Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 11713799934508531480 0 Jebby the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on Feb 25, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Jebby the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:03 Health: 15/15 AC: 3 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 13 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) a - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 helmet (worn) b - a +0 robe (worn) Potions c - a potion of curing A - a potion of attraction Skills: + Level 1.5 Throwing + Level 1.5 Stealth + Level 1.0 Unarmed Combat + Level 2.3 Spellcasting + Level 2.3 Conjurations - Level 2.3 Hexes - Level 2.3 Summonings - Level 2.3 Necromancy - Level 2.3 Translocations - Level 2.3 Forgecraft - Level 2.3 Fire Magic - Level 2.3 Ice Magic - Level 2.3 Air Magic - Level 2.3 Earth Magic - Level 2.3 Alchemy + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 b - Searing Ray Conj 14% 2d5 14% 2 c - Flame Wave Conj/Fire 7% 2d5 67% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Jebby the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 helmet, a +0 robe, a potion of curing, a potion of attraction; and the following spells memorised: Shock, Searing Ray, Flame Wave. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #@# ##.....# .##.## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jebby the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Jebby set off with the following items: a +0 helmet, a +0 | robe, a potion of curing, a potion of attraction; and the | following spells memorised: Shock, Searing Ray, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, hellmonk_ecumenical_altar_run_dry