Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 3191430088751721958 29 Jebby the Magician (level 3, -1/25 HPs) Began as a Gnoll Hedge Wizard on Feb 18, 2026. Slain by an orc wizard ... wielding a +2 devious dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (1223 turns). Jebby the Magician (Gnoll Hedge Wizard) Turns: 1223, Time: 00:02:35 Health: -1/25 AC: 2 Str: 9 XL: 3 Next: 16% Magic: 8/11 EV: 12 Int: 15 God: Gold: 52 SH: 0 Dex: 11 Spells: 15/16 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 8 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} l - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of attraction {unknown} j - a potion of resistance {unknown} k - a potion of cancellation {unknown} n - a potion of ambrosia {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 22% N/A 9% 2 Call Imp Summ 22% N/A 9% 2 Grave Claw Necr 22% 2d8 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The magic dart hits the orc wizard. The orc wizard is heavily wounded. You encounter an orc. It is wielding a +0 hand axe. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +2 devious dagger and wearing a +0 robe (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The orc shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +2 devious dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. You encounter an orc. It is wielding a +0 hand axe. The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to cast spells. Unknown command. You bump into the tree. You encounter a ribbon worm. You bump into the rock wall. The orc wizard hits you with a +2 devious dagger! You completely miss the orc wizard. Your bite misses the orc wizard. The orc wizard is severely wounded. The orc hits you with a +0 hand axe. The orc wizard barely misses you. You bump into the tree. You feel less confused. The orc wizard hits you with a +2 devious dagger. The orc closely misses you. You miss the orc wizard. Your bite misses the orc wizard. The orc wizard is severely wounded. The orc hits you with a +0 hand axe. The orc wizard hits you with a +2 devious dagger! * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is almost dead. You miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +2 devious dagger. You die... .........#..#.##.♣♣ ..............##.♣ ..######.##.>....♣ ). #.##.#.###♣ #......# ####.#####♣ #.####.♣ #......♣ #.###.o@♣ ..# #.#o♣ #.. #.#o..o..ow ## #.####.##.# #.. # ### You could see an orc wizard and 2 orcs. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms 3 hobgoblins 2 quokkas (D:1) 3 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 3 goblins (D:2) 3 kobolds 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jebby the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 138 | D:1 | Found a faded altar of an unknown god. 280 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/10 363 | D:1 | Found Eddugaf's Distillery. 1027 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/11 1221 | D:2 | HP: 1/25 [orc wizard/+2 devious dagger (10)] 1223 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, serial_shops, nicolae_shop_real_fake_doors, ebering_ecumenical_altar_hall D:2: layout_loops_cross, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_lined_3_way, infiniplex_forest_straight_2, infiniplex_forest_lined_room_2, infiniplex_forest_straight_2, infiniplex_forest_straight_5, infiniplex_forest_straight_4, basic_altar, kennysheep_generic_room_12 Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.1 Necromancy | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Magic Dart || 58 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 6