Dungeon Sprint DCSS version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 16329055543832431996 70 Jatzuli the Thaumaturge (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Mar 14, 2026. Was a Follower of Vehumet. Slain by a black bear (8 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:59 (159 turns). Jatzuli the Thaumaturge (Deep Elf Conjurer) Turns: 159, Time: 00:05:59 Health: -3/24 AC: 13 Str: 16 XL: 4 Next: 3% Magic: 20/23 EV: 10 Int: 35 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 14/21 levels left rFire + + . (33%) i - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (150%) j - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) k - +5 fire dragon scales rPois . (100%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn h - +6 ring of strength MPRegen 0.36/turn g - +6 ring of strength %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons i - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. m - the +10 whip of Powerful Daring {spect, rF+ Stlth+} (You found it in the Dungeon) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour a - a +0 robe j - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). k - +5 fire dragon scales (worn) Magical Staves l - a staff of cold Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity e - a +6 ring of intelligence f - a +6 ring of intelligence g - a +6 ring of strength (worn) h - a +6 ring of strength (worn) Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: - Level 4.1 Dodging - Level 4.4 Stealth + Level 9.3 Spellcasting * Level 7.2 Conjurations + Level 0.1 Translocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d517% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Fulminant Prism Conj/Alch 20% 3d12 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 short sword and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon the spriggan. The searing ray hits the spriggan. You feel better. The spriggan is moderately wounded. The spriggan shouts! (Press . to maintain the ray.) The wolf howls! The searing ray hits the spriggan! The spriggan is severely wounded. The searing ray hits the black bear! The black bear is heavily wounded. The black bear growls angrily. The spriggan hits you but does no damage. The searing ray misses the spriggan. The searing ray hits the black bear! The black bear is severely wounded. The wolf closely misses you. The spriggan hits you but does no damage. The black bear goes berserk! The spriggan hits you with a +0 short sword! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray misses the spriggan. The searing ray misses the black bear. You finish channelling your searing ray. The wolf bites you. x2 The spriggan hits you but does no damage. You sock the spriggan! You feel better. The spriggan is almost dead. The wolf bites you. The spriggan hits you with a +0 rapier! * * * LOW HITPOINT WARNING * * * The black bear bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.)}:.▓.).=.▓.....▓ ▓..)..▓..)).▓...).▓ ▓.....▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓.hih.▓.....▓..©..▓ ▓..@i.▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a black bear (berserk), 2 spriggans and a wolf. Vanquished Creatures 2 jellies (D) A ball python zombie (D) 2 orc draugrs (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jatzuli the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Identified the lupine talisman "Qocyist" {rF+ rC- Slay+3 | Stlth+} 26 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 28 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 86 | D | Became a worshipper of Vehumet 86 | D | Offered knowledge of Shock by Vehumet. 99 | D | Reached skill level 8 in Spellcasting 99 | D | Reached XP level 2. HP: 15/15 MP: 13/13 103 | D | Learned a level 2 spell: Searing Ray 118 | D | Entered arena 2. 118 | D | Found a transporter. 124 | D | Reached XP level 3. HP: 19/19 MP: 15/15 126 | D | Reached skill level 9 in Spellcasting 126 | D | Reached XP level 4. HP: 24/24 MP: 17/17 140 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 141 | D | Entered arena 3. 141 | D | Found a transporter. 144 | D | Reached * piety under Vehumet 151 | D | Got the +10 whip of Powerful Daring {spect, rF+ Stlth+} 154 | D | Entered arena 4. 154 | D | Found a transporter. 154 | D | Encountered a black bear 154 | D | Encountered a wolf 154 | D | Encountered a spriggan 154 | D | Encountered a spriggan 159 | D | Slain by a black bear Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 8 9 | 9.3 Conjurations | 6 7 | 7.2 Dodging | 3 4 | 4.1 Stealth | 3 4 | 4.4 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 4 || 6 Melee: Bo | 2 | 4 || 6 Cast: Searing Ray | 1 | 1 || 2 Drink: Experience | 1 | || 1 Armour: Fire dragon scale | 5 | 12 || 17 Dodge: Dodged | 1 | 2 || 3