Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4456008603845644842 14 Jimmyus the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on July 15, 2025. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:27 (397 turns). Jimmyus the Grave Robber (Deep Elf Necromancer) Turns: 397, Time: 00:03:27 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 27% Magic: 7/8 EV: 12 Int: 19 God: Gold: 56 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of faith Stlth ++ d - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: faith, wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of wizardry (worn) g - an amulet of faith (worn) Potions c - a potion of magic e - a potion of attraction {unknown} f - a potion of moonshine {unknown} h - a potion of curing {unknown} Skills: + Level 2.7 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 5.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 b - Grave Claw Necr 46% 2d10 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 2% 3 Animate Dead Necr 23% N/A 7% 4 Curse of Agony Necr 23% N/A 19% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A gnoll comes into view. It is wielding a +0 club. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (asleep, ally target, chance to affect: 59%) The gnoll resists with significant effort. The gnoll shouts! You swap places. Your soul wisp touches the gnoll. The gnoll hits your soul wisp with a +0 club. Your soul wisp touches the gnoll. Your soul wisp disappears in a puff of smoke! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (grey smoke, heavily wounded, chance to affect: 59%) The gnoll resists with significant effort. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 59%) The gnoll resists with significant effort. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... #..# #..# #.# ##.... #..# #..# #.# #.### .... ...# #.# #.... ...# #.## # #.# ###.. .... #.# #.... .. ...##############.#.. ....................# ##.#.#########.#.# #@j.....#####....# #.#####.......†..# ...# #.#####...## .....# #...# ##.## #####.# #.#.# #.# #.# #.#... ..# #.. ..# ###### ... ### You could see a gnoll. Vanquished Creatures A bat (D:1) 2 goblins (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 12 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimmyus the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Reached skill level 5 in Necromancy 270 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 273 | D:1 | Learned a level 2 spell: Grave Claw 397 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, minmay_pentomino_r2 Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Soul Splinter || 19 Grave Claw || 1 Armour: Robe || 19 Dodge: Dodged || 17