Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 1494770891349915147 122 Jazzer the Magician (level 5, 0/37 HPs) Began as a Djinni Conjurer on Mar 8, 2026. Killed by nerve-wracking pain ... invoked by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:31 (1699 turns). Jazzer the Magician (Djinni Conjurer) Turns: 1699, Time: 00:03:32 Health: 0/37 AC: 3 Str: 6 XL: 5 Next: 27% Gold: 147 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) b - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) c - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 hat (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery d - a ring of positive energy Wands a - a wand of flame (20) Scrolls c - a scroll of torment {unknown} d - a scroll of noise {unknown} e - a scroll of acquirement {unknown} h - 2 scrolls of fog {unknown} j - 2 scrolls of amnesia {unknown} k - a scroll of poison {unknown} l - a scroll of identify {unknown} m - a scroll of enchant armour {unknown} o - a scroll of teleportation {unknown} q - a scroll of fear {unknown} u - a scroll of immolation {unknown} Potions f - a potion of moonshine {unknown} n - 2 potions of resistance {unknown} p - a potion of haste {unknown} s - a potion of cancellation {unknown} Skills: * Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 2% 2 c - Fulminant Prism Conj/Alch 19% 3d10 14% 4 d - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 14% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Mercury Arrow Conj/Alch 78% 2d10 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Grinder closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, weak, 100% to hit) You feel a surge of power! The magic dart hits Grinder. Grinder is almost dead. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony. Grinder is no longer weakened. Grinder says, "DUCK!" Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Grinder blinks! x2 You can act again. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 100% to hit) You feel a surge of power! The magic dart hits Grinder. Grinder is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 100% to hit) You feel a surge of power! The magic dart hits Grinder but does no damage. Grinder is almost dead. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #..........##.......## ##..................... .......#....####....... ###.......#............ ##....#.#.#......##.... ........#...##..##..... ......#.........#...... ###.#.#...#.###.#...... #.....@...5.##..#...... #.#.#.................. . .............##...... .........##### #...... #.#...##..# ##..... .. #..# #.. ####.... # ... #### #......# #†#. #.##.###### #....###### You could see Grinder. Vanquished Creatures A clockroach (D:2) 4 adders 2 dart slugs 2 ribbon worms (D:2) 7 hobgoblins 4 jackals (D:1) 3 quokkas 3 ball pythons 4 bats 9 endoplasms 5 frilled lizards 9 goblins 4 kobolds 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jazzer the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Jazzer set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 162 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 437 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 437 | D:1 | Learned a level 1 spell: Shock 675 | D:2 | Reached XP level 4. HP: 10/31 MP: 0/0 1027 | D:2 | Reached skill level 1 in Fighting 1392 | D:2 | Reached XP level 5. HP: 35/37 MP: 0/0 1392 | D:2 | Learned a level 2 spell: Mercury Arrow 1671 | D:3 | Encountered Grinder 1682 | D:3 | Paralysed by Grinder for 4.5 turns 1692 | D:3 | Paralysed by Grinder for 5.5 turns 1699 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic D:2: cheibrodos_old_hovel, layout_loops_ring D:3: layout_rooms, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 59 || 117 Mercury Arrow | | 5 || 5 Searing Ray | | 1 || 1 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 5 | 9 || 14