Dungeon Crawl Stone Soup version 0.34-a0-1975-g332d4de64d (webtiles) character file. Game seed: 14293115903193625505 391 Jano the Conjurer (level 7, -6/45 HPs) Began as a Djinni Conjurer on Jan 8, 2026. Killed from afar by a white imp (15 damage) ... with a puff of frost ... on level 4 of the Dungeon. The game lasted 00:04:08 (2647 turns). Jano the Conjurer (Djinni Conjurer) Turns: 2647, Time: 00:04:09 Health: -6/45 AC: 4 Str: 6 XL: 7 Next: 8% Gold: 208 EV: 11 Int: 25 God: SH: 0 Dex: 12 rFire + + + (20%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe of the Cartwright {rF+ Int+4} rPois ∞ (0%) (no helmet) rElec . (100%) c - +0 cloak {Stlth+} rCorr . (100%) f - +0 pair of gloves {Fire} SInv . a - amulet of the acrobat Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn %: acrobat, infuse magic (-7 HP) @: flying, studying Conjurations A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons i - a +2 spear of pain j - a +2 spear of chaos Missiles g - 3 poisoned darts Armour b - the +0 robe of the Cartwright (worn) {rF+ Int+4} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. c - a +0 cloak of stealth (worn) f - a +0 pair of gloves of fire (worn) Jewellery a - an amulet of the acrobat (worn) d - an amulet of wildshape e - a ring of willpower h - a ring of willpower k - a ring of wizardry Wands e - a wand of paralysis (9) a - a wand of flame (17) Scrolls c - 2 scrolls of poison {unknown} d - a scroll of acquirement {unknown} e - 3 scrolls of identify {unknown} h - 4 scrolls of teleportation {unknown} j - 3 scrolls of fear {unknown} m - 2 scrolls of enchant armour {unknown} o - a scroll of immolation {unknown} q - a scroll of butterflies {unknown} Potions f - a potion of curing {unknown} k - a potion of mutation {unknown} l - 2 potions of moonshine {unknown} n - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.1 Spellcasting + Level 6.3 Conjurations + Level 6.1 Hexes + Level 6.1 Summonings + Level 6.1 Necromancy + Level 6.1 Translocations + Level 6.1 Forgecraft + Level 6.1 Fire Magic + Level 6.1 Ice Magic + Level 6.1 Air Magic + Level 6.1 Earth Magic + Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Construct Spike Laun Frge 76% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 5% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Fulminant Prism Conj/Alch 19% 3d10 5% 4 g - Inner Flame Hex/Fire 55% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (wandering, hasn't noticed you, 100% to hit) The magic dart hits the white imp but does no damage. The white imp shouts! The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! A white imp is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (100% to hit) The magic dart hits the white imp. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! A white imp is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (moderately wounded, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * A white imp is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (moderately wounded, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is moderately wounded. * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! You die... ..P 5.$ ♣.P #.# #.# <##.###.# ........# #.##.###@# .##........# ...###.##.# #..##.##.# ###...#.##.# ...........# ###...#.#### ##. #.# # #.# You could see a white imp. Vanquished Creatures A phantom (D:2) A bombardier beetle (D:3) A jelly (D:3) A gnoll bouda (D:3) An iguana (D:4) 2 clockroaches (D:3) An adder (D:4) 7 gnolls (D:3) A white imp (D:4) 2 ufetubi (D:4) 2 dart slugs 2 orcs (D:4) A ribbon worm (D:3) 4 endoplasms 7 hobgoblins 4 jackals (D:2) A quokka (D:1) 6 ball pythons 8 bats 6 frilled lizards 3 goblins 11 kobolds 4 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jano the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Jano set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 140 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 556 | D:2 | Found a bloodstained altar of Trog. 597 | D:2 | Identified the +0 robe of the Cartwright {rF+ Int+4} 635 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 635 | D:2 | Learned a level 1 spell: Summon Small Mammal 808 | D:2 | Found Ypakk's One-of-a-Kind Rings. 952 | D:2 | Encountered a phantom 965 | D:2 | Killed a phantom 966 | D:2 | Reached XP level 4. HP: 8/31 MP: 0/0 966 | D:2 | Reached XP level 5. HP: 9/35 MP: 0/0 966 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1628 | D:3 | Reached skill level 5 in Spellcasting 1628 | D:3 | Reached skill level 5 in Conjurations 1628 | D:3 | Reached skill level 5 in Hexes 1628 | D:3 | Reached skill level 5 in Summonings 1628 | D:3 | Reached skill level 5 in Necromancy 1628 | D:3 | Reached skill level 5 in Translocations 1628 | D:3 | Reached skill level 5 in Forgecraft 1628 | D:3 | Reached skill level 5 in Fire Magic 1628 | D:3 | Reached skill level 5 in Ice Magic 1628 | D:3 | Reached skill level 5 in Air Magic 1628 | D:3 | Reached skill level 5 in Earth Magic 1628 | D:3 | Reached skill level 5 in Alchemy 1692 | D:3 | Found a transporter. 1784 | D:3 | Reached XP level 6. HP: 33/40 MP: 0/0 1784 | D:3 | Found a transporter. 2155 | D:3 | Paralysed by a gnoll for 4.5 turns 2351 | D:4 | Reached XP level 7. HP: 21/45 MP: 0/0 2351 | D:4 | Learned a level 3 spell: Inner Flame 2647 | D:4 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms D:2: layout_rooms, basic_altar, nicolae_shop_unique_rings, solitary_fountain, chequers_serial_rivers_micro_c, minmay_misc_feat_iff, minmay_diced_spiral D:3: gammafunk_gnarly_gnolls, layout_basic D:4: minmay_chambers_of_twos, layout_loops_corners, grunt_temple_overflow_open, serial_demonic, serial_demonic_b, serial_demonic_e, serial_demonic_f, serial_demonic_e, serial_demonic_c, serial_demonic_c Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Forgecraft | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | | || 2 Melee: Unarmed | 2 | | || 2 Cast: Magic Dart | 73 | 75 | 18 || 166 Searing Ray | 1 | 8 | || 9 Construct Spike L | | 1 | 2 || 3 Stab: Sleeping | 1 | | || 1 Armour: Robe | 5 | 9 | 4 || 18 Dodge: Dodged | 5 | 8 | 2 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2642 | 2492 | 150 | 0 | 2034 | 4 | 660.5 | Dungeon | 2642 | 2492 | 150 | 0 | 2034 | 4 | 660.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1034 daAuts D:2: 743 daAuts D:1: 535 daAuts D:4: 329 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+