Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 10903453473108197821 206 Jazzer the Conjurer (level 5, -10/28 HPs) Began as a Deep Elf Conjurer on Mar 2, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (21 damage) ... on level 3 of the Dungeon. The game lasted 00:03:52 (2340 turns). Jazzer the Conjurer (Deep Elf Conjurer) Turns: 2340, Time: 00:03:53 Health: -10/28 AC: 3 Str: 4 XL: 5 Next: 53% Magic: 13/13 EV: 11 Int: 25 God: Gold: 153 SH: 0 Dex: 13 Spells: 4/12 levels left rFire . . . (100%) d - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Magical Staves d - a staff of cold (weapon) Jewellery c - an amulet of wildshape Wands b - a wand of quicksilver (4) Scrolls c - 4 scrolls of identify {unknown} e - 2 scrolls of fog {unknown} h - 2 scrolls of teleportation {unknown} l - a scroll of vulnerability {unknown} Potions g - 3 potions of magic d - a potion of ambrosia {unknown} f - a potion of curing {unknown} j - 2 potions of mutation {unknown} k - a potion of berserk rage {unknown} n - 2 potions of lignification {unknown} Skills: + Level 2.6 Dodging + Level 4.4 Stealth * Level 4.1 Spellcasting * Level 6.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Apportation Tloc 10% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 40% 3d9 3% 2 Lesser Beckoning Tloc 10% N/A 14% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Gloom Hex/Necr 10% N/A 26% 3 Cause Fear Hex 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is severely wounded. The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +1 leather armour of fire resistance (severely wounded, 100% to hit) The magic dart hits the orc! You kill the orc! Magic restored. There is a stone staircase leading up here. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'd'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Things that are here: a +0 club; a +1 leather armour of fire resistance; an orc corpse Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You encounter a kobold and an ogre. The kobold is quivering stones. The orc hits you with a +0 flail. The orc hits you with a +0 dagger. There is a stone staircase leading up here. The orc misses you. The orc hits you with a +0 flail. The ogre hits you with a +0 giant spiked club. You climb upwards. There is a stone staircase leading down here. The orc hits you with a +0 flail! The orc attacks as it pursues you! The orc hits you with a +0 dagger. The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# #.#..#.# ##### #####'########.##.#.# #...# #......#<.........#.# #.#.# #......#######.#..#.###.#.#### #......# #.#..#........... #......#######.#........#.###. #...................#####.#.#. ####............#..............#. ................@....######...... .#######.######÷O..............#. .# #.#........#....######..#. .# #.#.#####oo.............#. .# #.#.#.....#...#.###.....#. .# #.#.#.###................. .# #.#.#.# #.....#.###.>..... .# #.#.#.###..####.###..#..#. .# #.#.#....>....#......#..#. You could see an ogre and 2 orcs. Vanquished Creatures A scorpion (D:3) Natasha (twice) (D:3) 7 adders A dart slug (D:2) An orc (D:3) 4 endoplasms 5 hobgoblins 2 jackals (D:3) 3 quokkas 3 ball pythons 4 bats 4 frilled lizards 2 goblins (D:1) A kobold (D:2) 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jazzer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 237 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 909 | D:2 | Reached skill level 5 in Conjurations 919 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1084 | D:2 | Learned a level 2 spell: Searing Ray 1372 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1548 | D:3 | Encountered Natasha 1552 | D:3 | Killed Natasha 1596 | D:3 | Reached skill level 6 in Conjurations 1596 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/12 1776 | D:3 | Encountered Natasha 1786 | D:3 | Killed Natasha 2318 | D:3 | Learned a level 4 spell: Fulminant Prism 2320 | D:3 | Learned a level 1 spell: Apportation 2330 | D:4 | Encountered an ogre 2340 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic D:2: layout_loops_ring, nrook_loot_triangle, serial_park_tiny_pond D:3: layout_basic, uniq_natasha D:4: layout_loops_ring, bloody_makhleb, nicolae_overflow_hallway_of_the_gods, portal_sewer_entry_a, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, serial_shops, nicolae_diamond_shop, chequers_hall_statues_wall_a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.2 Stealth | 3 4 | 4.4 Spellcasting | 4 | 4.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 29 || 75 Searing Ray | 3 | 3 || 6 Armour: Robe | 1 | 10 || 11 Dodge: Dodged | 1 | 3 || 4