Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 16672389040019166694 0 Jebby the Ducker (level 1, 15/15 HPs) Began as a Djinni Wanderer on Feb 25, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). Jebby the Ducker (Djinni Wanderer) Turns: 0, Time: 00:00:06 Health: 15/15 AC: 3 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 14 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 club rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 3 throwing nets (quivered) Armour c - a +0 leather armour (worn) Scrolls V - a scroll of vulnerability Potions w - a potion of heal wounds Skills: + Level 3.0 Armour + Level 3.2 Dodging + Level 1.1 Spellcasting - Level 1.1 Conjurations - Level 1.1 Hexes - Level 1.1 Summonings - Level 1.1 Necromancy + Level 1.1 Translocations - Level 1.1 Forgecraft - Level 1.1 Fire Magic - Level 1.1 Ice Magic - Level 1.1 Air Magic - Level 1.1 Earth Magic - Level 1.1 Alchemy + Level 1.7 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 6% N/A 22% 1 b - Volatile Blastmotes Fire/Tloc 6% 2d10 54% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Jebby the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 6 poisoned darts, a parchment of Sigil of Binding and 7 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 3 throwing nets, a +0 leather armour, a scroll of vulnerability, a potion of heal wounds; and the following spells memorised: Apportation, Volatile Blastmotes. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... .. .. ... . .. . . .. . .. .. : . $. .. ... .#.#.#. ... .. .#.#. .. . #.#...#.# . ....#.....#.... #...@...# ....#.....#.... . #.#...#.# . .. .#.#. .. ... (#.#.#. ... .. .. . . .. .. . .. . . .. . ... .. .. ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jebby the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Jebby set off with the following items: a +0 club, 3 | throwing nets, a +0 leather armour, a scroll of | vulnerability, a potion of heal wounds; and the following | spells memorised: Apportation, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, serial_curves, eino_curves_04, eino_curves_03, minmay_pentomino_w2