Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12421759360180900790 1864 Jimalo the Chiller (level 9, -1/58 (65) HPs) Began as a Gnoll Ice Elementalist on June 19, 2025. Slain by a wight ... wielding a +3 morningstar (3 damage) ... on level 6 of the Dungeon. The game lasted 00:20:19 (5483 turns). Jimalo the Chiller (Gnoll Ice Elementalist) Turns: 5483, Time: 00:20:20 HP: -1/58 (65) AC: 16 Str: 7 XL: 9 Next: 13% MP: 3/18 EV: 14 Int: 20 God: Gold: 320 SH: 0 Dex: 15 Spells: 11/21 levels left rFire . . . w - +5 mace "Ischurota" {freeze, rPois Stlth+} rCold + . . (no offhand) rNeg . . . B - +2 robe of the Swamp {rC+ Dex+3} rPois + A - +2 helmet rElec . (no cloak) rCorr . x - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.16/turn %: no passive effects @: ice-armoured, drained A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 320 gold pieces. Inventory: Hand Weapons v - a +0 hand axe of electrocution w - the +5 mace "Ischurota" (weapon) {freeze, rPois Stlth+} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Stlth+: It makes you more stealthy. Missiles c - 3 curare-tipped darts r - 5 poisoned darts Armour o - a +0 leather armour x - a +0 pair of gloves (worn) A - a +2 helmet (worn) B - the +2 robe of the Swamp (worn) {rC+ Dex+3} (You found it on level 5 of the Dungeon) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Wands h - a wand of flame (13) s - a wand of charming (20) Scrolls a - a scroll of fog {unknown} e - 7 scrolls of teleportation {unknown} f - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} m - 2 scrolls of summoning {unknown} t - a scroll of poison {unknown} y - a scroll of fear {unknown} Potions b - a potion of magic d - 2 potions of invisibility {unknown} g - a potion of mutation {unknown} i - 3 potions of curing j - a potion of cancellation {unknown} l - a potion of brilliance {unknown} n - a potion of lignification {unknown} p - a potion of resistance {unknown} u - a potion of berserk rage {unknown} z - a potion of heal wounds {unknown} Miscellaneous C - a +1 condenser vane Talismans q - a quill talisman Skills: + Level 4.0 Fighting + Level 4.0 Short Blades + Level 4.0 Long Blades + Level 4.0 Axes + Level 4.0 Maces & Flails + Level 4.0 Polearms + Level 4.0 Staves + Level 4.0 Ranged Weapons + Level 4.0 Throwing + Level 4.0 Armour + Level 6.1 Dodging + Level 5.9 Stealth + Level 4.0 Shields + Level 4.0 Unarmed Combat + Level 6.5 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 7.9 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy + Level 4.4 Invocations + Level 4.0 Evocations + Level 3.6 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 76% 1d12 1% 3 c - Ozocubu's Armour Ice 38% N/A 1% 3 d - Summon Ice Beast Ice/Summ 29% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:5 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You freeze the wight but do no damage. The wight completely resists. The wight closely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +3 morningstar and wearing a +0 scale mail (severely damaged, 100% to hit) You freeze the wight but do no damage. The wight completely resists. The wight completely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +3 morningstar and wearing a +0 scale mail (severely damaged, 100% to hit) You freeze the wight but do no damage. The wight completely resists. The wight closely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +3 morningstar and wearing a +0 scale mail (severely damaged, 100% to hit) You freeze the wight but do no damage. The wight completely resists. The wight hits you with a +3 morningstar! * * * LOW HITPOINT WARNING * * * You hit the wight. You bite the wight, but do no damage. The wight is almost destroyed. The wight closely misses you. You feel better. The wight hits you with a +3 morningstar. You feel drained. * * * LOW HITPOINT WARNING * * * You hit the wight but do no damage. Your bite misses the wight. The wight is almost destroyed. The wight hits you with a +3 morningstar! * * * LOW HITPOINT WARNING * * * The wight closely misses you. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A chill wind blows around you. The frozen ramparts melt away. The wight hits you but does no damage. You hit the wight but do no damage. The wight is almost destroyed. The wight hits you with a +3 morningstar! * * * LOW HITPOINT WARNING * * * You feel drained. You die... .< #.....# #. ... #.....# +. [...#.....## #. ..#......# #. .'......# #. #......# #. #)z....# #. #@)....# #. #Y.....########+#. ###+#............. #............. +............. #.>........... #............. +.....######## #.....# You could see a wight (ally target) and a friendly ice beast (summoned). Vanquished Creatures A troll (D:5) A yak (D:5) A wraith (D:5) A centaur (D:5) 3 phantoms (D:5) A scorpion (D:5) A marrowcuda (D:5) 2 wights (D:6) A killer bee (D:5) A howler monkey (D:6) 3 bombardier beetles 2 hounds A gnoll bouda (D:5) A sleepcap (D:5) 4 iguanas 2 orc wizards (D:5) 4 gnolls 10 adders 2 shadow imps 7 dart slugs 5 ribbon worms 11 orcs 7 endoplasms 3 giant cockroaches 3 hobgoblins 7 quokkas 4 ball pythons 6 bats 6 frilled lizards 7 goblins 6 kobolds 6 rats 120 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:5) A bombardier beetle (D:4) An iguana (D:4) A giant cockroach (D:4) 4 creatures vanquished. Grand Total: 124 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimalo the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 206 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 908 | D:2 | HP: 1/20 [gnoll/+0 club (7)] 914 | D:1 | Reached skill level 5 in Spellcasting 914 | D:1 | Reached XP level 3. HP: 12/25 MP: 5/9 918 | D:1 | Learned a level 3 spell: Frozen Ramparts 922 | D:1 | Learned a level 3 spell: Ozocubu's Armour 926 | D:1 | Learned a level 3 spell: Summon Ice Beast 1153 | D:2 | Reached skill level 1 in Invocations 1223 | D:2 | Reached skill level 1 in Fighting 1223 | D:2 | Reached skill level 1 in Short Blades 1223 | D:2 | Reached skill level 1 in Long Blades 1223 | D:2 | Reached skill level 1 in Axes 1223 | D:2 | Reached skill level 1 in Maces & Flails 1223 | D:2 | Reached skill level 1 in Polearms 1223 | D:2 | Reached skill level 1 in Staves 1223 | D:2 | Reached skill level 1 in Ranged Weapons 1223 | D:2 | Reached skill level 1 in Throwing 1223 | D:2 | Reached skill level 1 in Armour 1223 | D:2 | Reached skill level 1 in Shields 1223 | D:2 | Reached skill level 1 in Unarmed Combat 1223 | D:2 | Reached skill level 1 in Evocations 1374 | D:2 | Reached XP level 4. HP: 12/32 MP: 3/11 1534 | D:2 | You fall into a shaft and drop 2 floors! 1554 | D:4 | Reached skill level 1 in Shapeshifting 1825 | D:3 | Reached skill level 1 in Conjurations 1825 | D:3 | Reached skill level 1 in Hexes 1825 | D:3 | Reached skill level 1 in Summonings 1825 | D:3 | Reached skill level 1 in Necromancy 1825 | D:3 | Reached skill level 1 in Translocations 1825 | D:3 | Reached skill level 1 in Forgecraft 1825 | D:3 | Reached skill level 1 in Fire Magic 1825 | D:3 | Reached skill level 1 in Air Magic 1825 | D:3 | Reached skill level 1 in Earth Magic 1825 | D:3 | Reached skill level 1 in Alchemy 2718 | D:3 | Reached XP level 5. HP: 18/37 MP: 6/12 3302 | D:4 | Reached XP level 6. HP: 12/44 MP: 2/13 3551 | D:4 | Reached skill level 5 in Dodging 3669 | D:5 | Entered Level 5 of the Dungeon 3839 | D:5 | Noticed a water moccasin 3908 | D:5 | Killed a water moccasin 3909 | D:5 | Reached XP level 7. HP: 40/50 MP: 5/15 4013 | D:5 | Noticed a yak 4192 | D:5 | Reached skill level 5 in Stealth 4267 | D:5 | Noticed a wraith 4286 | D:5 | Identified the +5 mace "Ischurota" {freeze, rPois Stlth+} 4552 | D:5 | Reached XP level 8. HP: 57/57 MP: 16/16 4820 | D:5 | Noticed a troll 4831 | D:5 | Killed a troll 4951 | D:5 | Identified the +2 robe of the Swamp {rC+ Dex+3} 5255 | D:5 | Reached XP level 9. HP: 50/65 MP: 9/18 5483 | D:6 | HP: 2/60 [wight/+3 morningstar (10)] 5483 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, feat_on_display, hex_large D:2: layout_loops_ring D:3: layout_basic, chequers_decorated_corner D:4: layout_gridville D:5: layout_rooms, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, minmay_hollow_rounded_squares D:6: layout_gridville, minmay_temple_entry_gardened_gates, minmay_stone_trees_medium, minmay_misc_feat_columns Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 5 6 | 6.5 Invocations | 1 2 3 4 | 4.4 Fighting | 1 2 3 4 | 4.0 Short Blades | 1 2 3 4 | 4.0 Long Blades | 1 2 3 4 | 4.0 Axes | 1 2 3 4 | 4.0 Maces & Flails | 1 2 3 4 | 4.0 Polearms | 1 2 3 4 | 4.0 Staves | 1 2 3 4 | 4.0 Ranged Weapons | 1 2 3 4 | 4.0 Throwing | 1 2 3 4 | 4.0 Armour | 1 2 3 4 | 4.0 Shields | 1 2 3 4 | 4.0 Unarmed Combat | 1 2 3 4 | 4.0 Evocations | 1 2 3 4 | 4.0 Shapeshifting | 1 2 3 | 3.6 Conjurations | 1 2 3 | 3.3 Hexes | 1 2 3 | 3.3 Summonings | 1 2 3 | 3.3 Necromancy | 1 2 3 | 3.3 Translocations | 1 2 3 | 3.3 Forgecraft | 1 2 3 | 3.3 Fire Magic | 1 2 3 | 3.3 Air Magic | 1 2 3 | 3.3 Earth Magic | 1 2 3 | 3.3 Alchemy | 1 2 3 | 3.3 Dodging | 5 6 | 6.1 Stealth | 5 | 5.9 Ice Magic | | 7.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Hand axe | 41 | 152 | 12 || 205 Bite | 4 | 17 | 14 || 35 Mace | | | 107 || 107 Cast: Freeze | 20 | | 4 || 24 Ozocubu's Armour | 5 | 13 | 9 || 27 Frozen Ramparts | 3 | 17 | 12 || 32 Summon Ice Beast | | 5 | 10 || 15 Ability: Begin Untransform | | | 1 || 1 Evoke: Wand | | | 5 || 5 Use: Scroll | 1 | | || 1 Potion | 1 | | 1 || 2 Stab: Sleeping | 6 | 8 | 5 || 19 Armour: Robe | 34 | 121 | 105 || 260 Dodge: Dodged | 47 | 129 | 117 || 293 Form: Quill | | 1 | || 1