Dungeon Crawl Stone Soup version 0.34-b1-41-gfa6b30bd71 (webtiles) character file. Game seed: 17237529931269456132 42 Jebby the Charlatan (level 3, -7/28 HPs) Began as a Gnoll Artificer on Feb 5, 2026. Mangled by Terence ... wielding a +0 mace of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:57 (1377 turns). Jebby the Charlatan (Gnoll Artificer) Turns: 1377, Time: 00:04:58 Health: -7/28 AC: 4 Str: 11 XL: 3 Next: 56% Magic: 4/4 EV: 11 Int: 12 God: Gold: 85 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) a - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 helmet (worn) b - a +0 leather armour (worn) Magical Staves c - a staff of alchemy Wands a - a wand of flame (4) e - a wand of charming (13) c - a wand of iceblast (3) (quivered) Scrolls c - a scroll of amnesia {unknown} e - a scroll of fear {unknown} h - a scroll of teleportation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of brand weapon {unknown} l - 2 scrolls of identify {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} Skills: + Level 2.6 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 4.5 Armour + Level 2.6 Dodging + Level 2.4 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 0.9 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 6.5 Evocations + Level 0.7 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 2% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin hits you but does no damage. You hit Terence but do no damage. Terence is almost dead. The goblin closely misses you. Terence hits you with a +0 mace of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You bite Terence, but do no damage. Terence is almost dead. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Terence closely misses you. You barely miss Terence. Terence is almost dead. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Terence screams, "Where's your power now?!" Terence hits you with a +0 mace of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##### #.. ..# #.###.#### #...#.... #>.....### #.#......#### #######.#....#....# .......@@##.#...#.# .......g....#.#.#.###.# ........#.###.........# ..?$....#.#####.#....... ........#..####.######## ........##......# ........#######.### ........# #...# ........# #.#.### You could see Terence and a goblin. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) An endoplasm (D:1) 4 hobgoblins 2 jackals (D:1) A quokka (D:2) 9 ball pythons 3 bats (D:1) A frilled lizard (D:1) 3 goblins 3 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jebby the Gnoll Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 114 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 789 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 975 | D:2 | Reached skill level 1 in Invocations 1267 | D:2 | Encountered Terence 1377 | D:2 | HP: 1/28 [goblin/+0 club (1)] 1377 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: minmay_chambers_of_ones, layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 4.5 Dodging | | 2.6 Stealth | | 2.4 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 6.5 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 113 Melee: Club || 18 Dagger || 95 Bite || 8 Evoke: Wand of flame || 11 Wand of iceblast || 2 Wand of charming || 2 Stab: Sleeping || 7 Armour: Leather armour || 114 Dodge: Dodged || 83