Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16703978257289399354 159 Jimalo the Conjurer (level 5, 20/38 HPs) Began as a Demonspawn Conjurer on June 18, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:05:17 (2583 turns). Jimalo the Conjurer (Demonspawn Conjurer) Turns: 2583, Time: 00:05:17 Health: 20/38 AC: 0 Str: 7 XL: 5 Next: 17% Magic: 8/13 EV: 17 Int: 20 God: Gold: 143 SH: 0 Dex: 12 Spells: 6/9 levels left rFire x . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, demonic magic 1, (weakness stinger 1) a: Begin Untransformation You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons s - a +1 dagger of venom Armour a - a +0 robe (melded) r - a +1 leather armour of fire resistance Magical Staves m - a staff of cold Jewellery n - an amulet of guardian spirit Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} i - a scroll of fog {unknown} j - a scroll of noise {unknown} k - 2 scrolls of identify p - a scroll of fear {unknown} q - a scroll of poison {unknown} Potions b - 2 potions of magic d - a potion of haste {unknown} e - 3 potions of curing h - 3 potions of moonshine l - a potion of heal wounds {unknown} o - a potion of mutation {unknown} Talismans g - an inkwell talisman (active) t - a rimehorn talisman Skills: + Level 2.1 Fighting - Level 1.9 Dodging + Level 3.0 Stealth + Level 2.9 Spellcasting + Level 4.7(5.2) Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 14% 3d6 13% 3 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. Spells you cast may paralyse adjacent enemies. (You have a small tail.) Message History You bump into the rock wall. The orc wizard misses you. You miss the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. The orc closely misses you. You closely miss the orc. The orc barely misses you. The orc wizard casts a spell at you. You are more confused. The orc wizard casts a spell at you. You resist with some effort. The orc attacks as it pursues you! The orc closely misses you. You're too confused to move! You flutter at the orc but do no damage. The orc hits you with a +1 flail of holy wrath. You convulse! You bump into the rock wall. The orc wizard misses you. The orc barely misses you. You flutter at the orc wizard. The orc wizard is severely wounded. You feel less confused. The hobgoblin hits you. The orc misses you. Okay, then. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is almost dead. (Press . to maintain the ray.) Malevolent energies surge around you. The orc suddenly stops moving! The orc wizard suddenly stops moving! The orc suddenly stops moving! The hobgoblin suddenly stops moving! The searing ray hits the orc wizard! You kill the orc wizard! Your Stealth skill increases to level 3! You have reached level 5! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......# #......# #......# #......#### #.........# #####.....# #.....# ## ########.....#######. #>.);o............... #..go###.....#######. #.##.# #.....# #. # #..##############. ..... ........ #....... #######. #......... #. #......... #. #......... #. You could see 2 orcs and a hobgoblin (paralysed). Vanquished Creatures An orc priest (D:3) 2 orc wizards (D:3) 2 adders (D:2) 6 orcs (D:3) 5 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 7 jackals 5 quokkas 9 ball pythons A bat (D:1) 4 frilled lizards 7 goblins 4 kobolds 5 rats (D:2) 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimalo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 158 | D:1 | Found Noiguose's Antique Weapon Shop. 359 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 359 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/9 1128 | D:2 | Learned a level 2 spell: Searing Ray 1274 | D:2 | Reached XP level 3. HP: 25/25 MP: 8/10 1574 | D:2 | Reached skill level 1 in Fighting 2285 | D:3 | Reached XP level 4. HP: 32/32 MP: 8/11 2583 | D:3 | Discovered your monstrous ancestry. 2583 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 2583 | D:3 | Reached XP level 5. HP: 20/38 MP: 8/13 2583 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, serial_shops, nicolae_diamond_shop, nicolae_figureground_pulse D:2: layout_loops_cross D:3: layout_basic, lemuel_doored_altar, serial_park_tiny_pond, cheibrodos_gnoll_hut Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.0 Fighting | 1 2 | 2.1 Dodging | | 1.9 Spellcasting | | 2.9 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 7 || 8 Cast: Magic Dart | 88 | || 88 Searing Ray | 6 | 8 || 14 Use: Scroll | 2 | || 2 Stab: Paralysed | | 1 || 1 Armour: Skin | 5 | 10 || 15 Dodge: Dodged | 7 | 18 || 25 Form: Scroll | 1 | || 1