Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 14829470227695374424 1943 Jimalo the Conjurer (level 8, -1/56 (57) HPs) Began as a Demonspawn Fire Elementalist on May 28, 2025. Was a Believer of Vehumet. Slain by a killer bee zombie (6 damage) ... on level 7 of the Dungeon. The game lasted 00:36:53 (7246 turns). Jimalo the Conjurer (Demonspawn Fire Elementalist) Turns: 7246, Time: 00:36:54 HP: -1/56 (57) AC: 4 Str: 8 XL: 8 Next: 98% MP: 4/14 EV: 13 Int: 18 God: Vehumet [**....] Gold: 304 SH: 0 Dex: 14 Spells: 9/15 levels left rFire + + . w - +2 mace of Kolos {drain, rElec rF+ Stlth+} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec + (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++++ t - ring of fire HPRegen 0.29/turn O - ring of wizardry MPRegen 0.14/turn %: wizardry (x1) @: quill-form, very slightly contaminated, lightly drained A: quills, antennae 1, icy blue scales 1, demonic magic 2 a: Begin Untransformation, Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 304 gold pieces. Inventory: Hand Weapons d - a +1 dagger w - the +2 mace of Kolos (weapon) {drain, rElec rF+ Stlth+} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth+: It makes you more stealthy. D - the +1 flail "Hydraslayer" {holy, rF+ rC++ Str+2} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Missiles e - 13 boomerangs u - 5 poisoned darts F - 11 curare-tipped darts P - 2 atropa-tipped darts Armour a - a +0 robe (worn) E - a +0 cloak Magical Staves B - a staff of air Jewellery h - a +6 ring of intelligence t - a ring of fire (worn) J - a +4 ring of slaying N - a ring of fire O - a ring of wizardry (worn) Wands i - a wand of acid (7) Scrolls f - a scroll of silence {unknown} g - a scroll of revelation {unknown} k - a scroll of enchant armour m - a scroll of blinking n - 3 scrolls of brand weapon o - 2 scrolls of immolation {unknown} s - 2 scrolls of fog v - 2 scrolls of summoning {unknown} y - a scroll of enchant weapon I - a scroll of noise {unknown} K - a scroll of identify L - a scroll of teleportation {unknown} Potions b - 2 potions of magic c - 3 potions of heal wounds l - 3 potions of invisibility p - a potion of berserk rage {unknown} q - a potion of attraction {unknown} r - 2 potions of might {unknown} x - 6 potions of curing z - a potion of mutation {unknown} A - 2 potions of haste {unknown} C - 3 potions of resistance {unknown} H - 2 potions of moonshine {unknown} M - a potion of brilliance {unknown} Baubles G - 3 flux baubles Talismans j - a quill talisman (active) Skills: + Level 2.6 Fighting * Level 4.7 Dodging - Level 4.2 Stealth - Level 4.2 Spellcasting * Level 6.6 Conjurations - Level 3.8 Fire Magic + Level 3.8 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 52% 2d7 1% 2 c - Mephitic Cloud Conj/Alch/Air 16% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 2% 2 Hailstorm Conj/Ice 15% 3d6 4% 3 Flame Wave Conj/Fire 34% 2d10 6% 4 Dazzling Flash Hex/Fire 32% N/A 9% 3 Inner Flame Hex/Fire 16% N/A 9% 3 Volatile Blastmotes Fire/Tloc 32% 2d12 9% 3 Summon Ice Beast Ice/Summ 3% N/A 17% 3 Curse of Agony Necr 3% N/A 82% 5 Silence Hex/Air 1% N/A 82% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:2 * D:5 ( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have a pair of small antennae on your head. You are partially covered in icy blue scales. (AC +2) Spells you cast may paralyse nearby enemies. Message History Nothing appears to happen. The centaur zombie misses you. The centaur zombie closely misses you. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! Malevolent energies surge around you. The wight is no longer more vulnerable to fire. The centaur zombie misses you. The centaur zombie kicks you but does no damage. You hit the centaur zombie. You destroy the centaur zombie! Vehumet accepts your kill. You feel your power returning. The wight is no longer paralysed. The foxfire hits the wight but does no damage. The wight is moderately damaged. The foxfire hits the wight. The wight is heavily damaged. The wight hits you from afar with a +0 trident! You feel drained. The killer bee zombie is struck by your quills. The killer bee zombie hits you. The wight hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! Malevolent energies surge around you. The killer bee zombie is struck by your quills. The killer bee zombie closely misses you. The killer bee zombie hits you. * * * LOW HITPOINT WARNING * * * The wight hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The foxfire hits the killer bee zombie! The killer bee zombie is moderately damaged. The foxfire hits the killer bee zombie. The killer bee zombie is heavily damaged. The killer bee zombie attacks as it pursues you! The killer bee zombie hits you. You die... .....#... .. #....#... .. #....#..# .. +....#..##. #....#.... #....#.z. #....##'## ## #......Z.# .# #.....§@§###### .#########.............# .....##..#.............########## ###......'....................... ..#......#....................... ..#..##..#....####............... ..'..##..#....#..#............... ..#####..#....#..########'####### ..#...ß..#....#........#...#..... You could see a wight and a killer bee zombie. Vanquished Creatures A water moccasin (D:7) Duvessa (D:5) 2 orc warriors 3 black bears 3 centaurs 2 scorpions (D:4) Dowan (D:5) A killer bee (D:4) 2 wyvern zombies (D:7) 3 orc priests (D:5) 8 hounds 2 sleepcaps An iguana (D:4) 4 orc wizards (D:5) 2 centaur zombies (D:7) A killer bee zombie (D:7) 10 adders A shadow imp (D:4) 2 ufetubi (D:5) 2 dart slugs 19 orcs A ribbon worm (D:3) 11 endoplasms 5 giant cockroaches 6 hobgoblins 10 jackals 5 quokkas 3 ball pythons 3 bats 3 frilled lizards 11 goblins 7 kobolds 3 rats (D:1) 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimalo the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 409 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 409 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 735 | D:1 | Learned a level 2 spell: Scorch 1014 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1014 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1650 | D:2 | Found Vumooj's Antique Potions. 1944 | D:3 | Found a faded altar of an unknown god. 1949 | D:3 | Reached skill level 2 in Conjurations 2048 | D:3 | You fall into a shaft and drop 3 floors! 2112 | D:5 | Entered Level 5 of the Dungeon 2187 | D:5 | Found a staircase to the Ecumenical Temple. 2202 | D:5 | Reached XP level 4. HP: 15/30 MP: 3/8 2213 | Temple | Entered the Ecumenical Temple 2234 | Temple | Became a worshipper of Vehumet 2301 | D:5 | Noticed Dowan 2304 | D:5 | Found an iron altar of Okawaru. 2385 | D:5 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 2385 | D:5 | Reached XP level 5. HP: 23/35 MP: 6/9 2533 | D:5 | Noticed a black bear 3094 | D:3 | Identified the +2 mace of Kolos {drain, rElec rF+ Stlth+} 3492 | D:4 | Reached skill level 3 in Conjurations 3492 | D:4 | Reached XP level 6. HP: 41/41 MP: 5/11 3665 | D:4 | Reached skill level 1 in Alchemy 3668 | D:4 | Reached * piety under Vehumet 3668 | D:4 | Offered knowledge of Magic Dart by Vehumet. 4063 | D:4 | Reached skill level 4 in Conjurations 4203 | D:4 | Reached XP level 7. HP: 46/46 MP: 8/12 4834 | D:5 | Learned a level 3 spell: Mephitic Cloud 5154 | D:5 | Identified the +1 flail "Hydraslayer" {holy, rF+ rC++ | Str+2} 5161 | D:5 | Noticed Duvessa 5186 | D:5 | Found a hazy altar of Hepliaklqana. 5190 | D:5 | Found a blossoming altar of Fedhas. 5427 | D:5 | Reached skill level 5 in Conjurations 5619 | D:5 | Offered knowledge of Static Discharge by Vehumet. 5636 | D:5 | Found Disy's Weapon Shoppe. 5722 | D:5 | Killed Dowan 5723 | D:5 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 5723 | D:5 | Reached XP level 8. HP: 53/53 MP: 8/14 5733 | D:5 | Killed Duvessa 5734 | D:5 | Reached skill level 1 in Fighting 5852 | D:5 | Reached ** piety under Vehumet 6053 | D:6 | Reached skill level 6 in Conjurations 7246 | D:7 | Slain by a killer bee zombie Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic D:2: layout_loops_cross, nicolae_shop_antique_consumables, st_stairs_6 D:3: layout_loops_corners, hellmonk_ecumenical_altar_zigzags D:4: layout_loops_cross, minmay_divided_ellipse D:5: layout_basic, gammafunk_temple_overflow_pools, okawaru_metal_pillars_1_2, minmay_temple_entry_statues_pillars, serial_shops, shop, uniq_duvessa D:6: layout_loops_cross, kennysheep_dice D:7: layout_gridville, serial_undead, serial_undead_c, serial_undead_c, serial_undead_d, serial_undead_a, uniq_blorkula_the_orcula Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 | 4.2 Fire Magic | 3 | 3.8 Conjurations | 2 3 4 5 6 | 6.6 Spellcasting | 3 4 | 4.2 Alchemy | 1 2 3 | 3.8 Dodging | 2 4 | 4.7 Fighting | 2 | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 20 | 22 | || 42 Mace | | 18 | 59 || 77 Throw: Dart | | | 6 || 6 Cast: Foxfire | 57 | 63 | 91 || 211 Scorch | | 3 | 15 || 18 Mephitic Cloud | | | 8 || 8 Evoke: Wand | | | 1 || 1 Use: Scroll | 1 | 3 | 4 || 8 Stab: Paralysed | 3 | 9 | 28 || 40 Sleeping | | 2 | 2 || 4 Confused | | | 2 || 2 Armour: Robe | 21 | 23 | 110 || 154 Dodge: Dodged | 29 | 23 | 79 || 131 Form: Quill | 1 | | || 1