Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12050186125335381884 244 Jayadev the Magician (level 6, -4/40 HPs) Began as a Djinni Conjurer on Mar 31, 2026. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:03 (1590 turns). Jayadev the Magician (Djinni Conjurer) Turns: 1590, Time: 00:09:04 Health: -4/40 AC: 3 Str: 6 XL: 6 Next: 32% Gold: 71 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + (20%) c - +0 dagger (holy) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +4 ring of slaying Stlth ++ e - ring of protection from fire HPRegen 0.26/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 dagger of holy wrath (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery b - a +4 ring of slaying (worn) e - a ring of protection from fire (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} k - a scroll of fear {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of blinking {unknown} Potions d - a potion of invisibility {unknown} f - a potion of heal wounds {unknown} j - 2 potions of ambrosia {unknown} Skills: + Level 0.3 Fighting - Level 1.7 Short Blades * Level 3.2 Dodging + Level 2.9 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Kinetic Grapnel Frge 92% 1d7 1% 1 f - Scorch Fire 46% 2d6 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence hits you from afar with a +0 trident. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you from afar with a +0 trident. The magic dart hits Terence. Terence is heavily wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you from afar with a +0 trident! Terence screams, "I hate trespassers!" Terence attacks as he pursues you! Terence hits you but does no damage. Things that are here: a +0 club; a +0 robe; the human corpse of Jessica Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence comes into view. Terence attacks as he pursues you! Terence hits you but does no damage. Terence looks irritated. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You see here a +0 robe. Terence attacks as he pursues you! Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident. You die... Terence says, "And stay out!" .#.#.# #[..#.......# #..#.. . ...#.# #.#.#######.# #..##### ...#.# #.#.......#.# ....# .#.#.#####.####....#.# ####.# .#.#.....#.# ###...#.# #. .#.##......# #.....#[# .#.##.#.#### #.#...#.# .#.##.#...# #.#####.# .#.##.....# #..@.@..# .#.######## ######### ...# #### You could see Terence. Vanquished Creatures Sigmund (D:2) Jessica (D:2) 2 adders A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins 4 jackals (D:2) A quokka (D:2) 8 bats 3 goblins 7 kobolds 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jayadev the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Jayadev set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Found a faded altar of an unknown god. 157 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 665 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 665 | D:2 | Learned a level 1 spell: Kinetic Grapnel 786 | D:2 | Identified the +10 falchion "Goocvumu" {valour, *Noise rF+ | rN+ Dex+3} 1060 | D:2 | Encountered Sigmund 1075 | D:1 | Reached XP level 4. HP: 5/31 MP: 0/0 1337 | D:2 | Killed Sigmund 1338 | D:2 | Reached skill level 1 in Short Blades 1338 | D:2 | Reached XP level 5. HP: 16/35 MP: 0/0 1338 | D:2 | Learned a level 2 spell: Scorch 1338 | D:2 | Reached XP level 6. HP: 18/40 MP: 0/0 1519 | D:2 | Encountered Jessica 1522 | D:2 | Killed Jessica 1548 | D:2 | Encountered Terence 1590 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, shapermc_ecumenical_altar_venn, minivault_11 D:2: layout_basic, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | 2 | 2.9 Short Blades | 1 | 1.7 Dodging | 3 | 3.2 Fighting | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 1 || 8 Melee: Dagger | 7 | 1 || 8 Cast: Magic Dart | 79 | 28 || 107 Searing Ray | | 1 || 1 Armour: Robe | 13 | 29 || 42 Dodge: Dodged | 8 | 10 || 18