Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13877168981284918736 16 Jimalo the Conjurer (level 2, -3/19 HPs) Began as a Demonspawn Conjurer on May 19, 2025. Slain by Terence ... wielding a +0 hand axe of flaming (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (1610 turns). Jimalo the Conjurer (Demonspawn Conjurer) Turns: 1610, Time: 00:02:46 Health: -3/19 AC: 5 Str: 7 XL: 2 Next: 41% Magic: 0/5 EV: 10 Int: 18 God: Gold: 64 SH: 3 Dex: 11 Spells: 2/5 levels left rFire . . . e - +0 dagger rCold . . . h - +0 buckler rNeg . . . a - +0 robe rPois . s - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 buckler (worn) s - a +2 helmet (worn) Jewellery k - an amulet of guardian spirit (worn) t - a ring of ice Scrolls c - 2 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} n - a scroll of amnesia {unknown} o - a scroll of teleportation {unknown} r - a scroll of blinking {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} g - a potion of cancellation {unknown} i - 2 potions of invisibility {unknown} j - 2 potions of curing {unknown} l - a potion of lignification {unknown} m - a potion of moonshine {unknown} p - 2 potions of enlightenment {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 5% 1 b - Searing Ray Conj 34% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 77% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! f - a bubbling puce potion You see here a +0 club. You see here a rat corpse. t - a ring of ice Terence the Veteran comes into view. He is wielding a +0 hand axe of flaming. Terence shouts! Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe of flaming and wearing a +0 chain mail (84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe of flaming! Terence burns you. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +0 hand axe of flaming. Terence burns you. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled TID YZYOCLU, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Terence hits you with a +0 hand axe of flaming! You die... Terence says, "Finally, peace and quiet." ######### ######.......# #[.....#####.# #.#....#####.# ..........##.# ..#....##.##.# #......##.##.###### #.####..........@.# #.###############@# .....####### .# ..##.#.....# .# ..##.#.....# ## .#.........# .....#.....# .#.#.#.....# .....####### You could see Terence (inner flame). Vanquished Creatures 2 hobgoblins A quokka (D:2) A bat (D:1) 5 endoplasms (D:1) 3 frilled lizards 4 goblins 2 rats (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimalo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 395 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 395 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1099 | D:2 | Found a faded altar of an unknown god. 1105 | D:2 | Learned a level 2 spell: Searing Ray 1605 | D:2 | Noticed Terence 1610 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring D:2: layout_loops_cross, nicolae_ecumenical_pavilion, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 35 Searing Ray || 1 Use: Scroll || 1 Armour: Robe || 15 Dodge: Dodged || 17