Seeded DCSS version 0.33-a0-998-ged98ad6427 (webtiles) character file. Game seed: 15892485665631795351 (custom seed) 245 Jimalo the Trooper (level 6, 0/52 HPs) Began as a Revenant Reaver on Feb 23, 2025. Killed by psychic fangs ... invoked by a brain worm (7 damage) ... in a sewer. The game lasted 00:08:14 (2471 turns). Jimalo the Trooper (Revenant Reaver) Turns: 2471, Time: 00:08:14 Health: 0/52 AC: 4 Str: 16 XL: 6 Next: 10% Magic: 8/9 EV: 10 Int: 14 God: Gold: 136 SH: 0 Dex: 7 Spells: 9/11 levels left rFire + . . a - +1 spear rCold + . . (no offhand) rNeg + + + b - +0 leather armour rPois ∞ (no helmet) rElec + o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth + e - ring of the Death Scarab {rElec rF+ rC- Slay+2 Fire} HPRegen 0.28/turn r - ring of protection from cold MPRegen 0.51/turn %: no passive effects @: about to teleport, studying Translocations A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 136 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles k - 6 poisoned darts Armour b - a +0 leather armour (worn) i - a scarf of shadows o - a +0 cloak (worn) Jewellery d - a ring of ice e - the ring of the Death Scarab (worn) {rElec rF+ rC- Slay+2 Fire} (You acquired it on level 4 of the Dungeon) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fire: It increases the power of your Fire spells. f - an amulet of magic regeneration (worn) r - a ring of protection from cold (worn) Scrolls l - a scroll of fear {unknown} n - a scroll of revelation {unknown} p - a scroll of vulnerability {unknown} s - 2 scrolls of fog {unknown} t - 2 scrolls of blinking {unknown} Potions h - a potion of brilliance m - a potion of heal wounds q - a potion of enlightenment Skills: + Level 3.7 Fighting + Level 3.7 Polearms - Level 1.7 Dodging + Level 1.8 Stealth + Level 3.2 Spellcasting + Level 3.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 28% 2d7 12% 1 b - Sandblast Erth 4% 2d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 14% 3d8 19% 2 Hailstorm Conj/Ice 7% 3d5 36% 3 Rending Blade Conj/Frge 7% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History The river rat is severely wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is severely wounded. The river rat bites you but does no damage. You hit the river rat. The river rat is almost dead. You hit the river rat. You kill the river rat! Your magical contamination has completely faded away. Aiming: Sandblast (safe; 26% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brain worm (93% to hit) The blast of sand misses the rat. The blast of sand hits the brain worm. The brain worm is moderately wounded. You puncture the brain worm! The brain worm is heavily wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * A brain worm comes into view. The rat bites you but does no damage. Aiming: Sandblast (safe; 26% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brain worm (heavily wounded, 93% to hit) The blast of sand hits the rat. You kill the rat! You barely miss the brain worm. The brain worm is heavily wounded. The brain worm bites you but does no damage. As you read the scroll labelled QETIAMN QIPHEU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The rat closely misses you. The brain worm's throbbing head pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The brain worm's bulging head throbs. Something gnaws on your mind! You die... ## ## #.# #.# #w# ###~# #S#.~~# #w#r# ##@# #.## ##.### ##.~# ###########.########### .~~~.....~~...~.~≈#≈≈≈≈ .~~~.....~†...~.~≈#≈≈≈≈ ###############.####### #.###.## You could see 2 brain worms, a ball python and a rat. Vanquished Creatures A brain worm (Sewer) A jelly (D:3) 4 adders 6 river rats 2 ribbon worms A dart slug (D:1) 5 ball pythons 6 endoplasms 2 giant cockroaches 3 hobgoblins A quokka (D:3) 3 bats 3 frilled lizards 4 goblins 5 kobolds 11 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimalo the Revenant Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 17/25 MP: 5/5 364 | D:1 | Found a faded altar of an unknown god. 676 | D:2 | Learned a level 1 spell: Sandblast 676 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 676 | D:2 | Reached XP level 3. HP: 30/30 MP: 6/6 941 | D:2 | Found Kiodeiti's Antique Weapon Boutique. 1291 | D:3 | Identified a scroll of acquirement 1549 | D:3 | Reached XP level 4. HP: 12/33 MP: 5/7 1680 | D:3 | Acquired a manual of Translocations 1817 | D:4 | Acquired the ring of the Death Scarab {rElec rF+ rC- Slay+2 | Fire} 1856 | D:4 | Reached XP level 5. HP: 8/44 MP: 6/8 1863 | D:4 | Found a glowing drain. 1901 | Sewer | Entered a sewer 2033 | Sewer | Reached skill level 1 in Stealth 2423 | Sewer | Reached XP level 6. HP: 51/52 MP: 9/9 2471 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, serial_shops, shop_fountains, kennysheep_generic_room_14 D:3: layout_loops_corners, general_overflow_altar, chequers_avenue D:4: layout_cave_pools, minmay_temple_entry_from_below_a, gup_sewer_entry_bowl, uniq_edmund Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 3 | 3.6 Polearms | 3 | 3.7 Fighting | 3 | 3.7 Stealth | 1 | 1.8 Spellcasting | 3 | 3.2 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 111 | 132 || 243 Cast: Kiss of Death | 2 | || 2 Sandblast | | 24 || 24 Use: Scroll | 2 | 6 || 8 Potion | | 1 || 1 Armour: Leather armour | 46 | 67 || 113 Dodge: Dodged | 32 | 62 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2484 | 2345 | 139 | 476 | 1331 | 5 | 496.8 | Dungeon | 1898 | 1759 | 139 | 115 | 1323 | 4 | 474.5 | Sewer | 585 | 585 | 0 | 361 | 8 | 1 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 682 daAuts D:1: 593 daAuts Sewer: 585 daAuts D:3: 505 daAuts D:4: 118 daAuts