Jano Level 1 of the Dungeon (0, 0, D:1) a +0 great sword (4, 2, D:1) a rat skeleton (10, 2, D:1) a ball python skeleton (14, 25, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 26, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 7, D:1) a bat skeleton (26, 24, D:1) a +0 dagger a goblin skeleton (29, 38, D:1) a jackal corpse (skeletalised by now) (29, 39, D:1) a +0 club (32, -4, D:1) a +0 club (38, 7, D:1) 4 stones a +0 club a kobold skeleton (46, -6, D:1) a rat corpse (skeletalised by now) (55, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (3, 10, D:2) a frilled lizard skeleton (3, 14, D:2) a +0 rapier (10, -3, D:2) an adder corpse (skeletalised by now) (16, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 17, D:2) a +0 dagger a goblin skeleton (23, 21, D:2) a +0 club (25, 33, D:2) 4 poisoned darts (35, -10, D:2) a ball python corpse (skeletalised by now) (38, 32, D:2) a rat corpse (skeletalised by now) (48, 7, D:2) a frilled lizard corpse (skeletalised by now) (50, 6, D:2) a hobgoblin corpse (skeletalised by now) (51, -11, D:2) a +0 whip 2 stones (52, 9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 13, D:3) an adder skeleton (8, 3, D:3) 4 stones a +0 short sword (15, -1, D:3) a +0 dagger a kobold skeleton (18, 6, D:3) an adder corpse (skeletalised by now) (19, 16, D:3) a +0 dagger 4 stones (26, 33, D:3) a +0 club an orc skeleton (31, 28, D:3) 5 stones a +0 whip (31, 31, D:3) a quokka skeleton (46, 8, D:3) a +0 lajatang (46, 27, D:3) an adder skeleton (47, 14, D:3) a +0 club (50, 35, D:3) a +0 hand axe a +0 scale mail a +0 whip a +0 scale mail (50, 36, D:3) a +0 mace a +0 dagger a +0 ring mail a +0 dagger an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a rat skeleton (7, -19, D:4) 2 boomerangs a +0 mace an orc skeleton (7, -4, D:4) a +0 whip (14, 3, D:4) a +0 club (16, -17, D:4) a ball python skeleton (16, 5, D:4) a +0 club a +1 heavy hand axe an orc corpse (skeletalised by now) (20, -4, D:4) a hound skeleton (26, -9, D:4) a +0 ring mail (28, -8, D:4) a +0 club a goblin skeleton (35, -12, D:4) a +0 club (40, -8, D:4) a +0 long sword (43, -24, D:4) a +0 dagger (43, -11, D:4) a +0 dagger an orc skeleton (43, -5, D:4) a hound skeleton (44, -15, D:4) a +0 chain mail a +0 whip Level 5 of the Dungeon (0, 0, D:5) a bombardier beetle corpse (0, 5, D:5) a hound corpse (1, 5, D:5) a +0 giant spiked club (6, 1, D:5) a potion of heal wounds (6, 3, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (6, 5, D:5) a scroll of silence (6, 15, D:5) a +0 halberd (7, 16, D:5) a +0 halberd a gnoll corpse (8, 2, D:5) a scroll of amnesia (8, 4, D:5) a potion of ambrosia (9, 9, D:5) a javelin (9, 11, D:5) a javelin (9, 15, D:5) a +0 whip a +0 leather armour (10, -25, D:5) a +0 hand axe (11, -27, D:5) a +0 dagger a +0 morningstar a +0 hand axe (11, -24, D:5) a +0 flail an orc skeleton (11, 11, D:5) an adder corpse (12, -27, D:5) a +0 plate armour a +0 flail (12, -26, D:5) a +0 scale mail a +1 flail of protection an orc skeleton (12, -25, D:5) a +0 whip an orc skeleton