Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Jelove the Conjurer (Human Conjurer) Turns: 65, Time: 00:01:58 Health: 8/13 AC: 2 Str: 7 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The endoplasm leaves your sight. You see here a +0 leather armour. The dart slug briefly extends its eye-stalks. You see here a +0 leather armour. The endoplasm quivers. The endoplasm jiggles. You see here a +0 leather armour. Unknown command. You see here a +0 leather armour. You see here a +0 leather armour. You see here a +0 leather armour. You open the door. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! There is a fountain of clear blue water here. You briefly stop to clean your hands. There is an open door here. The endoplasm jiggles. The dart slug leaves your sight. There is an open door here. There is a fountain of clear blue water here. You briefly stop to wash your hands. There is a fountain of clear blue water here. The goblin hits you but does no damage. The goblin attacks as it pursues you! The goblin closely misses you. The endoplasm jiggles. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You closely miss the goblin. You closely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. The jackal pauses to sniff the ground. You barely miss the goblin. The goblin is moderately wounded. You hit the goblin. You kill the goblin! You see here a +0 leather armour. You see here a +0 dagger. ############### #..J.w........# #.JwJwJJ......# #JhJwwJww.....# #######+####### #.............# +⌠....###....⌠+ #......<......# # #..⌠[.@>...⌠..# #.###'#######+### ..#............ #.......##.#### ...........# ##.###..##.# # ##.. .. ##. ... #. .. You can see 3 endoplasms and a jackal. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jelove the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Armour: Robe || 6 Dodge: Dodged || 1