0 rapier (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:07 (1680 turns). Jano the Ruffian (Troll Fighter) Turns: 1680, Time: 00:03:08 Health: 0/36 AC: 4 Str: 24 XL: 3 Next: 83% Magic: 2/2 EV: 18 Int: 4 God: Gold: 132 SH: 8 Dex: 11 Spells: 2/2 levels left rFire + . . - Claws rCold . . . b - +0 kite shield rNeg + + . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no amulet) SInv . j - ring "Lanuci" {^Contam rElec rF+ rN++ EV+5} Will ..... l - +5 ring of evasion Stlth + HPRegen 1.06/turn MPRegen 0.08/turn %: no passive effects @: attractive A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Missiles g - 4 boomerangs (quivered) Armour a - a +0 robe (worn) b - a +0 kite shield (worn) Jewellery j - the ring "Lanuci" (worn) {^Contam rElec rF+ rN++ EV+5} (You found it on level 2 of the Dungeon) [ring of evasion] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). l - a +5 ring of evasion (worn) Scrolls d - 5 scrolls of teleportation {unknown} e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} h - a scroll of poison {unknown} k - a scroll of brand weapon {unknown} m - a scroll of vulnerability {unknown} Potions c - 2 potions of might i - a potion of attraction Skills: + Level 2.8 Fighting - Level 2.4 Dodging + Level 3.2 Shields * Level 3.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d2 77% 1 Lesser Beckoning Tloc 0% N/A 88% 2 Mercury Arrow Conj/Alch 0% 2d5 88% 2 Frozen Ramparts Ice 0% 1d1 98% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 98% 3 Ozocubu's Armour Ice 0% N/A 98% 3 Teleport Other Tloc 0% N/A 98% 3 Tukima's Dance Hex 0% N/A 98% 3 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The orc wizard hits you with a +0 rapier. You bump into the rock wall. The orc wizard hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You feel less confused. The orc wizard gestures at you while chanting. You resist with significant effort. The orc wizard gestures at you while chanting. You are confused. The orc priest miscasts a cantrip. You're too confused to move! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You bump into the rock wall. The orc priest looks satisfied for a moment. The orc wizard completely misses you. The orc completely misses you. The orc priest casts a cantrip, but nothing happens. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc attacks as it pursues you! The orc misses you. You barely miss the orc. You feel less confused. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! It was a potion of attraction. You feel attractive to monsters. Something hits you. You die... #............## ......######o#. ##.............## #......o... #...............# #......# #...............# ###.#.#.## #.....>†........# #..o#....# #.......%.......#####o#####.... #...............#..o.o# ..ß.. #...............o{##### .###.# #..............#@## .. .. #.#.....#.....##.# .) . #.#######...##.[.## #.# ##.......)<.## #.# #............# #.# #............# ### #.....<......# ##..........## ##...##...## You could see 2 orcs. Vanquished Creatures An adder (D:2) 3 orcs (D:3) 9 ball pythons 4 endoplasms 2 giant cockroaches 8 goblins 5 hobgoblins 2 kobolds (D:1) A quokka (D:2) 4 bats 2 frilled lizards A rat (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jano the Troll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 144 | D:1 | Reached XP level 2. HP: 29/29 MP: 1/1 754 | D:2 | Reached XP level 3. HP: 36/36 MP: 2/2 783 | D:2 | Identified the ring "Lanuci" {^Contam rElec rF+ rN++ EV+5} 1581 | D:3 | Noticed a fire elemental 1585 | D:3 | Noticed an air elemental 1587 | D:3 | Found a stormy altar of Qazlal. 1590 | D:3 | Noticed an earth elemental 1590 | D:3 | Noticed a water elemental 1680 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring D:2: layout_basic, palyth_stone_intersect D:3: layout_rooms, nicolae_qazlal_style_of_elements, vehumet_crystals Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 3 | 3.2 Unarmed Combat | 3 | 3.2 Fighting | | 2.8 Dodging | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 112 Use: Potion || 1 Armour: Robe || 47 Dodge: Dodged || 40 Block: Kite shield || 46 Form: || 2 Beast || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1687 | 1580 | 107 | 0 | 1239 | 3 | 562.3 | Dungeon | 1687 | 1580 | 107 | 0 | 1239 | 3 | 562.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 765 daAuts D:1: 705 daAuts D:3: 216 daAuts