Jayadev Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, 8, D:1) a +0 leather armour (4, -7, D:1) a ball python corpse (skeletalised by now) (15, 3, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (17, 2, D:1) a +0 robe (21, 2, D:1) a +0 club a goblin skeleton (22, -4, D:1) a +0 club a gnoll corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (22, -2, D:1) a frilled lizard skeleton (23, -18, D:1) a quokka skeleton (24, -20, D:1) a +0 whip (26, -21, D:1) a +0 dagger 4 stones a kobold skeleton (27, -22, D:1) a bat skeleton (27, 8, D:1) a hobgoblin skeleton (29, 7, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (30, 6, D:1) a ball python corpse (skeletalised by now) (34, 13, D:1) a quokka corpse (skeletalised by now) (38, 11, D:1) a +0 robe (39, -21, D:1) a +0 leather armour (44, 11, D:1) 3 large rocks (45, -1, D:1) a +0 chain mail (46, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -10, D:1) a scarf of shadows a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, 0, D:2) a +0 mace a +0 chain mail the human skeleton of Terence (7, -53, D:2) a +0 chain mail (11, -2, D:2) a +0 whip a kobold skeleton (19, -14, D:2) 4 stones a +0 short sword (29, -21, D:2) a +0 hammer (31, -20, D:2) a +2 quarterstaff of chaos a +0 cloak Level 3 of the Dungeon (1, 34, D:3) a +2 dagger of protection (7, 18, D:3) a +0 scale mail (12, 25, D:3) a bat corpse (skeletalised by now) (12, 40, D:3) a +0 hand axe (13, 21, D:3) a jackal corpse (skeletalised by now) (13, 36, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (14, 21, D:3) a jackal corpse (skeletalised by now) (19, 37, D:3) the +0 ring mail of Qedil {Harm rC+ MP-6 Slay+2} Harm: It increases damage dealt and taken. rC+: It protects you from cold. MP-6: It affects your magic capacity (-6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (22, 50, D:3) a rat corpse (skeletalised by now) (24, 19, D:3) a +0 robe (29, 40, D:3) a +0 club (33, 7, D:3) the +0 hand axe "Hiussufy" {spect, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (39, 40, D:3) a +2 hat (49, 10, D:3) a +0 hand axe (53, 25, D:3) a +0 club Level 4 of the Dungeon (16, -28, D:4) an iguana skeleton (17, -19, D:4) an orb of pyromania a +0 dagger a goblin skeleton (36, -42, D:4) a +0 robe (39, -9, D:4) a +0 short sword (39, -7, D:4) a +0 trident (45, -3, D:4) a +0 war axe (46, -2, D:4) a +0 dagger (47, -15, D:4) a +0 hand axe a +0 flail a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, -19, D:4) a +0 club a goblin skeleton (52, 0, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (1, 0, D:5) the felid corpse of Jayadev (2, 6, D:5) a +0 spear a gnoll corpse (18, -11, D:5) a +0 club a +0 leather armour (22, -10, D:5) a +0 dagger an orc corpse (skeletalised by now) (22, -9, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 20, D:5) a +0 dagger of flaming (52, 21, D:5) the felid skeleton of Jayadev