Dungeon Crawl Stone Soup version 0.33-a0-1640-ga5ed39c99b (webtiles) character file. Game seed: 6677490162605800439 4 Jano the Magician (level 1, -3/15 HPs) Began as a Djinni Conjurer on July 1, 2025. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (319 turns). Jano the Magician (Djinni Conjurer) Turns: 319, Time: 00:00:51 Health: -3/15 AC: 2 Str: 6 XL: 1 Next: 77% Gold: 38 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.07/tile %: infuse magic (-4 HP) @: flying, studying Armour, explore health A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions c - a potion of curing Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Zot: 880 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You now have 10 gold pieces (gained 5). You now have 23 gold pieces (gained 13). Found vending machine's . Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 38 gold pieces (gained 15). There is a vending machine here. You pick up a manual of Armour and begin studying. Found a stone staircase leading down. No target in view! Found a stone staircase leading down. No target in view! An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. No target in view! No target in view! The endoplasm hits you. An endoplasm is nearby! You completely miss the endoplasm. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. The cold chills you terribly! An endoplasm is nearby! You barely miss the endoplasm. The endoplasm closely misses you. An endoplasm is nearby! You barely miss the endoplasm. The endoplasm completely misses you. You barely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm freezes you. You are frozen! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... ...###...##...# #........ .⌠.....<.###..###...#..## ...###...#.....∩..#...### #### #####............### ...#............##...## ...>.............#....# ###.....#####..#....... ####..##..#....#........ #.....J@....#....##...#. #.............#####...#. #............## #####. #.....>....#.# #. #######........ #. ###....... ## ....... ...... You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) 2 quokkas (D:1) An endoplasm (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jano the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Jano set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 289 | D:1 | Found a vending machine. 302 | D:1 | Acquired a manual of Armour 319 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 12 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 319 | 319 | 0 | 0 | 286 | 1 | 319.0 | Dungeon | 319 | 319 | 0 | 0 | 286 | 1 | 319.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 319 daAuts