Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 6895269322210428882 107 Jimbob the Tinkerer (level 4, -5/24 HPs) Began as a Deep Elf Forgewright on Apr 30, 2025. Slain by an orc ... wielding a +0 war axe (9 damage) ... on level 3 of the Dungeon on May 1, 2025. The game lasted 00:10:16 (1778 turns). Jimbob the Tinkerer (Deep Elf Forgewright) Turns: 1778, Time: 00:10:16 Health: -5/24 AC: 2 Str: 7 XL: 4 Next: 57% Magic: 10/12 EV: 11 Int: 22 God: Gold: 150 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of faith Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: faith @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of faith (worn) Skills: + Level 0.1 Fighting + Level 0.7 Maces & Flails + Level 2.7 Dodging + Level 2.5 Stealth + Level 4.4 Spellcasting + Level 5.5 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 58% 2d5 1% 2 c - Launch Clockwork Bee Frge 29% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 32% 3 Forge Blazeheart Golem Fire/Frge 17% N/A 34% 4 Forge Lightning Spire Air/Frge 17% 3d4 34% 4 Vhi's Electric Charge Tloc/Air 8% N/A 71% 4 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You deconstruct your dormant clockwork bee. HP restored. 3 orcs and an orc priest come into view. Casting: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc shouts! x2; The orc priest shouts! Casting: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 war axe You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The orc barely misses you. The orc priest looks encouraged for a moment. You continue winding your clockwork bee... The orc closely misses you. The orc hits you with a +0 war axe! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) With a metallic buzz, your clockwork bee launches itself at the orc. The orc hits you with a +0 war axe. The orc misses your clockwork bee. The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * Your clockwork bee barely misses the orc. Your clockwork bee stings the orc. The orc priest misses your clockwork bee. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" Your clockwork bee stings the orc. The orc dies! Your clockwork bee locks its sights upon the orc. Your clockwork bee stings the orc! The orc dies! The orc attacks as it pursues you! The orc hits you with a +0 war axe! You die... #.#.### #.#.#.## ... #......## ..# ##...*..# ..# #.#..)###### ..# #.##.......# ..# #. #######.# ..# #. #.#####).# #.########..@o.yo.# #..........#####....... ########## ####### You could see an orc priest, an orc and a friendly clockwork bee (minion). Vanquished Creatures Natasha (D:2) An adder (D:3) A dart slug (D:3) 2 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins A quokka (D:2) 4 ball pythons 3 bats 3 frilled lizards 2 goblins (D:2) A kobold (D:1) 3 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (D:2) 5 dart slugs (D:3) 2 orcs (D:3) 3 endoplasms (D:3) A hobgoblin (D:3) A quokka (D:2) A goblin (D:3) 14 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimbob the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 72 | D:1 | Found a faded altar of an unknown god. 160 | D:1 | Reached XP level 2. HP: 3/15 MP: 2/8 193 | D:1 | You fall into a shaft and drop 1 floor! 302 | D:2 | Learned a level 2 spell: Construct Spike Launcher 444 | D:2 | Noticed Natasha 455 | D:2 | Killed Natasha 456 | D:2 | Reached skill level 5 in Forgecraft 456 | D:2 | Reached XP level 3. HP: 7/19 MP: 1/10 640 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1121 | D:2 | Noticed Natasha 1138 | D:2 | Killed Natasha 1139 | D:2 | Reached XP level 4. HP: 17/24 MP: 10/12 1778 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, minmay_small_reverse_x D:2: layout_basic, uniq_natasha D:3: kennysheep_slugbush, layout_loops_ring, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 5 | 5.5 Spellcasting | 4 | 4.4 Fighting | | 0.1 Maces & Flails | | 0.7 Dodging | | 2.7 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 21 | 6 || 27 Cast: Kinetic Grapnel | 42 | 4 || 46 Construct Spike L | 5 | 5 || 10 Launch Clockwork | 2 | 8 || 10 Use: Potion | 4 | 1 || 5 Scroll | | 1 || 1 Armour: Robe | 45 | 20 || 65 Dodge: Dodged | 29 | 17 || 46