Jimbob Level 1 of the Dungeon (5, 5, D:1) a rat skeleton (9, -9, D:1) 5 stones (15, 2, D:1) a +0 robe (16, 6, D:1) a bat skeleton (17, 20, D:1) a +0 short sword (18, 33, D:1) 2 stones (19, 46, D:1) a +0 dagger (29, 13, D:1) a bat corpse (skeletalised by now) (42, 13, D:1) a +0 short sword (60, 36, D:1) a +0 club a frilled lizard skeleton (62, -13, D:1) a +0 whip (62, 30, D:1) a +0 whip 2 stones Level 2 of the Dungeon [Shop] Vosaon's Book Boutique a book of Blasting (588 gold) a manual of Polearms (1120 gold) a book of Air (308 gold) the Cyclopedia of Subspace and Burning (364 gold) Spells Type Level a - Scorch Fire 2 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Passage of Golubria Translocation 4 a book of Dreams (336 gold) a book of the Hunter (364 gold) a book of Blasting (588 gold) [Shop] Siudwywn's Book Shoppe Great Wizards, Vol. VII (300 gold) a book of Dreams (240 gold) a book of Conjurations (200 gold) a book of Spectacle (400 gold) the Parchment of the Twisted Retinue (340 gold) Spells Type Level a - Blink Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Teleport Other Translocation 3 d - Summon Forest Summoning/Translocation 5 a book of the Wilderness (480 gold) a book of Misfortune (500 gold) My Sojourn through Swampland (240 gold) a book of Air (220 gold) [Shop] Wuupum's General Store a scroll of identify (26 gold) a +0 war axe (45 gold) a +0 scale mail (52 gold) a potion of haste (unknown) (130 gold) a +6 ring of dexterity (unknown) (468 gold) 8 stones (10 gold) a scroll of enchant weapon (97 gold) 4 stones (5 gold) [Shop] Kiakol's Jewellery Emporium a ring of resist corrosion (unknown) (260 gold) a +6 ring of dexterity (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) an amulet of the acrobat (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) a +4 ring of slaying (unknown) (468 gold) a ring of ice (unknown) (325 gold) a +4 ring of protection (unknown) (468 gold) the ring "Ycup" {rN+ EV+5} (613 gold) [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). (0, 0, D:2) 7 stones (5, 33, D:2) a +0 leather armour (8, 10, D:2) 2 boomerangs (10, 19, D:2) a +0 whip a kobold skeleton (14, 11, D:2) a +0 dagger (14, 33, D:2) a rat skeleton (15, 9, D:2) a jackal corpse (skeletalised by now) (16, 0, D:2) an adder skeleton (25, 35, D:2) an adder skeleton (31, 18, D:2) an adder skeleton (32, 6, D:2) a +0 hand axe (32, 35, D:2) an amulet of faith a hobgoblin skeleton (35, 8, D:2) a +0 short sword (42, 35, D:2) 2 poisoned darts (56, 34, D:2) the +4 leather armour "Luywejat" {rF++ Regen+} rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (5, -1, D:3) a +0 club (6, 17, D:3) a +0 club a gnoll skeleton (8, 17, D:3) a stone (11, 16, D:3) 5 stones (14, -4, D:3) a +0 club (17, 42, D:3) a scroll of blinking (18, 1, D:3) a +0 club a kobold corpse (20, -4, D:3) 7 stones (23, -4, D:3) a +0 club a kobold corpse (24, 12, D:3) a stone a kobold skeleton (24, 36, D:3) a +0 ring mail (25, 25, D:3) a +0 whip (26, -5, D:3) a stone (26, -4, D:3) a stone (26, 10, D:3) 6 stones a kobold skeleton (26, 33, D:3) 3 poisoned darts (27, 9, D:3) 5 stones (28, -5, D:3) a +0 hand axe (29, 4, D:3) 9 stones a +0 club a +0 club a kobold corpse (30, -5, D:3) 4 poisoned darts (30, 4, D:3) a +0 club (32, 33, D:3) a +0 whip 8 poisoned darts (37, 9, D:3) a staff of death (39, 21, D:3) a rat corpse (skeletalised by now) (39, 23, D:3) a +0 plate armour an orc corpse (skeletalised by now) (43, 31, D:3) 5 stones (58, 19, D:3) a +0 dagger a +0 ring mail an orc skeleton (58, 20, D:3) a +0 flail a +0 scale mail an orc skeleton (58, 21, D:3) a +0 mace a +0 scale mail a +0 flail an orc skeleton an orc skeleton a quokka skeleton (59, 10, D:3) a ball python corpse (skeletalised by now) (61, 17, D:3) a +0 club a +0 robe an orc corpse (skeletalised by now) (67, 10, D:3) a +0 dagger