Jimbo456 Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 0, D:1) a +0 club (11, 8, D:1) a +0 dagger (13, -35, D:1) a +0 scale mail (21, -38, D:1) 4 stones (26, -19, D:1) a +0 robe (26, -18, D:1) a +0 club 2 stones (31, -3, D:1) a +0 short sword (37, 12, D:1) a +0 dagger (45, 11, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 1, D:2) 5 stones (5, -19, D:2) 7 stones (9, -30, D:2) a +0 dagger (17, -14, D:2) a +0 short sword 5 stones (18, -13, D:2) a +0 club a +0 robe (20, -31, D:2) a +0 leather armour (50, -27, D:2) a +0 robe (56, -10, D:2) a +0 club (57, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 stones (16, 4, D:3) a blade talisman (17, -7, D:3) a +0 club (19, -9, D:3) a +0 club a +0 club (19, -8, D:3) a +0 club (19, -7, D:3) a +0 dagger a +0 dagger (20, -9, D:3) a +0 club a +0 whip of holy wrath a +0 animal skin a +0 helmet (20, -8, D:3) a +0 club (21, -10, D:3) a +0 flail a +0 chain mail (22, -11, D:3) a +0 falchion a +0 robe a +0 club (22, 0, D:3) a +0 club (25, -22, D:3) a +0 club (26, -2, D:3) a scarf of repulsion (28, 0, D:3) 6 stones (30, -25, D:3) a +0 dagger (40, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 long sword a +0 robe (1, 1, D:4) a +0 long sword a +0 robe a +0 mace a +0 robe (6, -3, D:4) a +0 robe (7, -3, D:4) a +0 dagger a +0 robe (7, -2, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (11, 7, D:4) a +0 war axe (12, 14, D:4) a +0 robe (15, 23, D:4) a +0 club (24, -18, D:4) a +0 short sword a stone (49, -7, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (3, -13, D:5) a +0 whip a +0 ring mail a +0 morningstar a +0 flail a +0 leather armour (19, 8, D:5) a +0 giant spiked club a +0 giant spiked club (37, 7, D:5) a +0 short sword a +0 mace a +0 ring mail a +0 dagger a +0 robe (39, -8, D:5) a +0 trident (47, -14, D:5) a +0 flail Level 6 of the Dungeon [Shop] Huor Rax's Book Shoppe a book of Callings (330 gold) a Young Poisoner's Handbook (300 gold) a book of Winter (510 gold) Great Wizards, Vol. II (570 gold) the Notes on Bloody Transmutation (390 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 d - Ignite Poison Fire/Alchemy 4 a book of Sloth (600 gold) a book of Cantrips (240 gold) the Unrestrained Analects (660 gold) (0, 0, D:6) a +0 ring mail (2, -4, D:6) 6 stones (6, 2, D:6) a +0 leather armour (17, 28, D:6) a +0 club (18, 21, D:6) the +3 quarterstaff of Crusades {spect, Dex+4} Dex+4: It affects your dexterity (+4). (25, -5, D:6) a +0 falchion a +0 ring mail (26, -5, D:6) a +0 scale mail (34, 3, D:6) a +0 war axe (35, 6, D:6) a +0 spear (39, 18, D:6) a +0 club (39, 19, D:6) a +0 whip a +0 leather armour a +0 flail a +0 club (39, 20, D:6) a +0 flail 7 stones (39, 21, D:6) a +0 spear (40, 19, D:6) a +0 whip (40, 21, D:6) a +0 halberd (45, -1, D:6) a +0 great sword Level 7 of the Dungeon [Shop] Sufe's Jewellery Emporium a +6 ring of intelligence (396 gold) a ring of wizardry (330 gold) an amulet of the acrobat (330 gold) an amulet of magic regeneration (330 gold) a ring of magical power (220 gold) a +4 ring of protection (396 gold) a +6 ring of dexterity (396 gold) the ring of Hikhliym {rC+ rN+ Will- Str+6} (550 gold) [ring of strength] Str+6: It affects your strength (+6). rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. an amulet of the acrobat (330 gold) (0, 0, D:7) a +0 chain mail (6, -8, D:7) a +0 glaive (7, 7, D:7) a +0 dagger a +0 short sword a +0 short sword 10 poisoned darts a +0 dagger 3 stones (19, -18, D:7) a +0 quarterstaff a +3 sling of flaming a +0 leather armour (21, -23, D:7) a +0 ring mail (22, -26, D:7) a +0 war axe (23, -26, D:7) a +0 hand axe (24, -26, D:7) a +0 short sword a +0 scale mail a +0 whip a +0 leather armour (34, 12, D:7) +0 steam dragon scales a +0 chain mail a +0 troll leather armour {Pargi} (48, -11, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a +0 robe (0, 1, D:8) a +1 falchion a +0 robe (1, 1, D:8) a +0 spear a +0 robe (2, -3, D:8) a +2 rapier of speed (3, -5, D:8) a +0 robe a +0 war axe a +0 robe (5, -14, D:8) a +1 dagger of venom (10, -21, D:8) a +0 dagger 5 poisoned darts (12, -23, D:8) a +0 short sword 6 poisoned darts (12, -13, D:8) a +0 club (12, -11, D:8) a +0 short sword (13, -12, D:8) a +0 hand axe (13, -11, D:8) a +0 dagger a +0 robe (13, -10, D:8) a +0 chain mail a +0 club a +0 leather armour (15, -36, D:8) a +0 scale mail (21, -2, D:8) a +0 ring mail (34, -32, D:8) a +0 whip (43, -48, D:8) a +0 halberd (46, -43, D:8) a +0 orcbow (46, -8, D:8) a +0 shortbow (51, -50, D:8) a +0 falchion a +0 robe (52, -51, D:8) a +0 robe (53, -51, D:8) a +0 dire flail a +0 battleaxe of freezing a +0 hand axe a +0 battleaxe a +0 robe (55, -4, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (1, 16, D:9) a +0 war axe (4, -9, D:9) a +0 falchion (13, -8, D:9) a +0 shortbow (14, -1, D:9) a +0 scimitar a +0 robe (14, 30, D:9) 3 stones (15, -1, D:9) a +0 scimitar a +0 robe (15, 0, D:9) a +0 flail a +0 robe (17, 17, D:9) a +0 trident a +0 leather armour a +0 club a +0 robe a +0 dagger (17, 18, D:9) a +0 dagger a +0 dagger (17, 19, D:9) a +0 glaive a +0 plate armour a +0 scimitar a +0 chain mail a +0 dagger a +0 club a +0 dire flail of draining a +0 chain mail (18, 17, D:9) a +0 club a +0 short sword 2 poisoned darts (18, 18, D:9) a +0 club a +0 ring mail a +0 war axe a +3 short sword of electrocution 3 stones a +0 short sword (18, 19, D:9) a +0 club a +0 whip a +0 hand axe a +0 dagger a +0 short sword 3 stones (18, 20, D:9) a +0 halberd a +0 plate armour (31, 16, D:9) a +0 leather armour (35, -11, D:9) a +0 club (36, -10, D:9) a +0 dagger (36, 18, D:9) a +0 short sword (37, -16, D:9) 5 boomerangs (37, -9, D:9) a +2 dagger of freezing a +0 robe (38, -9, D:9) a +0 dagger a +0 robe (39, 0, D:9) 7 stones (50, -8, D:9) 5 stones Level 10 of the Dungeon [Shop] Bysoxic's Armour Shoppe the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (281 gold) *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1489 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 leather armour (28 gold) the +3 leather armour "Pintimmiek" {Rampage +Inv rElec rPois Dex+2} (649 gold) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) (0, 0, D:10) a +0 robe (3, 37, D:10) a +0 short sword 2 stones (4, 38, D:10) a +0 dagger (4, 39, D:10) a +0 whip a +0 dagger 4 poisoned darts (4, 40, D:10) a +0 dagger (11, 7, D:10) 5 stones (12, 36, D:10) a +0 club (17, 37, D:10) a +0 dagger 7 poisoned darts (21, 34, D:10) a +0 battleaxe (25, 10, D:10) a +0 dagger (25, 38, D:10) a +0 robe (26, 10, D:10) a +0 dagger a +0 robe of positive energy a +0 club a +0 chain mail (26, 34, D:10) a +0 giant spiked club a +0 giant club (27, 10, D:10) a +0 club a +0 leather armour (38, -13, D:10) a +0 dire flail (46, 17, D:10) a +0 shortbow a +0 chain mail (52, -13, D:10) 2 stones (61, 31, D:10) a +0 robe (63, 28, D:10) a +0 morningstar a +0 robe (64, 24, D:10) a +4 great sword of freezing a +0 robe (64, 26, D:10) a +0 halberd of venom a +0 robe (64, 28, D:10) a +0 scythe a +0 robe (64, 38, D:10) 2 poisoned darts (64, 42, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +1 chain mail of fire resistance (unseen) (1, -5, D:11) a scroll of identify (7, 6, D:11) a serpent talisman (14, 6, D:11) a ring of see invisible (25, -36, D:11) a +0 mace (28, -29, D:11) a +0 shortbow (31, -4, D:11) a +3 scimitar of flaming (36, -21, D:11) a +0 quarterstaff Level 14 of the Dungeon (0, 53, D:14) a +0 rapier (1, 28, D:14) a +0 orcbow (16, 44, D:14) 7 stones (18, 52, D:14) 6 poisoned darts (25, 28, D:14) a shapeshifter corpse (skeletalised by now) (27, 2, D:14) a +4 scimitar of flaming (43, 41, D:14) a +0 long sword a +0 leather armour the Ecumenical Temple