Jimbo457 Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of speed a kobold corpse (skeletalised by now) (8, 25, D:1) a +0 dagger (9, 27, D:1) a +0 leather armour (10, 23, D:1) a +0 sling (20, -15, D:1) a staff of cold (20, 12, D:1) a scarf of harm (22, 2, D:1) a +0 whip (24, -15, D:1) 2 flux baubles (27, 4, D:1) a hobgoblin corpse (skeletalised by now) (30, -1, D:1) a +1 sling of freezing (35, -18, D:1) a +0 short sword (43, 24, D:1) a +0 robe (47, 6, D:1) a +0 dagger Level 2 of the Dungeon (3, 22, D:2) 5 stones (5, -7, D:2) a +0 dagger (6, -8, D:2) a +0 robe (10, 14, D:2) a rat corpse (skeletalised by now) (14, 18, D:2) a rat corpse (skeletalised by now) (16, 22, D:2) a +0 dagger (17, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (17, 12, D:2) an adder skeleton (17, 13, D:2) a +0 short sword (18, -8, D:2) a rat corpse (skeletalised by now) (19, -9, D:2) 7 stones (20, -6, D:2) a quokka corpse (skeletalised by now) (22, 22, D:2) a +0 whip a kobold corpse (skeletalised by now) (24, -10, D:2) a +0 club (27, 5, D:2) a +0 dagger (33, -3, D:2) a +0 quarterstaff (41, 12, D:2) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Muog's General Store a Gell's gravitambourine (2/2) (560 gold) the +3 pair of seven-league boots {Rampage+∞} (560 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a Gell's gravitambourine (2/2) (560 gold) the +2 helmet of Com Qias {+Inv rPois Will+} (536 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. Will+: It increases your willpower. a potion of berserk rage (unknown) (70 gold) a +0 hand axe (42 gold) a Handbook of Applied Construction (336 gold) a lightning rod (4/4) (560 gold) a book of Conjurations (280 gold) a +0 leather armour of positive energy (84 gold) (0, 0, D:3) a +0 club a +0 leather armour (11, 0, D:3) a +0 short sword a +0 ring mail a kobold skeleton (22, 7, D:3) a +0 robe (23, 35, D:3) the felid skeleton of Natasha (24, -4, D:3) a bat skeleton (34, 36, D:3) a +0 dagger (36, -2, D:3) a +0 spear (37, 11, D:3) a rat skeleton (37, 12, D:3) a rat skeleton (37, 13, D:3) a river rat skeleton (42, 49, D:3) a +0 mace a +0 war axe a +0 leather armour (44, 28, D:3) a +0 dagger a hobgoblin skeleton (45, 27, D:3) a +0 dagger a goblin skeleton (46, -1, D:3) a +0 club 2 poisoned darts (46, 28, D:3) a +0 helmet a +0 short sword a +0 animal skin a +0 club a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton (46, 29, D:3) a +0 club a goblin skeleton (47, -1, D:3) a quokka corpse (skeletalised by now) (47, 28, D:3) a hobgoblin skeleton (47, 29, D:3) a +0 club (48, 28, D:3) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (57, 42, D:3) a +0 leather armour Level 4 of the Dungeon (1, -4, D:4) a quokka corpse (skeletalised by now) (10, -5, D:4) a +0 club (18, -15, D:4) a black bear corpse (skeletalised by now) (20, 2, D:4) a giant cockroach corpse (21, -1, D:4) a +0 halberd a gnoll corpse (21, 1, D:4) a +0 spear a gnoll corpse (22, 0, D:4) a +0 spear (23, 0, D:4) a +0 flail (23, 7, D:4) a +0 short sword a stone a kobold corpse (23, 14, D:4) a +0 hand axe (27, -14, D:4) a +0 robe (31, -13, D:4) the quill talisman of the Other Side {rPois rC++ MP-9 Str+2} [quill talisman] rPois: It protects you from poison. rC++: It greatly protects you from cold. MP-9: It affects your magic capacity (-9). Str+2: It affects your strength (+2). (32, -5, D:4) 2 boomerangs