Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5120503645198942573 (custom seed) 0 Jimalo the Apothecary (level 1, 11/11 HPs) Began as a Poltergeist Alchemist on June 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (107 turns). Jimalo the Apothecary (Poltergeist Alchemist) Turns: 107, Time: 00:00:49 Health: 11/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +1 cloak (haunted) Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.6 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Jimalo the Poltergeist Alchemist. Game seed: 5120503645198942573 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. There is a dry fountain here. You reach down and open the door. There is an open door here. Found a leather armour. c - 3 scrolls labelled ROLAVUZ AQAW You now have 15 gold pieces. Found a mace. You see here a +0 mace. Found a stone staircase leading down. This is a scroll of acquirement! Something appears before you! Something appears before you! Something appears before you! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######'##.#.#..##.# .........#.#.#..##.# ..######........##.# .#######.#.##.##.# ........#.....#.# #..##.####.[#.# ##.......#....# #....###.#....# #@#...##.##...# #...#.##.#....## ##.....#.#.#...# ##...>#.......# ######.#.###.# ###)#...# #.#...# #.#...# #.#...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimalo the Poltergeist Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 104 | D:1 | Identified 3 scrolls of acquirement 104 | D:1 | Acquired the staff of the Wheel {rPois rC+ Str-4 SInv Conj} 105 | D:1 | Acquired the ring "Pyetiobu" {*Corrode rN+ Str+4 Dex+8} 106 | D:1 | Acquired the ring "Morege" {rF+ rC- Slay+3 Stlth+ Fire} 107 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic Action || total ---------------------------++------- Use: Scroll || 3